Player Matchup

Danzaburou
Danzaburou
Its Inoru
Danzaburou
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Steinbag11
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
psychoticisolate
Kukulkan
Level 48
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 1L
1,593 Elo+
Party 1
Team Averages
Level 77
1,409 SR
1,503 Elo+

VS

Team Averages
Level 99
1,528 SR
1,344 Elo+
Gilgamesh
Gilgamesh
Ahir
Gilgamesh
Level 126
God Stats
20W - 30L
1,424 SR
Queue Stats
402W - 600L
1,284 Elo+
Party 2
Kali
Kali
AriadnesAsh
Kali
Level 68
God Stats
6W - 4L
1,553 SR
Queue Stats
259W - 441L
1,256 Elo+
Party 2
Zeus
Zeus
mightymerlin_007
Zeus
Level 104
God Stats
73W - 51L
1,607 SR
Queue Stats
228W - 254L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its Inoru
Danzaburou
16
1 / 6 / 1
11,564
551
8,582
14,374
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Steinbag11
Kuzenbo
15
1 / 9 / 2
13,105
624
15,713
27,598
42,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 8 / 2
11,751
560
13,257
18,333
7,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahir
Gilgamesh
18
9 / 1 / 13
16,706
796
14,699
25,878
26,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 16
12,790
609
3,006
13,575
6,496
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 1 / 9
15,680
747
36,609
13,243
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
23
23
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ahir
Gilgamesh
9
1
13
15.5
W
0
2
16
4
L
Danzaburou
Its Inoru
Danzaburou
1
6
1
0.25
L
Kuzenbo
Steinbag11
Kuzenbo
1
9
2
0.22
W
14
1
9
18.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
54,314
60,305
Taken
52,696
56,067
Mitigated
38,511
7,475
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ahir
Gilgamesh
14,699
4,112
0
3,840
25,878
26,457
1,204
12,736
12,732
2,606
53,813
W
3,006
1,529
0
4,535
13,575
6,496
1,231
7,250
6,099
0
35,853
L
Danzaburou
Its Inoru
Danzaburou
8,582
1,687
0
2,731
14,374
6,085
906
8,577
5,797
0
50,005
L
Kuzenbo
Steinbag11
Kuzenbo
15,713
4,500
0
752
27,598
42,155
31
14,889
12,709
34,450
0
W
36,609
3,053
0
1,239
13,243
5,558
787
8,079
4,895
114,290
0
L
13,257
600
1,298
2,694
18,333
7,827
0
13,583
4,750
52,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
45,176
202
Minions Killed
272
0
Camps Cleared
0
1,077,886
Distance Traveled
1,147,430
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,706
796
56
3
0
406,348
0
W
Kali
12,790
609
50
2
0
408,452
2
L
Danzaburou
11,564
551
77
4
0
351,399
3
L
Kuzenbo
13,105
624
27
1
0
373,069
3
W
Zeus
15,680
747
166
8
0
332,630
8
L
Kukulkan
11,751
560
98
5
0
353,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role