Player Matchup

Hachiman
Hachiman
Ch4irom4n
Hachiman
Level 25
God Stats
19W - 11L
1,482 SR
Queue Stats
334W - 280L
1,492 Elo+
Party 2
Olorun
Olorun
PaneManitas
Olorun
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 14L
1,699 Elo+
Party 2
Sun Wukong
Sun Wukong
SugusDeDios
Sun Wukong
Level 29
God Stats
10W - 7L
1,755 SR
Queue Stats
534W - 401L
1,564 Elo+
Party 2
Erlang Shen
Erlang Shen
Terminalll
Erlang Shen
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 39L
1,602 Elo+
Party 2
Ares
Ares
disused-minute4
Ares
Level 22
God Stats
1W - 2L
1,228 SR
Queue Stats
37W - 68L
1,366 Elo+
Solo
Team Averages
Level 49
1,493 SR
1,545 Elo+

VS

Team Averages
Level 24
1,583 SR
1,444 Elo+
Mulan
Mulan
CODE_MALPHAS
Mulan
Level 14
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gordon58
Danzaburou
Level 28
God Stats
7W - 15L
1,483 SR
Queue Stats
141W - 156L
1,416 Elo+
Solo
Hera
Hera
LitePhantom7
Hera
Level 26
God Stats
84W - 58L
1,559 SR
Queue Stats
109W - 87L
1,413 Elo+
Party 1
Loki
Loki
Stevvyboy
Loki
Level 26
God Stats
55W - 31L
1,607 SR
Queue Stats
93W - 82L
1,401 Elo+
Party 1
Hou Yi
Hou Yi
bendanklin
Hou Yi
Level 28
God Stats
28W - 26L
1,556 SR
Queue Stats
30W - 26L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ch4irom4n
Hachiman
13
1 / 1 / 7
7,913
495
3,658
7,170
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
18
11 / 0 / 5
11,174
698
12,216
8,630
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
SugusDeDios
Sun Wukong
14
4 / 1 / 5
8,533
533
8,289
7,316
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Terminalll
Erlang Shen
17
11 / 1 / 6
10,564
660
10,053
14,107
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 6
8,292
518
2,364
11,185
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
6,581
411
5,589
12,148
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Gordon58
Danzaburou
9
0 / 7 / 1
6,413
401
5,003
10,021
2,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 0
7,785
487
6,991
9,481
2,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
2 / 3 / 1
7,280
455
3,259
11,039
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
bendanklin
Hou Yi
11
0 / 6 / 0
7,001
438
3,058
12,999
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
30
Kills
4
4
Deaths
31
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Hachiman
Ch4irom4n
Hachiman
1
1
7
4.5
L
Danzaburou
Gordon58
Danzaburou
0
7
1
0.07
L
2
4
0
0.5
W
Olorun
11
0
5
13.5
L
Loki
2
3
1
0.83
W
Sun Wukong
SugusDeDios
Sun Wukong
4
1
5
6.5
W
Erlang Shen
Terminalll
Erlang Shen
11
1
6
14
L
Hou Yi
bendanklin
Hou Yi
0
6
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
23,900
48,408
Taken
55,688
28,452
Mitigated
16,821
17,563
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
1,777
0
274
12,148
4,067
720
4,611
7,537
0
27,189
W
Hachiman
Ch4irom4n
Hachiman
3,658
1,769
0
1,218
7,170
2,353
1,913
1,236
5,934
0
35,473
L
Danzaburou
Gordon58
Danzaburou
5,003
2,412
0
1,320
10,021
2,957
313
4,994
5,027
0
31,410
L
6,991
2,622
0
2,979
9,481
2,380
300
1,850
7,631
49,892
0
W
Olorun
12,216
6,526
704
6,184
8,630
4,069
1,538
802
7,828
96,582
0
L
Loki
3,259
1,048
135
4,220
11,039
3,434
0
1,344
9,695
0
32,992
W
Sun Wukong
SugusDeDios
Sun Wukong
8,289
863
0
2,673
7,316
4,733
692
0
7,316
0
34,472
W
Erlang Shen
Terminalll
Erlang Shen
10,053
6,413
0
4,494
14,107
8,339
469
2,108
11,999
0
72,308
L
Hou Yi
bendanklin
Hou Yi
3,058
1,605
0
3,835
12,999
3,983
401
1,781
11,218
0
34,822
W
2,364
83
477
1,813
11,185
8,958
855
2,845
8,340
34,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
35,060
463
Minions Killed
308
0
Camps Cleared
0
1,548,364
Distance Traveled
1,424,543
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,581
411
41
3
0
274,417
0
W
Hachiman
7,913
495
61
4
0
275,727
2
L
Danzaburou
6,413
401
49
3
0
291,304
4
L
Hera
7,785
487
84
5
0
303,372
1
W
Olorun
11,174
698
171
11
0
318,879
1
L
Loki
7,280
455
66
4
0
335,258
0
W
Sun Wukong
8,533
533
68
4
0
340,806
4
W
Erlang Shen
10,564
660
110
7
0
344,610
1
L
Hou Yi
7,001
438
68
4
0
220,192
0
W
Ares
8,292
518
53
3
0
268,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role