Player Matchup

Sobek
Sobek
 
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Aint On Tren
Gilgamesh
Level 24
God Stats
22W - 17L
1,695 SR
Queue Stats
169W - 139L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stif Doink
Morgan Le Fay
Level 25
God Stats
9W - 3L
1,927 SR
Queue Stats
107W - 84L
1,475 Elo+
Party 2
King Arthur
King Arthur
TopherGuy
King Arthur
Level 20
God Stats
35W - 14L
1,577 SR
Queue Stats
129W - 89L
1,450 Elo+
Party 2
Neith
Neith
tugmu
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,660 Elo+
Party 1
Team Averages
Level 27
1,640 SR
1,505 Elo+

VS

Team Averages
Level 21
1,446 SR
1,375 Elo+
Susano
Susano
Hive_Mind-03
Susano
Level 29
God Stats
9W - 14L
1,497 SR
Queue Stats
161W - 130L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
LG_ULTRA28
Zhong Kui
Level 17
God Stats
3W - 5L
1,479 SR
Queue Stats
104W - 101L
1,345 Elo+
Party 3
Odin
Odin
Ovvnni
Odin
Level 24
God Stats
4W - 9L
1,252 SR
Queue Stats
80W - 70L
1,384 Elo+
Party 3
Olorun
Olorun
Tumbanumba
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,136 Elo+
Solo
Hachiman
Hachiman
zcbmkhfsqetuo
Hachiman
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 246L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 4 / 3
6,252
568
3,671
9,073
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Aint On Tren
Gilgamesh
12
4 / 0 / 5
7,004
637
6,014
6,796
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Stif Doink
Morgan Le Fay
12
4 / 2 / 2
7,104
646
5,097
4,505
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TopherGuy
King Arthur
12
12 / 0 / 1
7,652
696
7,475
8,324
4,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
tugmu
Neith
9
1 / 3 / 1
5,576
507
2,213
4,772
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 1 / 1
5,725
520
3,398
8,284
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
LG_ULTRA28
Zhong Kui
9
4 / 4 / 2
5,652
514
4,831
7,990
4,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Ovvnni
Odin
7
0 / 7 / 0
4,725
430
2,034
7,806
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Tumbanumba
Olorun
7
0 / 7 / 1
4,750
432
2,500
6,757
1,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
zcbmkhfsqetuo
Hachiman
8
4 / 5 / 4
5,342
486
3,200
5,991
1,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
24
Kills
9
9
Deaths
24
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
3
1.13
W
Gilgamesh
Aint On Tren
Gilgamesh
4
0
5
6.5
L
Susano
1
1
1
1.5
L
Zhong Kui
LG_ULTRA28
Zhong Kui
4
4
2
1.25
L
Odin
Ovvnni
Odin
0
7
0
0
W
Morgan Le Fay
Stif Doink
Morgan Le Fay
4
2
2
2.5
W
King Arthur
TopherGuy
King Arthur
12
0
1
12.5
L
Olorun
Tumbanumba
Olorun
0
7
1
0.07
W
Neith
tugmu
Neith
1
3
1
0.5
L
Hachiman
zcbmkhfsqetuo
Hachiman
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
15,963
33,470
Taken
36,828
16,548
Mitigated
14,240
9,973
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,671
350
350
3,033
9,073
6,027
218
1,855
7,218
19,441
0
W
Gilgamesh
Aint On Tren
Gilgamesh
6,014
2,666
0
1,334
6,796
2,943
0
1,464
5,332
0
37,266
L
Susano
3,398
379
0
2,592
8,284
2,635
0
1,203
7,081
0
28,166
L
Zhong Kui
LG_ULTRA28
Zhong Kui
4,831
940
123
2,068
7,990
4,952
0
2,958
5,032
18,678
0
L
Odin
Ovvnni
Odin
2,034
1,020
87
421
7,806
3,103
359
0
7,806
0
14,580
W
Morgan Le Fay
Stif Doink
Morgan Le Fay
5,097
677
68
997
4,505
1,538
314
809
3,696
38,177
0
W
King Arthur
TopherGuy
King Arthur
7,475
1,241
0
2,870
8,324
4,792
64
1,980
6,344
0
34,318
L
Olorun
Tumbanumba
Olorun
2,500
1,578
95
1,138
6,757
1,716
456
884
5,873
15,990
0
W
Neith
tugmu
Neith
2,213
883
0
1,321
4,772
1,248
420
1,223
3,549
0
17,193
L
Hachiman
zcbmkhfsqetuo
Hachiman
3,200
1,762
336
653
5,991
1,834
0
3,723
2,268
0
12,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
26,194
276
Minions Killed
179
0
Camps Cleared
0
1,093,995
Distance Traveled
985,441
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,252
568
32
3
0
220,937
5
W
Gilgamesh
7,004
637
70
6
0
234,978
0
L
Susano
5,725
520
63
6
0
239,900
0
L
Zhong Kui
5,652
514
42
4
0
189,554
1
L
Odin
4,725
430
25
2
0
207,966
0
W
Morgan Le Fay
7,104
646
79
7
0
203,060
0
W
King Arthur
7,652
696
64
6
0
233,563
0
L
Olorun
4,750
432
33
3
0
176,862
0
W
Neith
5,576
507
31
3
0
201,457
1
L
Hachiman
5,342
486
16
1
0
171,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role