Player Matchup

Ares
Ares
INDIGENANEGROHP
Ares
Level 8
God Stats
3W - 2L
1,715 SR
Queue Stats
168W - 204L
1,208 Elo+
Solo
Neith
Neith
Jcmorgan12
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,266 Elo+
Party 1
Bellona
Bellona
Sinlordarin
Bellona
Level 37
God Stats
10W - 9L
1,387 SR
Queue Stats
208W - 195L
1,324 Elo+
Party 1
Ra
Ra
Steviewonderlnd
Ra
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 107L
1,339 Elo+
Solo
Thanatos
Thanatos
dripzsama
Thanatos
Level 29
God Stats
20W - 25L
1,678 SR
Queue Stats
365W - 396L
1,383 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,304 Elo+

VS

Team Averages
Level 21
1,415 SR
1,326 Elo+
Cu Chulainn
Cu Chulainn
Nordestino_pucto
Cu Chulainn
Level 65
God Stats
2W - 4L
1,491 SR
Queue Stats
24W - 35L
1,382 Elo+
Party 3
Nemesis
Nemesis
TioDoca
Nemesis
Level 10
God Stats
0W - 3L
1,177 SR
Queue Stats
14W - 19L
1,466 Elo+
Party 3
Xing Tian
Xing Tian
konsan
Xing Tian
Level 9
God Stats
1W - 4L
1,289 SR
Queue Stats
13W - 15L
1,239 Elo+
Party 2
Persephone
Persephone
rwehriwef
Persephone
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,302 Elo+
Solo
Apollo
Apollo
重生之我是莫菲特
Apollo
Level 10
God Stats
6W - 6L
1,617 SR
Queue Stats
13W - 15L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 11
11,398
475
5,221
19,909
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
16
2 / 4 / 17
10,925
455
10,616
10,385
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sinlordarin
Bellona
17
9 / 2 / 17
12,380
516
16,771
25,157
23,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
24 / 1 / 5
15,498
646
32,490
19,630
10,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
dripzsama
Thanatos
17
8 / 5 / 8
12,585
524
14,950
22,786
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nordestino_pucto
Cu Chulainn
16
3 / 11 / 1
10,217
426
13,284
25,609
15,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
TioDoca
Nemesis
17
5 / 8 / 1
11,276
470
12,925
23,622
9,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
konsan
Xing Tian
15
6 / 7 / 9
11,063
461
15,204
22,690
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
rwehriwef
Persephone
8
0 / 7 / 0
7,451
310
1,888
8,435
2,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 10 / 6
11,362
473
14,527
21,353
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
44
Kills
22
22
Deaths
43
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
10
11
0.65
W
Neith
2
4
17
2.63
L
Cu Chulainn
Nordestino_pucto
Cu Chulainn
3
11
1
0.32
W
Bellona
Sinlordarin
Bellona
9
2
17
8.75
W
24
1
5
26.5
L
Nemesis
TioDoca
Nemesis
5
8
1
0.69
W
Thanatos
dripzsama
Thanatos
8
5
8
2.4
L
Xing Tian
konsan
Xing Tian
6
7
9
1.5
L
Persephone
rwehriwef
Persephone
0
7
0
0
L
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,048
Damage
57,828
97,867
Taken
101,709
65,343
Mitigated
59,395
44,067
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,221
572
0
2,697
19,909
18,049
935
5,409
14,500
40,224
0
W
Neith
10,616
5,089
0
1,771
10,385
4,089
5,239
4,115
6,270
0
38,482
L
Cu Chulainn
Nordestino_pucto
Cu Chulainn
13,284
3,119
0
1,359
25,609
15,361
540
8,560
17,049
7,784
47,027
W
Bellona
Sinlordarin
Bellona
16,771
7,581
0
7,994
25,157
23,425
3,332
2,468
22,689
0
49,957
W
32,490
4,806
4,717
10,450
19,630
10,041
3,950
4,810
14,820
133,611
0
L
Nemesis
TioDoca
Nemesis
12,925
7,207
0
3,142
23,622
9,040
0
9,729
13,893
0
68,682
W
Thanatos
dripzsama
Thanatos
14,950
7,100
0
16,438
22,786
9,739
1,786
2,682
20,104
0
70,735
L
Xing Tian
konsan
Xing Tian
15,204
1,409
0
3,149
22,690
21,985
189
8,455
14,235
41,810
0
L
Persephone
rwehriwef
Persephone
1,888
356
0
551
8,435
2,485
0
5,013
3,415
23,745
0
L
14,527
9,996
0
2,085
21,353
10,524
618
5,949
15,404
0
59,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,786
Gold Earned
51,369
483
Minions Killed
374
0
Camps Cleared
0
2,280,030
Distance Traveled
1,805,999
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,398
475
67
3
0
437,710
1
W
Neith
10,925
455
53
2
0
426,969
2
L
Cu Chulainn
10,217
426
88
4
0
374,961
0
W
Bellona
12,380
516
74
3
0
482,562
4
W
Ra
15,498
646
192
8
0
469,478
2
L
Nemesis
11,276
470
100
4
0
423,714
0
W
Thanatos
12,585
524
97
4
0
463,311
0
L
Xing Tian
11,063
461
47
2
0
402,678
0
L
Persephone
7,451
310
33
1
0
214,155
0
L
Apollo
11,362
473
106
4
0
390,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role