Player Matchup

Ganesha
Ganesha
BagssBany
Ganesha
Level 22
God Stats
2W - 4L
1,692 SR
Queue Stats
86W - 117L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
Crawfos
Danzaburou
Level 23
God Stats
3W - 5L
1,339 SR
Queue Stats
40W - 62L
1,268 Elo+
Solo
Anubis
Anubis
DevilLuiJo
Anubis
Level 24
God Stats
6W - 7L
1,427 SR
Queue Stats
83W - 123L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Its Blink FN
Tsukuyomi
Level 29
God Stats
1W - 3L
1,436 SR
Queue Stats
107W - 126L
1,420 Elo+
Solo
Merlin
Merlin
elcuervoitaliano
Merlin
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
92W - 102L
1,352 Elo+
Solo
Team Averages
Level 25
1,473 SR
1,342 Elo+

VS

Team Averages
Level 12
1,489 SR
1,381 Elo+
Nemesis
Nemesis
BoochPickle
Nemesis
Level 20
God Stats
16W - 15L
1,504 SR
Queue Stats
24W - 23L
1,360 Elo+
Solo
Sol
Sol
Fireivyt
Sol
Level 23
God Stats
7W - 5L
1,439 SR
Queue Stats
36W - 37L
1,280 Elo+
Solo
Jing Wei
Jing Wei
MauriEl Che1960
Jing Wei
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
He Bo
He Bo
NickVo623
He Bo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 55L
1,264 Elo+
Solo
Thor
Thor
O_O_bigbig_O_O
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BagssBany
Ganesha
13
0 / 7 / 4
9,021
430
6,792
24,962
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Crawfos
Danzaburou
15
3 / 6 / 4
10,900
519
10,526
13,363
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
DevilLuiJo
Anubis
12
2 / 8 / 2
8,767
417
4,994
13,027
6,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Its Blink FN
Tsukuyomi
16
5 / 5 / 1
10,713
510
4,910
16,027
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 5 / 1
9,112
434
3,016
9,452
3,251
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoochPickle
Nemesis
16
4 / 3 / 7
10,301
491
7,574
12,342
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 3
10,192
485
11,943
9,678
2,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
7
0 / 6 / 1
6,660
317
103
5,718
1,153
He Bo
NickVo623
He Bo
18
14 / 2 / 6
11,790
561
20,475
13,830
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 7
12,961
617
14,712
15,162
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
30
31
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BagssBany
Ganesha
0
7
4
0.29
W
Nemesis
BoochPickle
Nemesis
4
3
7
2.5
L
Danzaburou
Crawfos
Danzaburou
3
6
4
0.83
L
Anubis
DevilLuiJo
Anubis
2
8
2
0.38
W
2
1
3
3.5
L
Tsukuyomi
Its Blink FN
Tsukuyomi
5
5
1
1.1
W
Jing Wei
0
6
1
0.08
W
He Bo
NickVo623
He Bo
14
2
6
8.5
W
10
1
7
13.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
54,807
76,831
Taken
56,730
38,304
Mitigated
19,477
20,577
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BagssBany
Ganesha
6,792
430
0
8,303
24,962
17,258
665
12,622
12,210
29,804
0
W
Nemesis
BoochPickle
Nemesis
7,574
2,897
0
2,115
12,342
6,499
1,816
623
11,719
0
55,960
L
Danzaburou
Crawfos
Danzaburou
10,526
4,917
0
2,473
13,363
5,080
2,542
3,305
9,900
0
55,208
L
Anubis
DevilLuiJo
Anubis
4,994
108
0
2,293
13,027
6,746
784
9,461
3,194
31,128
0
W
11,943
3,648
0
5,618
9,678
2,827
346
4,979
4,699
60,909
0
L
Tsukuyomi
Its Blink FN
Tsukuyomi
4,910
677
0
4,046
16,027
5,969
1,444
2,099
13,820
0
46,941
W
Jing Wei
103
103
0
0
5,718
1,153
0
1,540
4,178
0
3,641
W
He Bo
NickVo623
He Bo
20,475
666
889
2,533
13,830
3,105
704
5,378
8,452
74,977
0
W
14,712
4,210
0
5,256
15,162
5,893
316
2,282
12,880
0
102,207
L
3,016
92
390
3,072
9,452
3,251
1,771
4,135
5,289
39,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
51,904
357
Minions Killed
514
0
Camps Cleared
0
1,662,589
Distance Traveled
1,688,398
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,021
430
2
0
0
326,344
1
W
Nemesis
10,301
491
98
5
0
382,124
6
L
Danzaburou
10,900
519
99
5
0
306,426
1
L
Anubis
8,767
417
76
4
0
256,914
0
W
Sol
10,192
485
103
5
0
318,432
4
L
Tsukuyomi
10,713
510
82
4
0
431,547
8
W
Jing Wei
6,660
317
1
0
0
245,348
1
W
He Bo
11,790
561
128
6
0
367,073
0
W
Thor
12,961
617
184
9
0
375,421
2
L
Merlin
9,112
434
98
5
0
341,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role