Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nemphelia
Danzaburou
Level 82
God Stats
11W - 18L
1,431 SR
Queue Stats
35W - 57L
1,386 Elo+
Solo
Artio
Artio
ThreatBanner
Artio
Level 129
God Stats
11W - 9L
1,734 SR
Queue Stats
573W - 559L
1,556 Elo+
Party 1
Sol
Sol
blqsed
Sol
Level 69
God Stats
16W - 16L
1,549 SR
Queue Stats
402W - 452L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
lAbsolut F
Jing Wei
Level 100
God Stats
9W - 5L
1,563 SR
Queue Stats
452W - 452L
1,549 Elo+
Party 1
Team Averages
Level 98
1,555 SR
1,507 Elo+

VS

Team Averages
Level 123
1,488 SR
1,479 Elo+
Rama
Rama
Ciela_Raven
Rama
Level 144
God Stats
2W - 4L
1,416 SR
Queue Stats
342W - 333L
1,482 Elo+
Party 3
Tyr
Tyr
Jaykayzack
Tyr
Level 109
God Stats
1W - 4L
1,121 SR
Queue Stats
588W - 729L
1,366 Elo+
Solo
He Bo
He Bo
KiddGamesYT
He Bo
Level 139
God Stats
7W - 3L
1,724 SR
Queue Stats
211W - 184L
1,523 Elo+
Party 2
Olorun
Olorun
Treeworker1987
Olorun
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 387L
1,492 Elo+
Party 3
Aphrodite
Aphrodite
its_coodah
Aphrodite
Level 68
God Stats
4W - 1L
1,679 SR
Queue Stats
91W - 73L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 1 / 6
5,844
584
5,022
7,036
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Nemphelia
Danzaburou
10
0 / 2 / 3
5,719
572
2,579
5,722
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 3
6,707
671
5,459
5,343
5,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
blqsed
Sol
11
6 / 2 / 3
6,643
664
7,733
5,668
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
lAbsolut F
Jing Wei
12
1 / 0 / 0
7,093
709
2,603
3,114
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,463
546
860
5,930
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,232
523
1,838
10,116
5,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 2 / 1
6,000
600
4,999
5,823
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 3
5,051
505
2,896
6,830
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
its_coodah
Aphrodite
8
0 / 2 / 1
4,550
455
2,322
4,965
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
6
5
L
1
1
0
1
L
0
3
0
0
L
4
2
1
2.25
W
Danzaburou
Nemphelia
Danzaburou
0
2
3
0.75
W
3
0
3
4.5
L
0
4
3
0.38
W
Sol
blqsed
Sol
6
2
3
3.75
L
Aphrodite
its_coodah
Aphrodite
0
2
1
0.25
W
Jing Wei
lAbsolut F
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
12,915
26,883
Taken
33,664
12,773
Mitigated
13,696
10,421
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,022
677
0
1,417
7,036
3,069
0
2,766
4,270
22,216
0
L
860
639
0
2,523
5,930
1,338
0
867
5,063
0
29,946
L
1,838
225
0
3,618
10,116
5,105
0
7,179
2,937
0
24,818
L
4,999
464
0
1,692
5,823
1,701
0
2,506
3,317
29,399
0
W
Danzaburou
Nemphelia
Danzaburou
2,579
497
0
290
5,722
1,665
0
2,941
2,781
0
28,448
W
5,459
831
399
3,556
5,343
5,421
342
596
4,747
29,429
0
L
2,896
1,233
97
1,530
6,830
2,673
147
5,535
1,295
17,281
1,371
W
Sol
blqsed
Sol
7,733
1,586
0
2,789
5,668
1,797
2,253
3,395
2,273
31,901
0
L
Aphrodite
its_coodah
Aphrodite
2,322
414
1,626
1,684
4,965
2,879
0
2,127
2,838
12,829
0
W
Jing Wei
lAbsolut F
Jing Wei
2,603
1,779
0
1,970
3,114
821
0
292
2,822
0
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
26,296
303
Minions Killed
272
0
Camps Cleared
0
1,004,825
Distance Traveled
938,673
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,844
584
38
4
0
225,507
4
L
Rama
5,463
546
77
8
0
196,720
0
L
Tyr
5,232
523
65
7
0
185,251
4
L
He Bo
6,000
600
63
6
0
198,996
2
W
Danzaburou
5,719
572
62
6
0
210,453
1
W
Artio
6,707
671
60
6
0
190,312
2
L
Olorun
5,051
505
35
4
0
163,561
1
W
Sol
6,643
664
53
5
0
189,318
1
L
Aphrodite
4,550
455
32
3
0
194,145
3
W
Jing Wei
7,093
709
90
9
0
189,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role