Player Matchup

Tiamat
Tiamat
Bermune
Tiamat
Level 156
God Stats
40W - 31L
1,660 SR
Queue Stats
208W - 209L
1,544 Elo+
Solo
Mercury
Mercury
SamBurgermister
Mercury
Level 120
God Stats
7W - 1L
1,722 SR
Queue Stats
235W - 123L
1,853 Elo+
Party 1
Cthulhu
Cthulhu
Vacien
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,568 Elo+
Party 1
Team Averages
Level 128
1,628 SR
1,655 Elo+

VS

Team Averages
Level 136
1,659 SR
1,653 Elo+
Bacchus
Bacchus
El-Boss7Cyber
Bacchus
Level 88
God Stats
36W - 20L
1,691 SR
Queue Stats
169W - 180L
1,543 Elo+
Solo
Loki
Loki
FrogLips
Loki
Level 159
God Stats
0W - 3L
1,504 SR
Queue Stats
114W - 100L
1,706 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IWasntLoved
Morgan Le Fay
Level 160
God Stats
21W - 19L
1,783 SR
Queue Stats
109W - 99L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bermune
Tiamat
19
10 / 6 / 4
14,961
712
19,751
24,459
18,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 7 / 10
15,304
729
16,243
20,965
11,255
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Vacien
Cthulhu
19
5 / 1 / 9
15,901
757
11,468
23,671
36,658
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 8 / 5
11,546
550
6,230
19,502
26,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
19
10 / 8 / 2
15,210
724
26,223
17,280
7,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
IWasntLoved
Morgan Le Fay
19
3 / 6 / 6
13,762
655
15,052
18,136
8,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
22
Kills
14
14
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bermune
Tiamat
10
6
4
2
L
Bacchus
1
8
5
0.44
L
Loki
10
8
2
1.38
L
Morgan Le Fay
IWasntLoved
Morgan Le Fay
3
6
6
1
W
7
7
10
1.71
W
Cthulhu
Vacien
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
47,505
69,095
Taken
54,918
66,881
Mitigated
42,326
14,793
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bermune
Tiamat
19,751
2,444
122
10,293
24,459
18,968
1,395
6,665
17,794
72,034
0
L
Bacchus
6,230
848
219
3,130
19,502
26,688
0
9,249
10,253
17,004
0
L
Loki
26,223
7,390
0
250
17,280
7,548
541
9,681
7,599
0
70,853
L
Morgan Le Fay
IWasntLoved
Morgan Le Fay
15,052
1,132
69
6,407
18,136
8,090
912
12,289
5,847
55,275
0
W
16,243
10,223
0
1,365
20,965
11,255
212
7,818
13,147
0
77,009
W
Cthulhu
Vacien
Cthulhu
11,468
777
1,831
1,182
23,671
36,658
587
6,799
16,872
45,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
40,518
270
Minions Killed
208
0
Camps Cleared
0
1,135,305
Distance Traveled
1,032,631
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,961
712
113
5
0
328,463
0
L
Bacchus
11,546
550
17
1
0
338,595
7
L
Loki
15,210
724
93
4
0
337,892
1
L
Morgan Le Fay
13,762
655
98
5
0
356,144
2
W
Mercury
15,304
729
91
4
0
406,475
0
W
Cthulhu
15,901
757
66
3
0
400,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role