Player Matchup

Hun Batz
Hun Batz
Crinja
Hun Batz
Level 125
God Stats
3W - 1L
1,829 SR
Queue Stats
31W - 17L
1,765 Elo+
Party 1
Horus
Horus
Danojim
Horus
Level 155
God Stats
5W - 1L
1,880 SR
Queue Stats
235W - 199L
1,702 Elo+
Party 1
Ymir
Ymir
ProGaimer456
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,974 Elo+
Party 1
Ne Zha
Ne Zha
SeñoritaY
Ne Zha
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,974 Elo+
Party 1
Artemis
Artemis
Yuunpi
Artemis
Level 88
God Stats
1W - 1L
1,461 SR
Queue Stats
88W - 70L
1,697 Elo+
Party 1
Team Averages
Level 77
1,634 SR
1,822 Elo+

VS

Team Averages
Level 43
1,611 SR
1,629 Elo+
Ares
Ares
CocoColo
Ares
Level 19
God Stats
5W - 2L
1,917 SR
Queue Stats
147W - 85L
1,750 Elo+
Party 2
Danzaburou
Danzaburou
Cosmonah
Danzaburou
Level 36
God Stats
1W - 4L
1,230 SR
Queue Stats
162W - 183L
1,543 Elo+
Solo
Cerberus
Cerberus
JohnSmithOO7
Cerberus
Level 25
God Stats
2W - 6L
1,575 SR
Queue Stats
129W - 90L
1,741 Elo+
Party 2
Loki
Loki
Primitiveboi
Loki
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 85L
1,586 Elo+
Party 2
Nox
Nox
TipicalNERD
Nox
Level 48
God Stats
1W - 1L
1,832 SR
Queue Stats
167W - 183L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crinja
Hun Batz
9
2 / 1 / 4
5,636
564
3,087
6,741
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
Danojim
Horus
10
4 / 3 / 0
6,036
604
6,325
7,444
3,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
7 / 1 / 0
6,748
675
5,871
6,562
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
SeñoritaY
Ne Zha
11
1 / 2 / 2
5,957
596
3,013
5,417
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Yuunpi
Artemis
10
0 / 0 / 6
5,835
584
2,545
2,535
532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 1 / 0
5,559
556
1,982
6,510
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Cosmonah
Danzaburou
8
0 / 3 / 1
5,152
515
955
4,853
1,226
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
JohnSmithOO7
Cerberus
10
2 / 2 / 0
5,669
567
2,757
7,092
3,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 1
5,842
584
3,757
7,533
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 2
5,084
508
1,986
5,258
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
7
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
3
1
0
3
L
Danzaburou
Cosmonah
Danzaburou
0
3
1
0.17
W
Hun Batz
Crinja
Hun Batz
2
1
4
4
W
Horus
Danojim
Horus
4
3
0
1.33
L
Cerberus
JohnSmithOO7
Cerberus
2
2
0
1
L
2
3
1
0.83
W
7
1
0
7
W
Ne Zha
SeñoritaY
Ne Zha
1
2
2
1
L
0
5
2
0.2
W
Artemis
Yuunpi
Artemis
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
11,437
28,699
Taken
31,246
10,631
Mitigated
11,515
9,724
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,982
17
0
978
6,510
2,431
0
0
6,510
12,994
0
L
Danzaburou
Cosmonah
Danzaburou
955
302
0
645
4,853
1,226
0
241
4,612
0
22,913
W
Hun Batz
Crinja
Hun Batz
3,087
1,201
0
2,946
6,741
1,928
0
911
5,767
0
25,406
W
Horus
Danojim
Horus
6,325
3,689
94
2,912
7,444
3,690
0
3,088
4,356
0
28,951
L
Cerberus
JohnSmithOO7
Cerberus
2,757
434
0
3,704
7,092
3,926
0
0
7,092
25,139
0
L
3,757
1,180
0
2,355
7,533
2,201
0
2,337
5,196
0
27,065
W
5,871
1,360
0
1,972
6,562
2,988
0
1,255
5,206
37,497
0
W
Ne Zha
SeñoritaY
Ne Zha
3,013
484
0
1,380
5,417
1,493
0
1,246
4,171
0
38,997
L
1,986
570
0
660
5,258
1,731
0
3,293
1,965
19,203
0
W
Artemis
Yuunpi
Artemis
2,545
571
0
420
2,535
532
0
61
2,474
0
16,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
27,306
289
Minions Killed
235
0
Camps Cleared
0
1,028,006
Distance Traveled
963,444
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,559
556
23
2
0
205,947
4
L
Danzaburou
5,152
515
49
5
0
186,332
3
W
Hun Batz
5,636
564
61
6
0
222,173
4
W
Horus
6,036
604
56
6
0
198,829
4
L
Cerberus
5,669
567
66
7
0
205,605
4
L
Loki
5,842
584
61
6
0
202,303
2
W
Ymir
6,748
675
64
6
0
204,678
1
W
Ne Zha
5,957
596
80
8
0
203,104
3
L
Nox
5,084
508
36
4
0
163,257
4
W
Artemis
5,835
584
28
3
0
199,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role