Player Matchup

Ah Puch
Ah Puch
Alucard8it
Ah Puch
Level 87
God Stats
71W - 77L
1,469 SR
Queue Stats
220W - 334L
1,256 Elo+
Party 1
Artemis
Artemis
GreaterEagle
Artemis
Level 7
God Stats
2W - 1L
1,639 SR
Queue Stats
3W - 9L
1,120 Elo+
Party 1
Gilgamesh
Gilgamesh
M0B70WNM3RC
Gilgamesh
Level 51
God Stats
11W - 17L
1,570 SR
Queue Stats
239W - 315L
1,288 Elo+
Party 1
Team Averages
Level 48
1,559 SR
1,221 Elo+

VS

Team Averages
Level 63
1,346 SR
1,394 Elo+
Cthulhu
Cthulhu
RIP Treyvon
Cthulhu
Level 29
God Stats
4W - 1L
1,282 SR
Queue Stats
90W - 57L
1,569 Elo+
Solo
Ah Puch
Ah Puch
SirSaintBaelin
Ah Puch
Level 144
God Stats
13W - 16L
1,381 SR
Queue Stats
220W - 309L
1,426 Elo+
Party 2
Chaac
Chaac
WoodBEAST003
Chaac
Level 15
God Stats
12W - 22L
1,375 SR
Queue Stats
13W - 34L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alucard8it
Ah Puch
11
1 / 5 / 0
7,483
624
8,503
10,508
3,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
GreaterEagle
Artemis
9
0 / 5 / 2
7,073
589
4,150
6,800
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
M0B70WNM3RC
Gilgamesh
10
1 / 5 / 0
7,266
606
6,280
13,723
11,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RIP Treyvon
Cthulhu
14
10 / 0 / 5
9,717
810
12,549
14,886
11,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 10
8,938
745
9,277
4,793
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 11
8,227
686
2,550
5,547
3,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alucard8it
Ah Puch
1
5
0
0.2
L
Artemis
GreaterEagle
Artemis
0
5
2
0.2
L
Gilgamesh
M0B70WNM3RC
Gilgamesh
1
5
0
0.2
W
Cthulhu
RIP Treyvon
Cthulhu
10
0
5
12.5
W
4
0
10
9
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
24,376
31,031
Taken
25,226
18,280
Mitigated
15,884
4,337
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alucard8it
Ah Puch
8,503
364
493
2,731
10,508
3,703
0
8,046
2,174
30,869
0
L
Artemis
GreaterEagle
Artemis
4,150
2,339
0
50
6,800
2,686
0
4,736
1,932
0
13,624
L
Gilgamesh
M0B70WNM3RC
Gilgamesh
6,280
1,523
123
940
13,723
11,891
0
8,317
5,099
0
18,579
W
Cthulhu
RIP Treyvon
Cthulhu
12,549
1,565
948
5,028
14,886
11,127
759
3,928
10,770
31,252
0
W
9,277
525
1,218
1,985
4,793
1,692
1,016
2,364
2,351
34,324
0
W
2,550
700
0
882
5,547
3,065
808
1,897
3,602
0
9,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
26,882
100
Minions Killed
124
0
Camps Cleared
0
522,155
Distance Traveled
686,489
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,483
624
52
4
0
192,272
0
L
Artemis
7,073
589
26
2
0
142,695
0
L
Gilgamesh
7,266
606
22
2
0
187,188
0
W
Cthulhu
9,717
810
30
3
0
231,275
1
W
Ah Puch
8,938
745
81
7
0
223,409
0
W
Chaac
8,227
686
13
1
0
231,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role