Player Matchup

Arachne
Arachne
Anechy
Arachne
Level 106
God Stats
9W - 4L
1,528 SR
Queue Stats
527W - 496L
1,529 Elo+
Party 2
Izanami
Izanami
Blueblazer555
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,144 Elo+
Party 1
Anubis
Anubis
King Bxast
Anubis
Level 106
God Stats
245W - 229L
1,597 SR
Queue Stats
373W - 353L
1,554 Elo+
Party 2
Bacchus
Bacchus
Pinkblazer666
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Party 1
Achilles
Achilles
TheMemeTeam666
Achilles
Level 126
God Stats
18W - 23L
1,582 SR
Queue Stats
463W - 438L
1,543 Elo+
Party 2
Team Averages
Level 94
1,541 SR
1,407 Elo+

VS

Team Averages
Level 80
1,599 SR
1,417 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrazyAppleRingo
Nu Wa
Level 69
God Stats
26W - 17L
1,553 SR
Queue Stats
105W - 121L
1,343 Elo+
Solo
Jormungandr
Jormungandr
Wannabe_Jedi_66
Jormungandr
Level 105
God Stats
5W - 4L
1,710 SR
Queue Stats
249W - 280L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
iitzUzi
Cthulhu
Level 68
God Stats
10W - 6L
1,734 SR
Queue Stats
120W - 175L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anechy
Arachne
12
6 / 0 / 2
6,888
626
3,507
6,352
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
0 / 1 / 5
5,755
523
2,647
5,963
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
King Bxast
Anubis
13
5 / 0 / 3
7,337
667
5,810
6,533
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
9
1 / 2 / 3
5,039
458
2,492
6,946
3,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
12
4 / 1 / 1
6,934
630
4,452
6,680
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 1 / 3
5,500
500
2,813
4,823
1,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
 
Tsukuyomi
7
1 / 4 / 2
4,827
439
2,642
4,653
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,771
434
3,477
5,960
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Wannabe_Jedi_66
Jormungandr
9
1 / 3 / 0
5,495
500
1,722
7,374
2,736
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
iitzUzi
Cthulhu
9
2 / 3 / 0
5,641
513
4,700
7,226
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
4
4
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
3
1.5
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
W
Arachne
Anechy
Arachne
6
0
2
7
W
Izanami
0
1
5
2.5
L
0
5
1
0.1
W
Anubis
King Bxast
Anubis
5
0
3
6.5
W
Bacchus
1
2
3
1.25
W
Achilles
4
1
1
4.5
L
Jormungandr
Wannabe_Jedi_66
Jormungandr
1
3
0
0.33
L
Cthulhu
iitzUzi
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,908
Damage
15,354
32,474
Taken
30,036
14,637
Mitigated
9,633
14,597
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,813
1,508
0
1,817
4,823
1,280
0
948
3,845
0
26,181
L
Tsukuyomi
 
Tsukuyomi
2,642
842
0
665
4,653
1,070
0
1,334
3,259
0
11,253
W
Arachne
Anechy
Arachne
3,507
2,493
0
3,052
6,352
2,438
147
1,428
4,924
0
29,772
W
Izanami
2,647
1,322
0
2,454
5,963
1,475
635
2,458
3,505
0
32,532
L
3,477
1,569
123
393
5,960
1,342
0
4,056
1,874
23,265
0
W
Anubis
King Bxast
Anubis
5,810
200
0
4,433
6,533
3,397
821
2,686
3,847
58,743
0
W
Bacchus
2,492
433
516
1,221
6,946
3,702
434
2,157
4,789
12,582
0
W
Achilles
4,452
820
0
2,921
6,680
3,625
0
1,170
5,510
0
37,392
L
Jormungandr
Wannabe_Jedi_66
Jormungandr
1,722
335
0
1,485
7,374
2,736
0
1,168
5,876
21,285
0
L
Cthulhu
iitzUzi
Cthulhu
4,700
382
0
1,450
7,226
3,205
0
796
6,430
26,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
26,234
336
Minions Killed
223
0
Camps Cleared
0
1,050,335
Distance Traveled
894,999
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,500
500
62
6
0
206,863
3
L
Tsukuyomi
4,827
439
32
3
0
158,641
0
W
Arachne
6,888
626
62
6
0
240,938
0
W
Izanami
5,755
523
73
7
0
180,185
3
L
Nu Wa
4,771
434
36
3
0
168,215
2
W
Anubis
7,337
667
118
11
0
202,311
2
W
Bacchus
5,039
458
16
1
0
235,738
3
W
Achilles
6,934
630
67
6
0
191,163
1
L
Jormungandr
5,495
500
39
4
0
162,234
1
L
Cthulhu
5,641
513
54
5
0
199,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role