Player Matchup

Gilgamesh
Gilgamesh
Jacothehugee
Gilgamesh
Level 8
God Stats
3W - 0L
1,812 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 4
Cthulhu
Cthulhu
NathChos
Cthulhu
Level 14
God Stats
7W - 4L
1,599 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 4
Medusa
Medusa
Ozzy1251999
Medusa
Level 17
God Stats
8W - 8L
1,277 SR
Queue Stats
24W - 34L
1,343 Elo+
Party 1
Zeus
Zeus
ProvenJoker
Zeus
Level 29
God Stats
7W - 10L
1,250 SR
Queue Stats
128W - 150L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
hairyhusky44
Nu Wa
Level 22
God Stats
9W - 6L
1,500 SR
Queue Stats
144W - 144L
1,308 Elo+
Party 1
Team Averages
Level 18
1,488 SR
1,363 Elo+

VS

Team Averages
Level 10
1,462 SR
1,382 Elo+
Nemesis
Nemesis
Ambeebambee
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,164 Elo+
Solo
Ares
Ares
Harlekey_2123
Ares
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
7W - 11L
1,094 Elo+
Party 3
Hera
Hera
QueenelaRayito
Hera
Level 26
God Stats
2W - 6L
1,310 SR
Queue Stats
19W - 23L
1,338 Elo+
Party 3
Guan Yu
Guan Yu
WeedBurner
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,656 Elo+
Party 2
Apollo
Apollo
nbkz22
Apollo
Level 4
God Stats
1W - 6L
1,746 SR
Queue Stats
19W - 34L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jacothehugee
Gilgamesh
18
8 / 3 / 17
11,864
1,079
15,553
12,301
7,085
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NathChos
Cthulhu
18
8 / 1 / 19
11,994
1,090
19,091
19,237
16,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
4 / 2 / 22
11,547
1,050
10,746
8,783
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
23 / 1 / 14
14,129
1,284
31,867
6,985
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 0 / 21
11,343
1,031
15,604
3,649
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ambeebambee
Nemesis
16
0 / 13 / 3
9,953
905
8,742
21,661
8,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 7 / 2
10,163
924
6,054
21,340
16,085
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 3
10,025
911
8,720
14,852
5,825
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
WeedBurner
Guan Yu
16
1 / 12 / 6
10,551
959
11,008
25,845
28,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Apollo
nbkz22
Apollo
15
1 / 9 / 4
9,729
884
9,369
18,250
7,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
47
Kills
7
7
Deaths
47
93
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ambeebambee
Nemesis
0
13
3
0.12
L
3
7
2
0.57
W
Gilgamesh
Jacothehugee
Gilgamesh
8
3
17
5.5
W
Cthulhu
NathChos
Cthulhu
8
1
19
17.5
W
Medusa
4
2
22
7.5
W
23
1
14
30
L
2
6
3
0.58
L
Guan Yu
WeedBurner
Guan Yu
1
12
6
0.33
W
4
0
21
14.5
L
Apollo
nbkz22
Apollo
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,861
Damage
43,893
50,955
Taken
101,948
30,400
Mitigated
65,395
14,284
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ambeebambee
Nemesis
8,742
5,102
0
3,744
21,661
8,269
0
13,630
7,218
0
28,397
L
6,054
148
0
0
21,340
16,085
0
13,493
7,323
10,876
0
W
Gilgamesh
Jacothehugee
Gilgamesh
15,553
5,245
0
1,023
12,301
7,085
0
2,601
9,700
0
31,460
W
Cthulhu
NathChos
Cthulhu
19,091
2,416
384
7,594
19,237
16,748
0
6,030
13,207
33,233
0
W
Medusa
10,746
6,104
0
1,093
8,783
2,795
0
3,820
4,963
0
18,140
W
31,867
5,294
308
2,422
6,985
2,610
0
1,648
5,337
53,038
0
L
8,720
2,280
96
419
14,852
5,825
0
10,251
3,956
35,180
0
L
Guan Yu
WeedBurner
Guan Yu
11,008
1,927
2,050
3,577
25,845
28,047
0
14,236
10,563
0
25,205
W
15,604
5,010
0
1,460
3,649
1,162
0
675
2,974
27,255
0
L
Apollo
nbkz22
Apollo
9,369
4,486
0
647
18,250
7,169
0
11,332
6,326
0
24,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,877
Gold Earned
50,421
171
Minions Killed
159
5
Camps Cleared
5
874,986
Distance Traveled
845,627
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,953
905
48
4
0
141,427
0
L
Ares
10,163
924
4
0
2
150,177
2
W
Gilgamesh
11,864
1,079
33
3
1
183,638
1
W
Cthulhu
11,994
1,090
44
4
1
190,386
0
W
Medusa
11,547
1,050
18
2
1
202,237
0
W
Zeus
14,129
1,284
53
5
2
173,549
0
L
Hera
10,025
911
51
5
1
176,245
0
L
Guan Yu
10,551
959
21
2
1
199,723
0
W
Nu Wa
11,343
1,031
23
2
0
125,176
0
L
Apollo
9,729
884
35
3
1
178,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role