Player Matchup

Xing Tian
Xing Tian
Mcschmeaty
Xing Tian
Level 29
God Stats
6W - 2L
1,558 SR
Queue Stats
15W - 10L
1,552 Elo+
Party 2
Chaac
Chaac
SeniorRamRod
Chaac
Level 18
God Stats
13W - 12L
1,416 SR
Queue Stats
27W - 22L
1,389 Elo+
Party 2
Bellona
Bellona
TTV_DATBOYTAY2oP
Bellona
Level 9
God Stats
7W - 4L
1,303 SR
Queue Stats
58W - 53L
1,266 Elo+
Party 1
Susano
Susano
TrulyIsNEw
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
rudegirl24
Olorun
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,412 Elo+
Party 1
Team Averages
Level 24
1,455 SR
1,424 Elo+

VS

Team Averages
Level 24
1,507 SR
1,353 Elo+
King Arthur
King Arthur
Harlech
King Arthur
Level 28
God Stats
0W - 2L
1,558 SR
Queue Stats
133W - 189L
1,254 Elo+
Solo
Nox
Nox
Win211
Nox
Level 28
God Stats
33W - 34L
1,511 SR
Queue Stats
226W - 225L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
devilgirlcrybaby
Ah Muzen Cab
Level 29
God Stats
11W - 11L
1,213 SR
Queue Stats
16W - 13L
1,102 Elo+
Solo
Fenrir
Fenrir
igardepaou
Fenrir
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
javelin1
Nu Wa
Level 29
God Stats
19W - 16L
1,753 SR
Queue Stats
198W - 221L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mcschmeaty
Xing Tian
20
3 / 2 / 35
14,027
1,169
18,264
21,952
29,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 5 / 23
12,963
1,080
12,534
20,059
13,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
18 / 6 / 12
14,523
1,210
23,036
18,813
16,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
TrulyIsNEw
Susano
19
3 / 7 / 25
12,165
1,014
19,079
16,757
7,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
rudegirl24
Olorun
20
11 / 2 / 20
13,389
1,116
14,947
12,154
4,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harlech
King Arthur
19
1 / 8 / 16
11,631
969
10,402
29,018
26,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Win211
Nox
19
5 / 7 / 14
12,856
1,071
14,994
15,701
6,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
devilgirlcrybaby
Ah Muzen Cab
19
9 / 5 / 5
13,871
1,156
18,819
13,396
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
igardepaou
Fenrir
18
1 / 18 / 15
11,468
956
14,157
26,314
16,266
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
javelin1
Nu Wa
19
6 / 5 / 12
13,143
1,095
22,509
10,316
3,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
84
43
Kills
22
22
Deaths
43
115
Assists
62
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Harlech
King Arthur
1
8
16
1.13
W
Xing Tian
Mcschmeaty
Xing Tian
3
2
35
10.25
W
8
5
23
3.9
W
18
6
12
4
W
Susano
TrulyIsNEw
Susano
3
7
25
2.21
L
Nox
Win211
Nox
5
7
14
1.71
L
Ah Muzen Cab
devilgirlcrybaby
Ah Muzen Cab
9
5
5
2.3
L
Fenrir
igardepaou
Fenrir
1
18
15
0.47
L
Nu Wa
javelin1
Nu Wa
6
5
12
2.4
W
Olorun
rudegirl24
Olorun
11
2
20
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,860
Damage
80,881
89,735
Taken
94,745
71,154
Mitigated
59,426
14,015
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Harlech
King Arthur
10,402
2,396
0
5,148
29,018
26,313
0
9,099
19,919
0
22,580
W
Xing Tian
Mcschmeaty
Xing Tian
18,264
2,026
1,278
2,746
21,952
29,032
0
9,607
12,345
37,537
0
W
12,534
3,949
0
5,238
20,059
13,495
0
10,238
9,821
0
35,562
W
23,036
7,209
0
816
18,813
16,404
0
6,603
12,210
652
41,492
W
Susano
TrulyIsNEw
Susano
19,079
4,631
0
0
16,757
7,494
0
5,618
11,139
0
42,801
L
Nox
Win211
Nox
14,994
577
0
0
15,701
6,975
0
4,825
10,876
38,578
0
L
Ah Muzen Cab
devilgirlcrybaby
Ah Muzen Cab
18,819
7,062
0
1,998
13,396
6,085
0
5,491
7,905
0
41,231
L
Fenrir
igardepaou
Fenrir
14,157
3,434
0
374
26,314
16,266
0
9,903
16,411
0
23,718
L
Nu Wa
javelin1
Nu Wa
22,509
7,187
512
1,422
10,316
3,787
0
4,509
5,807
48,783
0
W
Olorun
rudegirl24
Olorun
14,947
9,414
863
3,074
12,154
4,729
0
5,437
6,717
44,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,067
Gold Earned
62,969
261
Minions Killed
188
6
Camps Cleared
4
1,057,073
Distance Traveled
1,120,288
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,631
969
23
2
0
240,326
1
W
Xing Tian
14,027
1,169
36
3
2
234,788
1
W
Chaac
12,963
1,080
50
4
0
189,499
0
W
Bellona
14,523
1,210
48
4
3
227,766
0
W
Susano
12,165
1,014
39
3
1
185,785
2
L
Nox
12,856
1,071
49
4
0
245,614
4
L
Ah Muzen Cab
13,871
1,156
40
3
1
229,609
0
L
Fenrir
11,468
956
10
1
2
215,859
0
L
Nu Wa
13,143
1,095
66
6
1
188,880
0
W
Olorun
13,389
1,116
88
7
0
219,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role