Player Matchup

Ah Puch
Ah Puch
HiImRookie
Ah Puch
Level 28
God Stats
0W - 1L
1,309 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ImChandler
Gilgamesh
Level 25
God Stats
6W - 5L
1,663 SR
Queue Stats
59W - 35L
1,770 Elo+
Solo
Sun Wukong
Sun Wukong
LordOfTheFries
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
ToFastToHandle
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Party 1
Yemoja
Yemoja
ntut12
Yemoja
Level 16
God Stats
1W - 3L
1,938 SR
Queue Stats
17W - 17L
1,638 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,582 Elo+

VS

Team Averages
Level 20
1,577 SR
1,551 Elo+
Thor
Thor
AhPuchaInACoffin
Thor
Level 25
God Stats
1W - 0L
1,805 SR
Queue Stats
11W - 9L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
Hungryforfsme
Nu Wa
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 23L
1,318 Elo+
Solo
Hera
Hera
JohnnyQins69
Hera
Level 18
God Stats
3W - 2L
1,550 SR
Queue Stats
48W - 32L
1,691 Elo+
Solo
Ares
Ares
Smirkygloater
Ares
Level 28
God Stats
35W - 20L
1,679 SR
Queue Stats
91W - 79L
1,645 Elo+
Solo
Neith
Neith
XzxK1LLERxzX
Neith
Level 16
God Stats
2W - 4L
1,353 SR
Queue Stats
46W - 44L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HiImRookie
Ah Puch
16
4 / 11 / 5
11,454
458
13,869
21,632
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
ImChandler
Gilgamesh
20
12 / 10 / 5
14,598
584
19,878
26,635
13,551
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
LordOfTheFries
Sun Wukong
17
3 / 11 / 5
11,525
461
10,281
21,456
18,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 10 / 2
9,264
371
7,091
19,348
6,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
ntut12
Yemoja
15
1 / 10 / 2
9,104
364
3,710
22,058
8,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 5 / 16
15,960
638
30,037
21,503
10,303
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 6 / 20
13,084
523
18,846
14,225
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 3 / 16
16,135
645
24,897
18,675
9,612
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 4 / 24
13,523
541
15,438
26,002
28,907
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 3 / 12
12,252
490
5,880
9,618
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
20
Kills
52
52
Deaths
21
19
Assists
88
Player
Kills
Deaths
Assists
KDA
W
22
5
16
6
L
Ah Puch
HiImRookie
Ah Puch
4
11
5
0.59
W
3
6
20
2.17
L
Gilgamesh
ImChandler
Gilgamesh
12
10
5
1.45
W
16
3
16
8
L
Sun Wukong
LordOfTheFries
Sun Wukong
3
11
5
0.5
W
6
4
24
4.5
L
0
10
2
0.1
W
5
3
12
3.67
L
Yemoja
ntut12
Yemoja
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,829
Damage
95,098
111,129
Taken
90,023
54,677
Mitigated
57,827
18,667
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,037
7,456
0
6,069
21,503
10,303
4,687
7,309
14,194
0
128,683
L
Ah Puch
HiImRookie
Ah Puch
13,869
1,486
0
2,277
21,632
7,625
560
10,549
10,825
64,631
0
W
18,846
2,408
0
4,575
14,225
5,159
4,324
5,636
8,589
85,227
0
L
Gilgamesh
ImChandler
Gilgamesh
19,878
5,208
0
1,288
26,635
13,551
1,426
13,087
13,128
0
109,034
W
24,897
7,331
0
4,392
18,675
9,612
1,994
2,218
16,457
119,222
0
L
Sun Wukong
LordOfTheFries
Sun Wukong
10,281
2,294
0
976
21,456
18,670
676
12,922
8,170
0
53,698
W
15,438
1,663
0
2,877
26,002
28,907
791
4,254
21,748
38,706
0
L
7,091
3,994
0
2,470
19,348
6,603
812
10,217
9,061
0
57,217
W
5,880
1,072
267
2,932
9,618
3,846
938
915
8,703
0
71,973
L
Yemoja
ntut12
Yemoja
3,710
1,016
8,228
3,428
22,058
8,228
428
11,994
10,038
13,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
70,954
456
Minions Killed
641
0
Camps Cleared
0
2,078,250
Distance Traveled
2,352,687
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,960
638
175
7
0
481,883
2
L
Ah Puch
11,454
458
118
5
0
376,762
0
W
Nu Wa
13,084
523
130
5
0
442,540
0
L
Gilgamesh
14,598
584
132
5
0
422,387
3
W
Hera
16,135
645
218
9
0
492,795
1
L
Sun Wukong
11,525
461
84
3
0
461,911
0
W
Ares
13,523
541
26
1
0
487,406
5
L
Neith
9,264
371
110
4
0
367,514
1
W
Neith
12,252
490
92
4
0
448,063
2
L
Yemoja
9,104
364
12
0
0
449,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role