Player Matchup

Tyr
Tyr
AlanScientist
Tyr
Level 109
God Stats
0W - 4L
1,668 SR
Queue Stats
16W - 16L
1,622 Elo+
Solo
Hel
Hel
Leorikus
Hel
Level 78
God Stats
11W - 21L
1,509 SR
Queue Stats
340W - 348L
1,488 Elo+
Party 1
Anubis
Anubis
R1ss
Anubis
Level 66
God Stats
85W - 59L
1,619 SR
Queue Stats
255W - 254L
1,474 Elo+
Party 1
Team Averages
Level 84
1,599 SR
1,528 Elo+

VS

Team Averages
Level 90
1,490 SR
1,407 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BIueZenith
Hercules
Level 106
God Stats
10W - 7L
1,471 SR
Queue Stats
110W - 109L
1,500 Elo+
Solo
Kali
Kali
GloomyMagic
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,937
596
5,881
15,019
12,671
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 4 / 2
8,934
596
7,487
10,191
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
R1ss
Anubis
13
3 / 6 / 2
9,385
626
13,425
14,327
7,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 2 / 11
9,964
664
12,306
8,730
3,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
BIueZenith
Hercules
16
10 / 1 / 3
11,439
763
13,682
12,505
8,295
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 5
9,639
643
6,075
12,302
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
13
13
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
11
2.75
L
1
3
5
1.17
W
Hercules
BIueZenith
Hercules
10
1
3
11.5
W
3
3
5
1.83
L
2
4
2
0.75
L
Anubis
R1ss
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,793
Damage
32,063
39,537
Taken
33,537
23,706
Mitigated
16,352
16,401
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,306
342
0
904
8,730
3,659
423
6,006
2,724
61,841
0
L
5,881
1,191
0
1,080
15,019
12,671
144
4,722
10,297
0
20,425
W
Hercules
BIueZenith
Hercules
13,682
6,429
0
5,081
12,505
8,295
0
7,196
5,309
0
35,286
W
6,075
2,291
0
3,388
12,302
4,398
666
7,710
4,592
0
22,186
L
7,487
748
7,462
4,365
10,191
3,956
0
2,384
7,807
19,757
0
L
Anubis
R1ss
Anubis
13,425
370
0
3,494
14,327
7,079
0
5,200
8,895
49,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
31,042
129
Minions Killed
176
0
Camps Cleared
0
827,192
Distance Traveled
830,279
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,964
664
106
7
0
292,119
2
L
Tyr
8,937
596
27
2
0
307,068
5
W
Hercules
11,439
763
50
3
0
262,188
3
W
Kali
9,639
643
20
1
0
275,972
1
L
Hel
8,934
596
32
2
0
284,216
1
L
Anubis
9,385
626
70
5
0
235,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role