Player Matchup

Medusa
Medusa
massmurderer77
Medusa
Level 58
God Stats
7W - 4L
1,767 SR
Queue Stats
15W - 9L
1,585 Elo+
Party 1
Chaac
Chaac
theoThe_Gaymer
Chaac
Level 110
God Stats
18W - 15L
1,494 SR
Queue Stats
378W - 446L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
veggie-asteroid5
Nu Wa
Level 114
God Stats
17W - 11L
1,607 SR
Queue Stats
187W - 191L
1,468 Elo+
Party 1
Team Averages
Level 94
1,623 SR
1,502 Elo+

VS

Team Averages
Level 35
1,560 SR
1,355 Elo+
Vamana
Vamana
Get0nite
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,246 Elo+
Party 2
Vulcan
Vulcan
KoBkruffrider59
Vulcan
Level 68
God Stats
88W - 114L
1,446 SR
Queue Stats
378W - 456L
1,422 Elo+
Party 2
Bacchus
Bacchus
xombstone
Bacchus
Level 24
God Stats
0W - 1L
1,735 SR
Queue Stats
31W - 29L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 7
10,266
790
11,502
8,466
2,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 1 / 8
9,893
761
7,632
10,936
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 2 / 11
9,088
699
8,216
7,232
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Get0nite
Vamana
9
0 / 7 / 1
7,068
544
2,071
10,758
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 6 / 0
8,750
673
8,258
11,853
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xombstone
Bacchus
11
2 / 4 / 4
8,182
629
6,549
11,532
10,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
6
6
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Get0nite
Vamana
0
7
1
0.07
L
4
6
0
0.67
W
9
3
7
4.17
W
6
1
8
10
W
2
2
11
3.75
L
Bacchus
xombstone
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
16,878
26,634
Taken
34,143
13,391
Mitigated
20,620
4,563
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Get0nite
Vamana
2,071
598
0
675
10,758
4,758
0
1,556
8,934
0
14,400
L
8,258
1,250
0
754
11,853
4,992
0
1,671
10,060
42,868
0
W
11,502
4,143
116
892
8,466
2,923
1,290
5,690
2,560
0
38,152
W
7,632
935
0
3,314
10,936
8,047
554
4,190
6,575
0
30,567
W
8,216
1,782
0
241
7,232
2,421
868
4,408
2,692
32,904
0
L
Bacchus
xombstone
Bacchus
6,549
898
384
660
11,532
10,870
0
4,224
6,933
18,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
24,000
160
Minions Killed
109
0
Camps Cleared
0
721,911
Distance Traveled
639,220
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,068
544
15
1
0
193,436
0
L
Vulcan
8,750
673
78
6
0
216,575
0
W
Medusa
10,266
790
49
4
0
245,114
2
W
Chaac
9,893
761
62
5
0
256,923
1
W
Nu Wa
9,088
699
49
4
0
219,874
4
L
Bacchus
8,182
629
16
1
0
229,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role