Player Matchup

Heimdallr
Heimdallr
HappiestOfTrails
Heimdallr
Level 51
God Stats
3W - 5L
1,432 SR
Queue Stats
45W - 75L
1,370 Elo+
Party 2
Chaac
Chaac
LockzV2
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Traeb
Morgan Le Fay
Level 47
God Stats
27W - 30L
1,559 SR
Queue Stats
140W - 171L
1,392 Elo+
Solo
Team Averages
Level 42
1,497 SR
1,405 Elo+

VS

Team Averages
Level 82
1,372 SR
1,414 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
One-TailedDemon
Odin
Level 95
God Stats
5W - 2L
1,267 SR
Queue Stats
532W - 658L
1,413 Elo+
Party 1
Merlin
Merlin
xX Thorondor Xx
Merlin
Level 30
God Stats
31W - 48L
1,349 SR
Queue Stats
210W - 285L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
1 / 3 / 2
9,259
545
9,315
11,990
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
LockzV2
Chaac
14
2 / 5 / 1
9,721
572
11,529
21,433
16,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Traeb
Morgan Le Fay
13
0 / 4 / 3
9,436
555
14,005
14,809
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
7 / 1 / 4
11,619
683
14,297
18,511
7,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 10
11,730
690
10,968
17,272
15,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 2 / 7
10,705
630
11,652
9,158
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
4
9
L
Heimdallr
1
3
2
0.67
L
Chaac
LockzV2
Chaac
2
5
1
0.5
W
2
0
10
7
L
Morgan Le Fay
Traeb
Morgan Le Fay
0
4
3
0.38
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,849
Damage
36,917
48,232
Taken
44,941
28,000
Mitigated
26,226
15,182
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,297
12,756
0
5,243
18,511
7,356
2,544
6,950
11,561
0
53,759
L
Heimdallr
9,315
2,878
588
2,815
11,990
5,133
86
3,357
8,633
0
36,194
L
Chaac
LockzV2
Chaac
11,529
3,352
969
7,805
21,433
16,404
0
5,274
16,159
0
36,615
W
10,968
1,519
948
3,256
17,272
15,516
206
3,745
13,527
0
19,427
L
Morgan Le Fay
Traeb
Morgan Le Fay
14,005
757
79
2,926
14,809
6,463
22
3,021
11,788
50,747
0
W
11,652
876
1,430
2,378
9,158
3,354
57
3,310
5,848
57,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
34,054
178
Minions Killed
179
0
Camps Cleared
0
860,417
Distance Traveled
1,004,959
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,619
683
75
4
0
369,353
2
L
Heimdallr
9,259
545
63
4
0
281,943
0
L
Chaac
9,721
572
49
3
0
319,592
2
W
Odin
11,730
690
15
1
0
352,843
0
L
Morgan Le Fay
9,436
555
66
4
0
258,882
5
W
Merlin
10,705
630
89
5
0
282,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role