Player Matchup

Tiamat
Tiamat
AliceWalker
Tiamat
Level 157
God Stats
5W - 3L
1,534 SR
Queue Stats
93W - 74L
1,684 Elo+
Party 1
Cabrakan
Cabrakan
AsterionTS
Cabrakan
Level 159
God Stats
1W - 3L
1,245 SR
Queue Stats
93W - 73L
1,690 Elo+
Party 1
Osiris
Osiris
Ethariax
Osiris
Level 147
God Stats
4W - 0L
1,960 SR
Queue Stats
37W - 36L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
FINNSSJ
Tsukuyomi
Level 159
God Stats
12W - 17L
1,614 SR
Queue Stats
657W - 619L
1,737 Elo+
Solo
Team Averages
Level 156
1,588 SR
1,663 Elo+

VS

Team Averages
Level 118
1,677 SR
1,614 Elo+
Vamana
Vamana
Stat710
Vamana
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 12L
1,406 Elo+
Party 2
Ra
Ra
TerpgodUsopp
Ra
Level 39
God Stats
3W - 2L
1,722 SR
Queue Stats
3W - 4L
1,695 Elo+
Party 2
Khepri
Khepri
WetonbothSides
Khepri
Level 155
God Stats
0W - 1L
1,827 SR
Queue Stats
21W - 8L
1,713 Elo+
Party 2
Janus
Janus
Wilson127
Janus
Level 148
God Stats
2W - 4L
1,658 SR
Queue Stats
26W - 15L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 3 / 6
11,661
777
12,983
8,540
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
AsterionTS
Cabrakan
17
3 / 1 / 10
11,255
750
6,321
11,206
10,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Ethariax
Osiris
17
4 / 1 / 5
11,547
770
6,636
9,554
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
FINNSSJ
Tsukuyomi
19
6 / 4 / 8
12,844
856
20,682
13,809
6,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Stat710
Vamana
15
0 / 4 / 3
9,508
634
9,817
17,647
14,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 0
9,099
607
1,850
8,125
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 5
10,744
716
8,581
15,973
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Wilson127
Janus
17
7 / 4 / 0
11,528
769
6,837
11,846
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
9
9
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
6
2.33
W
Cabrakan
AsterionTS
Cabrakan
3
1
10
8
W
Osiris
Ethariax
Osiris
4
1
5
6.5
W
Tsukuyomi
FINNSSJ
Tsukuyomi
6
4
8
2.5
L
Vamana
Stat710
Vamana
0
4
3
0.38
L
0
5
0
0
L
2
4
5
1.13
L
Janus
Wilson127
Janus
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
27,085
43,109
Taken
53,591
34,865
Mitigated
44,222
8,548
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,983
823
0
2,728
8,540
6,446
900
5,632
2,908
46,746
0
W
Cabrakan
AsterionTS
Cabrakan
6,321
949
0
390
11,206
10,957
591
4,152
7,054
19,862
0
W
Osiris
Ethariax
Osiris
6,636
1,710
0
765
9,554
11,338
2,121
2,162
7,392
0
39,727
W
Tsukuyomi
FINNSSJ
Tsukuyomi
20,682
6,868
0
4,665
13,809
6,124
1,708
5,763
8,046
0
65,587
L
Vamana
Stat710
Vamana
9,817
3,136
0
4,352
17,647
14,424
480
5,624
11,971
0
32,059
L
1,850
427
1,236
597
8,125
4,213
340
2,985
5,042
24,811
0
L
8,581
167
0
1,185
15,973
20,293
231
6,821
8,912
20,738
0
L
Janus
Wilson127
Janus
6,837
466
0
430
11,846
5,292
1,054
4,035
7,757
52,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
40,879
244
Minions Killed
248
11
Camps Cleared
12
1,257,199
Distance Traveled
1,029,685
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,661
777
78
5
1
300,122
0
W
Cabrakan
11,255
750
21
1
4
353,477
0
W
Osiris
11,547
770
59
4
3
292,445
1
W
Tsukuyomi
12,844
856
86
6
3
311,155
2
L
Vamana
9,508
634
49
3
2
297,231
0
L
Ra
9,099
607
54
4
3
196,562
0
L
Khepri
10,744
716
22
1
1
266,060
0
L
Janus
11,528
769
123
8
6
269,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role