Player Matchup

Neith
Neith
AFTZERO
Neith
Level 6
God Stats
38W - 29L
1,711 SR
Queue Stats
60W - 53L
1,721 Elo+
Party 2
Da Ji
Da Ji
ForgotName69
Da Ji
Level 7
God Stats
18W - 11L
1,578 SR
Queue Stats
32W - 29L
1,528 Elo+
Party 1
Bakasura
Bakasura
Onderun
Bakasura
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 59L
1,692 Elo+
Party 2
Cerberus
Cerberus
Surindes
Cerberus
Level 134
God Stats
4W - 3L
1,675 SR
Queue Stats
106W - 92L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
doooooooooooooog
Morgan Le Fay
Level 27
God Stats
7W - 8L
1,484 SR
Queue Stats
90W - 94L
1,537 Elo+
Solo
Team Averages
Level 49
1,589 SR
1,596 Elo+

VS

Team Averages
Level 44
1,489 SR
1,519 Elo+
Kukulkan
Kukulkan
HamLogs
Kukulkan
Level 7
God Stats
1W - 3L
1,350 SR
Queue Stats
6W - 10L
1,296 Elo+
Party 4
Kali
Kali
Hohorr
Kali
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Solo
Ares
Ares
Moscrow
Ares
Level 88
God Stats
0W - 2L
1,588 SR
Queue Stats
87W - 85L
1,660 Elo+
Party 3
Neith
Neith
fountain8pen
Neith
Level 109
God Stats
10W - 20L
1,377 SR
Queue Stats
76W - 85L
1,546 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
wtfwthfts
Morgan Le Fay
Level 7
God Stats
3W - 6L
1,632 SR
Queue Stats
7W - 9L
1,722 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AFTZERO
Neith
19
2 / 0 / 15
12,008
1,001
4,426
3,048
1,129
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 3 / 12
12,391
1,033
14,446
13,759
5,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Onderun
Bakasura
20
17 / 5 / 10
15,615
1,301
31,849
15,325
8,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Surindes
Cerberus
20
4 / 1 / 17
13,616
1,135
12,602
16,271
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
doooooooooooooog
Morgan Le Fay
20
5 / 2 / 21
13,513
1,126
18,732
8,108
3,060
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HamLogs
Kukulkan
18
2 / 9 / 5
11,942
995
7,164
14,876
5,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
Hohorr
Kali
14
0 / 0 / 1
9,535
795
0
123
38
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Moscrow
Ares
19
3 / 7 / 8
12,617
1,051
17,540
28,848
43,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 10 / 4
13,026
1,086
11,071
21,945
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
wtfwthfts
Morgan Le Fay
18
1 / 9 / 7
11,347
946
16,183
20,922
7,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
35
Kills
11
11
Deaths
35
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
AFTZERO
Neith
2
0
15
9.5
W
7
3
12
4.33
L
Kukulkan
HamLogs
Kukulkan
2
9
5
0.5
L
Kali
Hohorr
Kali
0
0
1
0.5
L
Ares
Moscrow
Ares
3
7
8
1
W
Bakasura
Onderun
Bakasura
17
5
10
4.4
W
Cerberus
Surindes
Cerberus
4
1
17
12.5
W
Morgan Le Fay
doooooooooooooog
Morgan Le Fay
5
2
21
7.75
L
5
10
4
0.7
L
Morgan Le Fay
wtfwthfts
Morgan Le Fay
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,055
Damage
51,958
56,511
Taken
86,714
27,644
Mitigated
63,714
7,845
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AFTZERO
Neith
4,426
1,718
0
877
3,048
1,129
0
2,865
123
0
29,150
W
14,446
2,815
0
84
13,759
5,987
0
8,729
4,850
0
19,462
L
Kukulkan
HamLogs
Kukulkan
7,164
965
0
83
14,876
5,269
0
4,428
9,628
39,766
0
L
Kali
Hohorr
Kali
0
0
0
0
123
38
0
95
20
0
257
L
Ares
Moscrow
Ares
17,540
715
0
0
28,848
43,136
0
9,544
16,827
36,497
0
W
Bakasura
Onderun
Bakasura
31,849
21,417
0
2,592
15,325
8,823
0
9,111
5,958
0
44,573
W
Cerberus
Surindes
Cerberus
12,602
33
0
2,874
16,271
8,645
0
12,850
3,047
38,972
0
W
Morgan Le Fay
doooooooooooooog
Morgan Le Fay
18,732
1,419
0
1,418
8,108
3,060
0
6,262
1,646
52,562
0
L
11,071
3,738
0
3,349
21,945
7,617
0
9,249
11,351
0
55,694
L
Morgan Le Fay
wtfwthfts
Morgan Le Fay
16,183
2,690
0
1,707
20,922
7,654
0
7,065
12,235
28,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,143
Gold Earned
58,467
295
Minions Killed
246
14
Camps Cleared
3
1,096,530
Distance Traveled
901,857
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,008
1,001
55
5
0
208,542
2
W
Da Ji
12,391
1,033
9
1
1
204,202
2
L
Kukulkan
11,942
995
78
7
1
236,630
0
L
Kali
9,535
795
0
0
0
34,817
0
L
Ares
12,617
1,051
28
2
2
226,869
0
W
Bakasura
15,615
1,301
40
3
11
221,777
0
W
Cerberus
13,616
1,135
102
9
2
235,749
3
W
Morgan Le Fay
13,513
1,126
89
7
0
226,260
1
L
Neith
13,026
1,086
99
8
0
219,633
1
L
Morgan Le Fay
11,347
946
41
3
0
183,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role