Player Matchup

Khepri
Khepri
AstralStriker
Khepri
Level 160
God Stats
2W - 3L
1,487 SR
Queue Stats
277W - 320L
1,529 Elo+
Solo
Bastet
Bastet
Lisamauste
Bastet
Level 64
God Stats
2W - 1L
1,446 SR
Queue Stats
80W - 66L
1,568 Elo+
Solo
Nu Wa
Nu Wa
NewLondo
Nu Wa
Level 105
God Stats
8W - 14L
1,489 SR
Queue Stats
615W - 584L
1,566 Elo+
Solo
Apollo
Apollo
Rz_T-JoR
Apollo
Level 86
God Stats
11W - 11L
1,605 SR
Queue Stats
408W - 449L
1,500 Elo+
Solo
Ymir
Ymir
麦兜当当伴我心
Ymir
Level 160
God Stats
10W - 7L
1,614 SR
Queue Stats
32W - 34L
1,501 Elo+
Solo
Team Averages
Level 115
1,528 SR
1,533 Elo+

VS

Team Averages
Level 105
1,511 SR
1,434 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hasaaa
Nemesis
Level 14
God Stats
3W - 5L
1,657 SR
Queue Stats
13W - 28L
1,219 Elo+
Party 1
Gilgamesh
Gilgamesh
Nekoda
Gilgamesh
Level 155
God Stats
7W - 12L
1,397 SR
Queue Stats
534W - 522L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Vixualzz
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,213
461
6,246
14,727
12,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lisamauste
Bastet
19
9 / 2 / 6
11,659
583
10,724
15,059
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
NewLondo
Nu Wa
17
8 / 3 / 10
10,924
546
16,063
15,116
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Rz_T-JoR
Apollo
16
5 / 4 / 7
9,712
486
10,546
11,766
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 3 / 10
9,494
475
10,199
18,008
14,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 4
10,157
508
17,570
8,467
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
12
1 / 6 / 8
9,155
458
5,984
17,121
12,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Hasaaa
Nemesis
14
1 / 4 / 7
8,827
441
5,215
14,476
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Nekoda
Gilgamesh
15
8 / 7 / 2
9,742
487
18,608
18,324
10,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Vixualzz
Danzaburou
12
1 / 8 / 2
8,046
402
6,352
14,712
4,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
27
Kills
14
15
Deaths
27
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
4
2.5
L
Yemoja
 
Yemoja
1
6
8
0.83
W
1
3
6
1.33
L
Nemesis
Hasaaa
Nemesis
1
4
7
1.13
W
Bastet
Lisamauste
Bastet
9
2
6
6
L
Gilgamesh
Nekoda
Gilgamesh
8
7
2
1.29
W
Nu Wa
NewLondo
Nu Wa
8
3
10
4.33
W
Apollo
Rz_T-JoR
Apollo
5
4
7
2.13
L
Danzaburou
Vixualzz
Danzaburou
1
8
2
0.25
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,778
Damage
53,729
74,676
Taken
73,100
42,990
Mitigated
35,886
21,964
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,570
1,072
0
2,277
8,467
3,040
0
5,336
3,131
72,370
0
L
Yemoja
 
Yemoja
5,984
2,263
2,802
1,736
17,121
12,103
165
9,215
7,906
26,365
0
W
6,246
723
0
4,633
14,727
12,123
0
2,767
11,860
42,679
0
L
Nemesis
Hasaaa
Nemesis
5,215
1,962
0
4,212
14,476
5,623
0
5,177
9,299
0
47,101
W
Bastet
Lisamauste
Bastet
10,724
3,411
0
7,120
15,059
6,042
0
2,248
12,665
0
90,603
L
Gilgamesh
Nekoda
Gilgamesh
18,608
7,436
0
3,698
18,324
10,819
862
6,002
12,322
103
51,145
W
Nu Wa
NewLondo
Nu Wa
16,063
3,842
0
3,021
15,116
5,201
0
7,983
6,535
73,594
0
W
Apollo
Rz_T-JoR
Apollo
10,546
6,393
0
2,932
11,766
4,748
2,840
2,335
9,298
0
63,590
L
Danzaburou
Vixualzz
Danzaburou
6,352
2,365
640
3,672
14,712
4,301
941
6,778
7,934
0
36,864
W
10,199
2,644
0
4,258
18,008
14,876
443
7,057
10,661
43,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,002
Gold Earned
45,927
558
Minions Killed
403
0
Camps Cleared
0
1,902,046
Distance Traveled
1,782,591
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,157
508
149
7
0
416,918
7
L
Yemoja
9,155
458
37
2
0
325,432
13
W
Khepri
9,213
461
86
4
0
360,273
0
L
Nemesis
8,827
441
87
4
0
408,457
5
W
Bastet
11,659
583
147
7
0
416,817
8
L
Gilgamesh
9,742
487
68
3
0
310,006
1
W
Nu Wa
10,924
546
132
7
0
379,069
0
W
Apollo
9,712
486
118
6
0
378,383
4
L
Danzaburou
8,046
402
62
3
0
321,778
4
W
Ymir
9,494
475
75
4
0
367,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role