Player Matchup

Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
FЁLI
Ullr
Masters
Level 65
God Stats
8W - 5L
1,638 SR
Queue Stats
84W - 82L
2,545 MMR
Party 1
Discordia
Discordia
Masters
Árvimaster
Discordia
Masters
Level 65
God Stats
3W - 2L
1,600 SR
Queue Stats
288W - 261L
2,380 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,548 SR
1,885 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,517 SR
2,234 MMR
Terra
Terra
Masters
 
Terra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
ABigBeanBag
Kukulkan
Masters
Level 160
God Stats
0W - 5L
1,328 SR
Queue Stats
540W - 481L
2,293 MMR
Party 2
Hou Yi
Hou Yi
Masters
PovertyGodPool
Hou Yi
Masters
Level 140
God Stats
3W - 6L
1,679 SR
Queue Stats
357W - 316L
2,331 MMR
Party 2
Nike
Nike
Masters
javigogil
Nike
Masters
Level 155
God Stats
48W - 37L
1,695 SR
Queue Stats
359W - 320L
2,624 MMR
Solo
Ne Zha
Ne Zha
Masters
nεroo
Ne Zha
Masters
Level 158
God Stats
0W - 2L
1,384 SR
Queue Stats
298W - 283L
2,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 6
6,507
592
4,406
6,854
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
 
Achilles
11
6 / 2 / 6
6,376
580
7,027
5,764
2,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
11
2 / 0 / 4
6,234
567
5,568
8,766
6,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
FЁLI
Ullr
13
3 / 1 / 0
7,104
646
2,216
4,135
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Árvimaster
Discordia
13
6 / 1 / 1
7,230
657
4,972
5,206
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatPersephoneSetAthena

VS

Bans
SobekJanusAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 3 / 1
5,844
531
1,762
7,071
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
ABigBeanBag
Kukulkan
11
1 / 3 / 0
6,310
574
1,723
4,497
1,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,593
508
2,435
5,816
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
10
1 / 6 / 0
5,795
527
5,096
10,675
5,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
nεroo
Ne Zha
9
1 / 6 / 1
5,529
503
3,854
8,680
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
6
7
W
Achilles
 
Achilles
6
2
6
4.5
W
Kuzenbo
 
Kuzenbo
2
0
4
4
L
Terra
 
Terra
1
3
1
0.5
L
Kukulkan
ABigBeanBag
Kukulkan
1
3
0
0.33
W
Ullr
FЁLI
Ullr
3
1
0
3
L
1
3
1
0.5
L
Nike
1
6
0
0.17
L
Ne Zha
nεroo
Ne Zha
1
6
1
0.25
W
Discordia
Árvimaster
Discordia
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,189
Damage
14,870
30,725
Taken
36,739
14,496
Mitigated
13,515
8,547
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,406
1,779
0
2,764
6,854
2,937
0
720
6,134
0
29,922
W
Achilles
 
Achilles
7,027
2,944
0
880
5,764
2,013
49
574
5,190
0
16,398
W
Kuzenbo
 
Kuzenbo
5,568
1,534
0
3,282
8,766
6,789
8
0
8,766
31,109
0
L
Terra
 
Terra
1,762
541
36
1,846
7,071
2,585
0
1,102
5,903
19,312
0
L
Kukulkan
ABigBeanBag
Kukulkan
1,723
274
0
646
4,497
1,410
0
572
3,811
43,691
0
W
Ullr
FЁLI
Ullr
2,216
419
0
375
4,135
1,205
879
334
3,801
0
52,831
L
2,435
915
0
270
5,816
1,654
0
574
5,202
0
33,432
L
Nike
5,096
1,500
0
2,331
10,675
5,070
0
4,758
5,917
0
28,885
L
Ne Zha
nεroo
Ne Zha
3,854
1,501
0
674
8,680
2,796
0
3,144
5,366
0
28,789
W
Discordia
Árvimaster
Discordia
4,972
194
0
1,246
5,206
1,552
0
1,857
3,349
42,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
29,071
366
Minions Killed
345
0
Camps Cleared
0
1,044,464
Distance Traveled
1,030,831
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,507
592
64
6
0
225,860
3
W
Achilles
6,376
580
20
2
0
198,321
1
W
Kuzenbo
6,234
567
71
6
0
223,114
2
L
Terra
5,844
531
38
3
0
222,119
4
L
Kukulkan
6,310
574
102
9
0
201,929
1
W
Ullr
7,104
646
106
10
0
187,009
3
L
Hou Yi
5,593
508
74
7
0
199,490
1
L
Nike
5,795
527
61
6
0
188,066
3
L
Ne Zha
5,529
503
70
6
0
219,227
1
W
Discordia
7,230
657
105
10
0
210,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role