Player Matchup

Scylla
Scylla
DarknessInZero
Scylla
Level 146
God Stats
1W - 0L
1,704 SR
Queue Stats
50W - 56L
1,451 Elo+
Party 1
Anubis
Anubis
Deh Yelaiah
Anubis
Level 160
God Stats
5W - 10L
1,106 SR
Queue Stats
533W - 609L
1,539 Elo+
Solo
Danzaburou
Danzaburou
HexaTec9
Danzaburou
Level 155
God Stats
1W - 0L
1,772 SR
Queue Stats
33W - 38L
1,445 Elo+
Party 1
Fenrir
Fenrir
IgnamaX
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
cuervomistico98
Jing Wei
Level 98
God Stats
3W - 0L
1,809 SR
Queue Stats
40W - 48L
1,465 Elo+
Party 2
Team Averages
Level 138
1,578 SR
1,488 Elo+

VS

Team Averages
Level 99
1,492 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LästSurvivor
Scylla
Level 157
God Stats
1W - 2L
1,511 SR
Queue Stats
65W - 45L
1,665 Elo+
Party 4
Cabrakan
Cabrakan
S0r0n_0lir
Cabrakan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 3
Apollo
Apollo
Swuit
Apollo
Level 148
God Stats
1W - 4L
1,450 SR
Queue Stats
64W - 58L
1,631 Elo+
Party 4
Pele
Pele
myaubumon
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
13,069
817
18,339
10,664
3,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
19
4 / 4 / 16
11,946
747
7,996
14,995
7,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HexaTec9
Danzaburou
20
9 / 5 / 15
13,216
826
13,590
17,911
8,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
IgnamaX
Fenrir
19
3 / 6 / 13
11,143
696
8,569
16,856
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
19
4 / 3 / 12
11,360
710
5,719
8,153
2,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 5 / 10
11,039
690
11,213
9,437
4,633
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 11
13,490
843
17,476
11,605
4,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
S0r0n_0lir
Cabrakan
16
2 / 7 / 9
10,481
655
4,726
17,388
18,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Swuit
Apollo
20
9 / 3 / 4
13,103
819
12,366
10,596
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
1 / 8 / 10
10,400
650
9,480
14,188
7,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
28
Kills
21
21
Deaths
28
72
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
10
1.2
W
8
3
16
5.33
W
Anubis
4
4
16
3
W
Danzaburou
HexaTec9
Danzaburou
9
5
15
3.3
W
Fenrir
IgnamaX
Fenrir
3
6
13
1.58
L
8
5
11
2.7
L
Cabrakan
S0r0n_0lir
Cabrakan
2
7
9
0.93
L
Apollo
Swuit
Apollo
9
3
4
3.67
W
Jing Wei
4
3
12
3.33
L
Pele
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,213
Damage
55,261
68,579
Taken
63,214
40,442
Mitigated
39,728
28,087
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,213
2,614
1,674
1,525
9,437
4,633
1,059
4,619
4,728
36,191
0
W
18,339
2,097
3,547
2,268
10,664
3,974
1,643
5,888
4,746
43,270
0
W
Anubis
7,996
34
2,976
5,899
14,995
7,088
331
6,219
8,626
36,403
0
W
Danzaburou
HexaTec9
Danzaburou
13,590
7,040
697
4,654
17,911
8,011
1,728
8,967
8,794
0
45,510
W
Fenrir
IgnamaX
Fenrir
8,569
1,221
1,687
2,395
16,856
18,440
187
8,400
8,306
0
11,290
L
17,476
872
628
1,836
11,605
4,921
752
4,232
7,153
43,640
0
L
Cabrakan
S0r0n_0lir
Cabrakan
4,726
412
1,100
1,721
17,388
18,476
852
6,865
10,316
8,389
0
L
Apollo
Swuit
Apollo
12,366
8,504
725
3,932
10,596
4,597
3,360
4,065
6,421
0
35,414
W
Jing Wei
5,719
4,142
2,688
1,276
8,153
2,929
1,740
3,941
4,092
0
24,251
L
Pele
9,480
1,160
0
1,410
14,188
7,101
0
6,263
7,731
0
12,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,734
Gold Earned
58,513
204
Minions Killed
183
0
Camps Cleared
0
1,427,836
Distance Traveled
1,394,261
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,039
690
41
3
0
284,574
0
W
Scylla
13,069
817
49
3
0
288,826
2
W
Anubis
11,946
747
46
3
0
234,969
0
W
Danzaburou
13,216
826
64
4
0
280,160
0
W
Fenrir
11,143
696
6
0
0
304,194
2
L
Scylla
13,490
843
68
4
0
275,602
3
L
Cabrakan
10,481
655
9
1
0
263,535
1
L
Apollo
13,103
819
53
3
0
306,288
2
W
Jing Wei
11,360
710
39
2
0
319,687
3
L
Pele
10,400
650
12
1
0
264,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role