Player Matchup

Ymir
Ymir
ACR1
Ymir
Level 8
God Stats
3W - 2L
1,837 SR
Queue Stats
10W - 14L
1,479 Elo+
Party 1
Mercury
Mercury
Berstrg
Mercury
Level 16
God Stats
6W - 3L
1,479 SR
Queue Stats
16W - 10L
1,430 Elo+
Party 4
Hun Batz
Hun Batz
Pelasex
Hun Batz
Level 12
God Stats
9W - 5L
1,560 SR
Queue Stats
47W - 40L
1,458 Elo+
Party 4
Hachiman
Hachiman
SFB-Furemu2
Hachiman
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 57L
1,458 Elo+
Party 1
Anubis
Anubis
SFB-Shotto
Anubis
Level 28
God Stats
3W - 1L
1,508 SR
Queue Stats
36W - 38L
1,517 Elo+
Party 1
Team Averages
Level 30
1,577 SR
1,469 Elo+

VS

Team Averages
Level 19
1,521 SR
1,398 Elo+
Nox
Nox
Alch3mmyst
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 2
Bellona
Bellona
Britinha
Bellona
Level 15
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 2
Cernunnos
Cernunnos
almeidbiel26
Cernunnos
Level 13
God Stats
4W - 4L
1,527 SR
Queue Stats
13W - 14L
1,543 Elo+
Party 3
Bakasura
Bakasura
cogollito9
Bakasura
Level 29
God Stats
0W - 3L
1,380 SR
Queue Stats
243W - 179L
1,514 Elo+
Solo
Ymir
Ymir
zZLucas
Ymir
Level 28
God Stats
3W - 1L
1,878 SR
Queue Stats
44W - 46L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ACR1
Ymir
10
2 / 2 / 4
6,487
590
3,551
7,134
3,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Berstrg
Mercury
12
6 / 1 / 3
7,493
681
5,624
6,206
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Pelasex
Hun Batz
11
2 / 0 / 1
6,357
578
2,815
5,226
1,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SFB-Furemu2
Hachiman
12
5 / 1 / 1
7,345
668
4,906
4,720
1,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SFB-Shotto
Anubis
11
4 / 0 / 2
6,583
598
5,458
3,159
1,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,972
452
1,077
6,637
1,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Britinha
Bellona
7
0 / 5 / 0
4,735
430
799
6,386
3,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
almeidbiel26
Cernunnos
7
0 / 4 / 2
4,917
447
1,838
6,358
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
cogollito9
Bakasura
10
3 / 3 / 0
6,090
554
5,511
7,660
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
zZLucas
Ymir
7
0 / 2 / 1
5,139
467
2,339
5,278
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
3
4
Deaths
19
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
ACR1
Ymir
2
2
4
2
L
0
5
1
0.1
W
Mercury
Berstrg
Mercury
6
1
3
7.5
L
Bellona
Britinha
Bellona
0
5
0
0
W
Hun Batz
Pelasex
Hun Batz
2
0
1
2.5
W
Hachiman
SFB-Furemu2
Hachiman
5
1
1
5.5
W
Anubis
SFB-Shotto
Anubis
4
0
2
5
L
Cernunnos
almeidbiel26
Cernunnos
0
4
2
0.25
L
Bakasura
cogollito9
Bakasura
3
3
0
1
L
Ymir
zZLucas
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
11,564
26,445
Taken
32,319
9,937
Mitigated
11,148
8,122
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ACR1
Ymir
3,551
1,110
0
0
7,134
3,306
330
1,098
5,281
13,903
0
L
1,077
33
0
1,010
6,637
1,529
207
3,615
3,022
13,481
0
W
Mercury
Berstrg
Mercury
5,624
3,136
0
2,240
6,206
2,016
1,060
839
5,367
0
34,811
L
Bellona
Britinha
Bellona
799
506
0
1,002
6,386
3,025
0
463
5,923
0
13,413
W
Hun Batz
Pelasex
Hun Batz
2,815
697
0
1,666
5,226
1,611
0
206
5,020
0
35,141
W
Hachiman
SFB-Furemu2
Hachiman
4,906
2,029
0
1,955
4,720
1,318
3,106
378
4,216
0
39,615
W
Anubis
SFB-Shotto
Anubis
5,458
325
0
2,261
3,159
1,686
862
895
2,209
26,891
0
L
Cernunnos
almeidbiel26
Cernunnos
1,838
1,202
0
921
6,358
1,452
0
1,286
5,072
0
14,927
L
Bakasura
cogollito9
Bakasura
5,511
3,593
0
1,416
7,660
2,807
0
2,815
4,845
0
29,860
L
Ymir
zZLucas
Ymir
2,339
404
0
718
5,278
2,335
0
830
4,448
19,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
25,853
301
Minions Killed
196
0
Camps Cleared
0
1,072,620
Distance Traveled
995,883
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,487
590
17
2
0
182,260
2
L
Nox
4,972
452
24
2
0
174,372
0
W
Mercury
7,493
681
74
7
0
237,867
2
L
Bellona
4,735
430
32
3
0
221,601
4
W
Hun Batz
6,357
578
74
7
0
254,359
0
W
Hachiman
7,345
668
84
8
0
203,175
3
W
Anubis
6,583
598
52
5
0
194,959
0
L
Cernunnos
4,917
447
44
4
0
186,629
0
L
Bakasura
6,090
554
74
7
0
207,712
2
L
Ymir
5,139
467
22
2
0
205,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role