Player Matchup

Ao Kuang
Ao Kuang
Ksenoks
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,464 Elo+
Party 1
Chaac
Chaac
PIPIXIAaaa
Chaac
Level 12
God Stats
8W - 7L
1,174 SR
Queue Stats
71W - 75L
1,419 Elo+
Solo
Osiris
Osiris
Sounggi1389
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,373 Elo+
Solo
Thor
Thor
Vikarry
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,464 Elo+
Party 1
Bastet
Bastet
mikelangelo26
Bastet
Level 14
God Stats
2W - 4L
1,637 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,451 Elo+

VS

Team Averages
Level 14
1,541 SR
1,447 Elo+
Neith
Neith
Andra124
Neith
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Athena
Athena
ElectricLovee
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,570 Elo+
Solo
Mulan
Mulan
SoulLad
Mulan
Level 24
God Stats
6W - 5L
1,528 SR
Queue Stats
65W - 67L
1,430 Elo+
Solo
Nemesis
Nemesis
Ultiimecia
Nemesis
Level 6
God Stats
3W - 3L
1,463 SR
Queue Stats
34W - 21L
1,402 Elo+
Solo
Zeus
Zeus
clinicalduck
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ksenoks
Ao Kuang
8
1 / 4 / 0
5,114
511
810
5,020
1,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
3
0 / 2 / 0
3,550
355
470
2,131
396
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
7
1 / 4 / 1
4,534
453
1,565
6,417
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Vikarry
Thor
8
1 / 2 / 0
4,945
495
2,433
7,179
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,828
383
1,418
2,329
296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andra124
Neith
8
2 / 0 / 4
5,533
553
4,394
3,608
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 4
6,081
608
1,867
4,501
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
SoulLad
Mulan
10
2 / 2 / 2
6,116
612
3,141
5,859
3,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Ultiimecia
Nemesis
10
4 / 1 / 3
6,470
647
2,678
5,620
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 5
6,985
699
2,849
2,860
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Andra124
Neith
2
0
4
4
W
3
0
4
5
L
Ao Kuang
Ksenoks
Ao Kuang
1
4
0
0.25
L
Chaac
0
2
0
0
W
Mulan
SoulLad
Mulan
2
2
2
1.5
L
Osiris
1
4
1
0.38
W
Nemesis
Ultiimecia
Nemesis
4
1
3
5.5
L
Thor
Vikarry
Thor
1
2
0
0.5
W
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,696
Damage
14,929
23,076
Taken
22,448
7,149
Mitigated
10,207
4,385
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andra124
Neith
4,394
2,808
0
1,344
3,608
977
767
0
3,608
0
16,947
W
1,867
517
0
874
4,501
2,938
1,039
146
4,355
19,936
0
L
Ao Kuang
Ksenoks
Ao Kuang
810
290
0
162
5,020
1,505
0
1,671
3,349
7,310
0
L
Chaac
470
83
0
355
2,131
396
0
715
1,416
0
3,397
W
Mulan
SoulLad
Mulan
3,141
1,281
0
1,684
5,859
3,555
659
0
5,859
0
27,709
L
Osiris
1,565
710
0
1,159
6,417
2,938
426
1,076
5,341
0
11,550
W
Nemesis
Ultiimecia
Nemesis
2,678
1,346
0
420
5,620
1,944
1,393
307
5,313
0
35,077
L
Thor
Vikarry
Thor
2,433
1,347
0
2,518
7,179
2,014
0
692
6,487
0
22,379
W
2,849
1,300
0
1,063
2,860
793
478
357
2,503
41,626
0
L
1,418
359
0
191
2,329
296
0
562
1,767
0
6,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
31,185
106
Minions Killed
306
0
Camps Cleared
0
685,646
Distance Traveled
871,727
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,533
553
36
4
0
151,919
3
W
Athena
6,081
608
39
4
0
185,431
1
L
Ao Kuang
5,114
511
17
2
0
178,964
0
L
Chaac
3,550
355
7
1
0
78,349
0
W
Mulan
6,116
612
65
7
0
148,766
1
L
Osiris
4,534
453
17
2
0
136,316
0
W
Nemesis
6,470
647
67
7
0
194,287
1
L
Thor
4,945
495
52
5
0
174,615
0
W
Zeus
6,985
699
99
10
0
191,324
3
L
Bastet
3,828
383
13
1
0
117,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role