Player Matchup

Kukulkan
Kukulkan
CACHIS1620
Kukulkan
Level 81
God Stats
3W - 3L
1,575 SR
Queue Stats
17W - 12L
1,638 Elo+
Party 2
Ganesha
Ganesha
PaneManitas
Ganesha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 14L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
SugusDeDios
Sun Wukong
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
534W - 401L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
Terminalll
Cernunnos
Level 155
God Stats
2W - 0L
1,673 SR
Queue Stats
61W - 39L
1,568 Elo+
Party 2
Fenrir
Fenrir
jesusbatman1
Fenrir
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 129L
1,582 Elo+
Solo
Team Averages
Level 62
1,550 SR
1,568 Elo+

VS

Team Averages
Level 73
1,553 SR
1,545 Elo+
Bakasura
Bakasura
HalfEvil33
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 102L
1,623 Elo+
Party 1
Rama
Rama
UchihaBlackList
Rama
Level 147
God Stats
2W - 2L
1,583 SR
Queue Stats
170W - 137L
1,630 Elo+
Party 1
Tiamat
Tiamat
YungDeadShot
Tiamat
Level 109
God Stats
9W - 5L
1,560 SR
Queue Stats
78W - 83L
1,480 Elo+
Party 3
Ymir
Ymir
kkohi
Ymir
Level 13
God Stats
2W - 2L
1,630 SR
Queue Stats
42W - 38L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
ll Fruitii ll
Sun Wukong
Level 28
God Stats
10W - 14L
1,493 SR
Queue Stats
127W - 130L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CACHIS1620
Kukulkan
20
6 / 1 / 15
14,380
496
27,461
13,666
6,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PaneManitas
Ganesha
20
1 / 0 / 27
16,261
561
17,091
33,669
39,262
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SugusDeDios
Sun Wukong
20
4 / 1 / 18
14,438
498
8,892
21,822
19,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Terminalll
Cernunnos
20
15 / 5 / 7
18,254
629
38,003
32,368
15,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
20
9 / 5 / 10
16,125
556
17,485
27,472
17,380
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HalfEvil33
Bakasura
20
5 / 3 / 3
16,146
557
18,242
33,282
26,635
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 2 / 1
13,803
476
14,719
23,903
8,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
3 / 8 / 4
13,551
467
24,899
19,442
12,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
kkohi
Ymir
17
1 / 14 / 2
12,823
442
12,670
34,614
26,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ll Fruitii ll
Sun Wukong
17
0 / 8 / 3
11,891
410
9,373
26,283
18,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
35
Kills
12
12
Deaths
35
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CACHIS1620
Kukulkan
6
1
15
13.5
L
Bakasura
HalfEvil33
Bakasura
5
3
3
2.17
W
Ganesha
PaneManitas
Ganesha
1
0
27
14.5
W
Sun Wukong
SugusDeDios
Sun Wukong
4
1
18
13
W
Cernunnos
Terminalll
Cernunnos
15
5
7
3.7
L
3
2
1
1.75
L
Tiamat
3
8
4
0.63
W
Fenrir
9
5
10
2.8
L
Ymir
kkohi
Ymir
1
14
2
0.14
L
Sun Wukong
ll Fruitii ll
Sun Wukong
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,932
Damage
79,903
128,997
Taken
137,524
97,429
Mitigated
93,481
58,704
Healing
23,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CACHIS1620
Kukulkan
27,461
1,749
0
3,662
13,666
6,165
3,233
8,192
5,309
98,465
0
L
Bakasura
HalfEvil33
Bakasura
18,242
12,741
0
7,200
33,282
26,635
0
10,244
22,958
0
142,529
W
Ganesha
PaneManitas
Ganesha
17,091
853
0
11,707
33,669
39,262
228
12,805
19,914
58,716
0
W
Sun Wukong
SugusDeDios
Sun Wukong
8,892
1,227
0
8,946
21,822
19,423
2,088
7,760
13,154
0
59,070
W
Cernunnos
Terminalll
Cernunnos
38,003
27,279
0
20,082
32,368
15,199
8,225
7,274
24,095
0
193,726
L
14,719
9,673
0
9,515
23,903
8,788
53
4,839
19,064
0
104,851
L
Tiamat
24,899
1,228
0
3,514
19,442
12,944
693
6,991
12,451
101,451
0
W
Fenrir
17,485
2,782
0
14,307
27,472
17,380
1,942
7,536
18,591
0
125,184
L
Ymir
kkohi
Ymir
12,670
892
0
426
34,614
26,181
0
16,814
17,579
39,639
0
L
Sun Wukong
ll Fruitii ll
Sun Wukong
9,373
1,662
0
3,247
26,283
18,933
443
6,415
19,868
0
58,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,458
Gold Earned
68,214
694
Minions Killed
715
0
Camps Cleared
0
2,871,046
Distance Traveled
2,445,211
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,380
496
170
6
0
568,088
18
L
Bakasura
16,146
557
205
7
0
602,007
2
W
Ganesha
16,261
561
12
0
0
618,740
13
W
Sun Wukong
14,438
498
109
4
0
619,410
6
W
Cernunnos
18,254
629
233
8
0
488,032
2
L
Rama
13,803
476
189
7
0
444,906
5
L
Tiamat
13,551
467
160
6
0
481,750
5
W
Fenrir
16,125
556
170
6
0
576,776
1
L
Ymir
12,823
442
59
2
0
417,445
0
L
Sun Wukong
11,891
410
102
4
0
499,103
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role