Player Matchup

Yemoja
Yemoja
Eternal mirr
Yemoja
Level 85
God Stats
109W - 78L
1,570 SR
Queue Stats
219W - 225L
1,473 Elo+
Party 4
Sol
Sol
EternalDroll
Sol
Level 29
God Stats
21W - 16L
1,557 SR
Queue Stats
37W - 34L
1,477 Elo+
Party 4
Anubis
Anubis
Joxols
Anubis
Level 38
God Stats
31W - 24L
1,463 SR
Queue Stats
350W - 421L
1,334 Elo+
Party 2
Bellona
Bellona
Teoscacco_1
Bellona
Level 50
God Stats
16W - 16L
1,394 SR
Queue Stats
383W - 418L
1,377 Elo+
Party 2
Mercury
Mercury
Unlxashed
Mercury
Level 102
God Stats
6W - 3L
1,639 SR
Queue Stats
166W - 164L
1,470 Elo+
Party 4
Team Averages
Level 61
1,525 SR
1,426 Elo+

VS

Team Averages
Level 68
1,541 SR
1,383 Elo+
Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Exality28
Danzaburou
Level 64
God Stats
4W - 3L
1,512 SR
Queue Stats
336W - 315L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
OgE LOGIC
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Khepri
Khepri
Pogo_Strange
Khepri
Level 39
God Stats
6W - 2L
1,648 SR
Queue Stats
154W - 116L
1,477 Elo+
Party 3
Ravana
Ravana
Rockerjay25
Ravana
Level 128
God Stats
12W - 13L
1,545 SR
Queue Stats
170W - 180L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 4 / 7
9,834
468
11,985
15,144
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 4
7,915
377
7,506
14,983
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Joxols
Anubis
17
7 / 2 / 6
10,959
522
11,091
13,156
6,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Teoscacco_1
Bellona
17
5 / 3 / 4
10,619
506
13,330
16,038
13,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Unlxashed
Mercury
19
7 / 1 / 10
11,907
567
13,840
15,549
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 1 / 3
10,014
477
9,456
14,913
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Exality28
Danzaburou
17
10 / 2 / 2
11,026
525
17,169
15,164
6,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
OgE LOGIC
Kukulkan
12
0 / 8 / 2
8,087
385
3,471
10,134
3,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
14
2 / 5 / 8
9,432
449
8,871
18,346
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
15
4 / 7 / 7
9,935
473
11,491
15,889
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
23
Kills
18
18
Deaths
23
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
3
3.5
W
Yemoja
2
4
7
1.38
W
2
8
4
0.5
L
Danzaburou
Exality28
Danzaburou
10
2
2
5.5
W
Anubis
Joxols
Anubis
7
2
6
5
L
Kukulkan
OgE LOGIC
Kukulkan
0
8
2
0.13
L
Khepri
2
5
8
1.2
L
Ravana
4
7
7
1.07
W
Bellona
Teoscacco_1
Bellona
5
3
4
2.33
W
Mercury
Unlxashed
Mercury
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,752
Damage
50,458
74,870
Taken
74,446
43,076
Mitigated
44,965
26,474
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,456
2,528
0
3,738
14,913
12,612
511
3,523
11,390
0
51,693
W
Yemoja
11,985
1,721
3,973
2,250
15,144
11,117
0
4,017
11,067
35,897
0
W
7,506
2,978
0
3,773
14,983
4,555
0
2,640
12,343
29,220
0
L
Danzaburou
Exality28
Danzaburou
17,169
9,122
0
6,355
15,164
6,294
520
7,086
8,078
0
59,815
W
Anubis
Joxols
Anubis
11,091
292
0
5,535
13,156
6,838
427
3,079
9,955
63,339
0
L
Kukulkan
OgE LOGIC
Kukulkan
3,471
403
0
245
10,134
3,607
302
4,047
6,087
27,022
0
L
Khepri
8,871
451
590
5,113
18,346
15,792
30
10,411
7,935
32,441
0
L
Ravana
11,491
2,516
0
2,236
15,889
6,660
395
5,515
10,374
0
47,939
W
Bellona
Teoscacco_1
Bellona
13,330
4,456
0
5,123
16,038
13,056
746
1,421
14,017
0
67,144
W
Mercury
Unlxashed
Mercury
13,840
6,787
0
5,820
15,549
7,510
866
1,185
14,304
0
98,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
48,494
504
Minions Killed
403
0
Camps Cleared
0
1,940,371
Distance Traveled
1,871,078
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,014
477
108
5
0
409,151
5
W
Yemoja
9,834
468
34
2
0
367,072
4
W
Sol
7,915
377
68
3
0
352,401
3
L
Danzaburou
11,026
525
104
5
0
383,464
3
W
Anubis
10,959
522
117
6
0
347,509
0
L
Kukulkan
8,087
385
68
3
0
269,560
0
L
Khepri
9,432
449
52
2
0
390,954
4
L
Ravana
9,935
473
71
3
0
417,949
3
W
Bellona
10,619
506
127
6
0
389,008
0
W
Mercury
11,907
567
158
8
0
484,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role