Player Matchup

Heimdallr
Heimdallr
Aint On Tren
Heimdallr
Level 24
God Stats
40W - 25L
1,650 SR
Queue Stats
169W - 139L
1,448 Elo+
Party 2
Anubis
Anubis
DeadTreeForest
Anubis
Level 25
God Stats
10W - 6L
1,657 SR
Queue Stats
131W - 116L
1,487 Elo+
Solo
Thanatos
Thanatos
Stif Doink
Thanatos
Level 25
God Stats
13W - 12L
1,384 SR
Queue Stats
107W - 84L
1,483 Elo+
Party 2
Athena
Athena
TopherGuy
Athena
Level 20
God Stats
9W - 2L
1,686 SR
Queue Stats
129W - 89L
1,460 Elo+
Party 2
Izanami
Izanami
king kenny ll
Izanami
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 71L
1,453 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,466 Elo+

VS

Team Averages
Level 24
1,490 SR
1,463 Elo+
Thanatos
Thanatos
Angel2000xx
Thanatos
Level 40
God Stats
9W - 14L
1,318 SR
Queue Stats
37W - 46L
1,442 Elo+
Party 1
Bellona
Bellona
ProudSwing35376
Bellona
Level 28
God Stats
84W - 74L
1,527 SR
Queue Stats
105W - 112L
1,435 Elo+
Party 3
Mulan
Mulan
Sakabat0
Mulan
Level 8
God Stats
6W - 11L
1,480 SR
Queue Stats
28W - 36L
1,471 Elo+
Solo
Ra
Ra
The_Holobunga
Ra
Level 14
God Stats
1W - 2L
1,585 SR
Queue Stats
45W - 38L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
killerBOSS09057
Jormungandr
Level 28
God Stats
78W - 64L
1,538 SR
Queue Stats
109W - 117L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aint On Tren
Heimdallr
14
3 / 3 / 4
9,306
517
7,587
10,589
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 2 / 3
12,208
678
13,268
11,768
7,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Stif Doink
Thanatos
17
9 / 3 / 3
10,939
608
10,478
12,634
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
TopherGuy
Athena
14
2 / 1 / 8
9,616
534
4,456
13,614
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
18
2 / 1 / 6
11,521
640
9,900
8,658
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angel2000xx
Thanatos
15
4 / 4 / 2
9,343
519
5,786
12,559
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
7,792
433
6,471
14,916
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Sakabat0
Mulan
12
1 / 8 / 0
7,503
417
5,054
14,130
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 5 / 4
8,331
463
5,308
10,343
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
killerBOSS09057
Jormungandr
13
3 / 4 / 2
7,982
443
8,383
12,121
4,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
26
Kills
10
10
Deaths
26
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aint On Tren
Heimdallr
3
3
4
1.67
L
Thanatos
Angel2000xx
Thanatos
4
4
2
1.25
W
10
2
3
5.75
L
1
5
3
0.5
L
Mulan
Sakabat0
Mulan
1
8
0
0.13
W
Thanatos
Stif Doink
Thanatos
9
3
3
3.5
L
1
5
4
0.6
W
Athena
TopherGuy
Athena
2
1
8
6
L
Jormungandr
killerBOSS09057
Jormungandr
3
4
2
1
W
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
31,002
57,263
Taken
64,069
33,444
Mitigated
27,241
26,133
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aint On Tren
Heimdallr
7,587
3,215
0
2,276
10,589
4,788
2,396
4,429
6,160
0
59,520
L
Thanatos
Angel2000xx
Thanatos
5,786
1,820
0
7,717
12,559
3,238
0
3,340
9,219
0
54,928
W
13,268
1,687
0
5,954
11,768
7,984
2,026
769
10,549
67,129
0
L
6,471
2,531
0
2,661
14,916
8,660
0
1,404
13,512
166
38,138
L
Mulan
Sakabat0
Mulan
5,054
1,650
0
2,499
14,130
7,653
0
8,960
5,170
0
35,691
W
Thanatos
Stif Doink
Thanatos
10,478
3,958
0
9,125
12,634
4,957
0
2,346
10,288
0
60,155
L
5,308
83
180
3,230
10,343
3,017
0
862
9,481
56,214
0
W
Athena
TopherGuy
Athena
4,456
1,597
0
4,533
13,614
11,218
509
3,558
10,056
20,744
0
L
Jormungandr
killerBOSS09057
Jormungandr
8,383
1,476
0
924
12,121
4,673
209
3,158
8,963
34,855
0
W
Izanami
9,900
6,429
0
4,245
8,658
4,497
11,670
2,686
5,972
0
101,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
40,951
560
Minions Killed
380
0
Camps Cleared
0
1,535,203
Distance Traveled
1,678,942
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,306
517
98
5
0
267,427
0
L
Thanatos
9,343
519
95
5
0
358,452
2
W
Anubis
12,208
678
137
8
0
283,674
1
L
Bellona
7,792
433
64
4
0
365,437
0
L
Mulan
7,503
417
67
4
0
276,253
2
W
Thanatos
10,939
608
105
6
0
337,317
0
L
Ra
8,331
463
104
6
0
337,832
2
W
Athena
9,616
534
27
2
0
343,343
0
L
Jormungandr
7,982
443
50
3
0
340,968
2
W
Izanami
11,521
640
193
11
0
303,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role