Player Matchup

Janus
Janus
Buckketts
Janus
Level 85
God Stats
5W - 1L
1,896 SR
Queue Stats
5W - 1L
1,841 Elo+
Party 1
Osiris
Osiris
DEnnisTheWeird
Osiris
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,729 Elo+
Party 1
Medusa
Medusa
Doodrules
Medusa
Level 102
God Stats
1W - 4L
1,412 SR
Queue Stats
19W - 25L
1,369 Elo+
Party 1
Bacchus
Bacchus
SnailThug
Bacchus
Level 34
God Stats
7W - 4L
1,756 SR
Queue Stats
23W - 25L
1,507 Elo+
Party 1
Fenrir
Fenrir
thehiippyy
Fenrir
Level 148
God Stats
2W - 0L
1,873 SR
Queue Stats
27W - 16L
1,654 Elo+
Party 1
Team Averages
Level 105
1,688 SR
1,620 Elo+

VS

Team Averages
Level 101
1,456 SR
1,509 Elo+
Osiris
Osiris
Ashton Bihhh
Osiris
Level 140
God Stats
2W - 7L
1,194 SR
Queue Stats
282W - 231L
1,566 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SocramBoo
Morgan Le Fay
Level 129
God Stats
31W - 17L
1,639 SR
Queue Stats
342W - 321L
1,542 Elo+
Party 2
Awilix
Awilix
ThinBlueLine x
Awilix
Level 140
God Stats
12W - 12L
1,673 SR
Queue Stats
104W - 118L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
WOLF v HUNTER
Danzaburou
Level 12
God Stats
5W - 4L
1,246 SR
Queue Stats
35W - 26L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
michaeljive
Sylvanus
Level 84
God Stats
18W - 22L
1,527 SR
Queue Stats
314W - 297L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Buckketts
Janus
11
1 / 0 / 2
6,420
642
2,991
3,814
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 4
6,456
646
5,674
6,796
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Medusa
Doodrules
Medusa
8
1 / 0 / 2
5,166
517
1,351
3,816
890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SnailThug
Bacchus
8
1 / 1 / 1
5,181
518
598
4,094
1,840
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
thehiippyy
Fenrir
11
7 / 1 / 4
6,567
657
6,310
7,161
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 6 / 0
5,339
534
3,942
8,459
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SocramBoo
Morgan Le Fay
11
1 / 1 / 1
5,886
589
2,477
3,807
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 4 / 1
4,858
486
2,363
7,465
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
WOLF v HUNTER
Danzaburou
7
0 / 2 / 1
4,367
437
990
2,997
671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
michaeljive
Sylvanus
8
0 / 1 / 0
5,155
516
3,068
3,712
1,920
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
6
0
0.17
W
Janus
Buckketts
Janus
1
0
2
2
W
4
1
4
6
W
Medusa
Doodrules
Medusa
1
0
2
2
W
Bacchus
SnailThug
Bacchus
1
1
1
1.5
L
Morgan Le Fay
SocramBoo
Morgan Le Fay
1
1
1
1.5
L
1
4
1
0.38
L
Danzaburou
WOLF v HUNTER
Danzaburou
0
2
1
0.25
L
Sylvanus
michaeljive
Sylvanus
0
1
0
0
W
Fenrir
thehiippyy
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
12,840
25,681
Taken
26,440
10,680
Mitigated
9,613
8,489
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,942
1,771
0
2,309
8,459
4,024
0
527
7,932
0
22,964
W
Janus
Buckketts
Janus
2,991
307
0
1,340
3,814
1,129
0
1,452
2,166
47,763
0
W
5,674
2,847
0
2,932
6,796
4,099
0
213
6,561
0
30,185
W
Medusa
Doodrules
Medusa
1,351
809
0
1,543
3,816
890
0
1,596
2,220
0
19,344
W
Bacchus
SnailThug
Bacchus
598
0
0
375
4,094
1,840
0
1,375
2,683
7,895
0
L
Morgan Le Fay
SocramBoo
Morgan Le Fay
2,477
430
0
1,229
3,807
1,209
0
1,365
2,442
32,465
0
L
2,363
1,077
0
1,800
7,465
1,789
0
1,173
6,292
0
20,656
L
Danzaburou
WOLF v HUNTER
Danzaburou
990
479
0
395
2,997
671
0
170
2,827
0
12,030
L
Sylvanus
michaeljive
Sylvanus
3,068
575
90
1,085
3,712
1,920
0
354
3,358
17,825
0
W
Fenrir
thehiippyy
Fenrir
6,310
3,141
0
2,299
7,161
2,722
0
575
6,506
0
35,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
25,605
251
Minions Killed
234
0
Camps Cleared
0
980,197
Distance Traveled
899,207
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,339
534
54
5
0
187,081
4
W
Janus
6,420
642
97
10
0
185,325
4
W
Osiris
6,456
646
47
5
0
194,178
3
W
Medusa
5,166
517
35
4
0
177,361
2
W
Bacchus
5,181
518
12
1
0
211,727
2
L
Morgan Le Fay
5,886
589
76
8
0
198,045
3
L
Awilix
4,858
486
51
5
0
188,935
4
L
Danzaburou
4,367
437
20
2
0
158,331
0
L
Sylvanus
5,155
516
33
3
0
166,815
2
W
Fenrir
6,567
657
60
6
0
211,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role