Player Matchup

Kukulkan
Kukulkan
MackimusDragon
Kukulkan
Level 50
God Stats
3W - 2L
1,732 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
PopeFranny
Cthulhu
Level 14
God Stats
3W - 1L
1,720 SR
Queue Stats
15W - 10L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zendrew
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,720 SR
Queue Stats
10W - 5L
1,551 Elo+
Party 1
Team Averages
Level 24
1,724 SR
1,536 Elo+

VS

Team Averages
Level 82
1,612 SR
1,611 Elo+
Geb
Geb
Bubbers1337
Geb
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 297L
1,734 Elo+
Party 2
Hercules
Hercules
MarkedForDeath
Hercules
Level 126
God Stats
9W - 6L
1,839 SR
Queue Stats
360W - 261L
1,712 Elo+
Party 2
Thoth
Thoth
NedoXD
Thoth
Level 35
God Stats
11W - 9L
1,496 SR
Queue Stats
52W - 60L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 8 / 3
10,274
604
9,274
12,416
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PopeFranny
Cthulhu
15
3 / 4 / 4
10,684
628
14,074
22,367
28,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Zendrew
Morgan Le Fay
12
2 / 11 / 3
10,199
600
12,645
17,075
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
11,713
689
10,341
17,675
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
16
7 / 3 / 8
12,157
715
16,370
22,434
15,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
NedoXD
Thoth
17
12 / 3 / 5
14,114
830
19,992
12,934
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
23
23
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Kukulkan
2
8
3
0.44
W
Hercules
7
3
8
3.67
W
Thoth
NedoXD
Thoth
12
3
5
4.83
L
Cthulhu
PopeFranny
Cthulhu
3
4
4
1.25
L
Morgan Le Fay
Zendrew
Morgan Le Fay
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
46,703
51,858
Taken
53,043
39,820
Mitigated
38,726
3,522
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,341
2,083
0
5,646
17,675
17,669
17
10,432
6,937
23,912
0
L
Kukulkan
9,274
1,759
0
176
12,416
5,229
54
6,161
6,105
33,059
0
W
Hercules
16,370
6,529
0
8,240
22,434
15,579
815
13,820
7,798
0
45,137
W
Thoth
NedoXD
Thoth
19,992
1,224
0
1,515
12,934
5,478
246
10,384
2,315
56,565
0
L
Cthulhu
PopeFranny
Cthulhu
14,074
2,882
38
1,726
22,367
28,357
0
11,534
10,330
38,161
0
L
Morgan Le Fay
Zendrew
Morgan Le Fay
12,645
1,298
0
1,582
17,075
6,234
0
11,505
5,090
32,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
37,984
155
Minions Killed
162
0
Camps Cleared
0
801,536
Distance Traveled
1,021,076
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,713
689
27
2
0
346,726
3
L
Kukulkan
10,274
604
66
4
0
234,410
0
W
Hercules
12,157
715
54
3
0
339,164
1
W
Thoth
14,114
830
81
5
0
335,186
2
L
Cthulhu
10,684
628
42
2
0
317,448
3
L
Morgan Le Fay
10,199
600
47
3
0
249,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role