Player Matchup

Gilgamesh
Gilgamesh
AquaticHyena
Gilgamesh
Level 104
God Stats
28W - 37L
1,570 SR
Queue Stats
722W - 830L
1,495 Elo+
Solo
King Arthur
King Arthur
EvilKen89
King Arthur
Level 119
God Stats
24W - 37L
1,474 SR
Queue Stats
40W - 55L
1,448 Elo+
Party 2
Ra
Ra
J_Soldi3r_PR
Ra
Level 62
God Stats
15W - 21L
1,394 SR
Queue Stats
312W - 352L
1,415 Elo+
Party 3
Izanami
Izanami
XogycPR
Izanami
Level 36
God Stats
28W - 23L
1,532 SR
Queue Stats
143W - 163L
1,412 Elo+
Party 3
Ymir
Ymir
YoutubeYoulose
Ymir
Level 18
God Stats
2W - 0L
1,655 SR
Queue Stats
38W - 49L
1,462 Elo+
Party 2
Team Averages
Level 68
1,525 SR
1,446 Elo+

VS

Team Averages
Level 78
1,544 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CapiTimor
Janus
Level 92
God Stats
15W - 16L
1,570 SR
Queue Stats
729W - 759L
1,466 Elo+
Solo
Nike
Nike
TIANGOD
Nike
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,460 Elo+
Solo
Ullr
Ullr
lilJuqo
Ullr
Level 21
God Stats
4W - 4L
1,649 SR
Queue Stats
35W - 18L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AquaticHyena
Gilgamesh
12
3 / 1 / 1
7,347
525
5,430
9,707
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
EvilKen89
King Arthur
14
3 / 1 / 4
8,310
594
8,527
10,668
4,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 4
8,334
595
5,567
5,932
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
XogycPR
Izanami
14
2 / 0 / 2
7,843
560
3,565
7,626
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
6,407
458
4,458
8,311
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
6,887
492
1,874
4,993
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
10
0 / 3 / 2
6,591
471
6,078
11,895
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
CapiTimor
Janus
11
0 / 3 / 1
6,687
478
4,084
8,554
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
TIANGOD
Nike
12
0 / 3 / 1
6,676
477
4,127
10,375
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
lilJuqo
Ullr
13
1 / 3 / 0
7,179
513
7,101
7,955
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
2
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Gilgamesh
AquaticHyena
Gilgamesh
3
1
1
3.5
L
Janus
CapiTimor
Janus
0
3
1
0.17
W
King Arthur
EvilKen89
King Arthur
3
1
4
5
W
4
0
4
6
L
Nike
TIANGOD
Nike
0
3
1
0.17
W
Izanami
XogycPR
Izanami
2
0
2
3
W
2
1
1
2.5
L
Ullr
lilJuqo
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
23,264
42,244
Taken
43,772
16,273
Mitigated
19,619
15,434
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,874
49
0
738
4,993
1,555
147
1,321
3,580
35,237
0
L
Cerberus
 
Cerberus
6,078
704
0
3,018
11,895
4,545
130
3,799
7,896
31,064
0
W
Gilgamesh
AquaticHyena
Gilgamesh
5,430
2,438
0
1,644
9,707
3,271
0
2,159
7,488
0
51,245
L
Janus
CapiTimor
Janus
4,084
387
0
2,700
8,554
2,217
0
3,321
5,117
42,223
0
W
King Arthur
EvilKen89
King Arthur
8,527
1,330
0
3,850
10,668
4,931
0
2,730
7,376
0
50,297
W
5,567
171
198
2,256
5,932
1,874
0
3,428
2,504
48,460
0
L
Nike
TIANGOD
Nike
4,127
551
0
3,690
10,375
8,744
0
0
10,375
0
35,500
W
Izanami
XogycPR
Izanami
3,565
1,969
0
2,715
7,626
2,227
153
1,076
6,550
0
54,245
W
4,458
831
352
4,419
8,311
3,970
0
2,643
5,668
23,119
0
L
Ullr
lilJuqo
Ullr
7,101
4,028
0
468
7,955
2,558
32
1,176
6,779
0
52,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
34,020
455
Minions Killed
446
0
Camps Cleared
0
1,414,229
Distance Traveled
1,216,009
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,887
492
88
6
0
273,907
1
L
Cerberus
6,591
471
67
5
0
270,376
3
W
Gilgamesh
7,347
525
94
7
0
324,832
3
L
Janus
6,687
478
107
8
0
236,379
2
W
King Arthur
8,310
594
109
8
0
269,647
2
W
Ra
8,334
595
104
7
0
304,587
3
L
Nike
6,676
477
83
6
0
209,281
0
W
Izanami
7,843
560
106
8
0
252,569
2
W
Ymir
6,407
458
42
3
0
262,594
3
L
Ullr
7,179
513
101
7
0
226,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role