Player Matchup

Thanatos
Thanatos
Silver II
FreakYogurt
Thanatos
Silver II
Level 84
God Stats
3W - 3L
1,657 SR
Queue Stats
4W - 11L
1,488 MMR
Party 2
Ymir
Ymir
Gold IV
One Mythic
Ymir
Gold IV
Level 122
God Stats
112W - 103L
1,662 SR
Queue Stats
142W - 141L
1,489 MMR
Solo
Horus
Horus
Gold V
ShadyInTheShade
Horus
Gold V
Level 158
God Stats
1W - 3L
1,665 SR
Queue Stats
256W - 264L
1,426 MMR
Solo
Freya
Freya
Gold IV
WokeSon
Freya
Gold IV
Level 87
God Stats
1W - 3L
1,290 SR
Queue Stats
209W - 207L
1,417 MMR
Solo
Merlin
Merlin
Gold IV
biggysed
Merlin
Gold IV
Level 124
God Stats
2W - 3L
1,490 SR
Queue Stats
259W - 264L
1,413 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,553 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,574 SR
1,447 MMR
Kuzenbo
Kuzenbo
Gold IV
Jayskyll
Kuzenbo
Gold IV
Level 149
God Stats
9W - 14L
1,607 SR
Queue Stats
970W - 963L
1,374 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Jim_8169
Kukulkan
Gold II
Level 154
God Stats
41W - 32L
1,631 SR
Queue Stats
688W - 697L
1,579 MMR
Party 1
Chiron
Chiron
Gold II
NRookz_
Chiron
Gold II
Level 139
God Stats
69W - 44L
1,520 SR
Queue Stats
622W - 632L
1,457 MMR
Solo
Chaac
Chaac
Silver III
UGO Legitfly
Chaac
Silver III
Level 72
God Stats
3W - 2L
1,563 SR
Queue Stats
28W - 27L
1,408 MMR
Solo
Ne Zha
Ne Zha
Gold IV
tybaltc
Ne Zha
Gold IV
Level 160
God Stats
13W - 14L
1,548 SR
Queue Stats
407W - 400L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreakYogurt
Thanatos
12
1 / 6 / 3
9,091
350
8,233
16,153
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 1 / 2
12,999
500
5,622
17,112
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 1
8,456
325
524
4,231
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
WokeSon
Freya
20
5 / 5 / 1
13,475
518
15,707
20,436
10,320
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
biggysed
Merlin
19
2 / 4 / 1
11,444
440
11,085
12,209
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaTiamatTsukuyomiGilgameshDanzaburou

VS

Bans
CthulhuApolloCu ChulainnGuan YuSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jayskyll
Kuzenbo
19
5 / 1 / 4
13,932
536
10,376
13,154
19,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Jim_8169
Kukulkan
20
1 / 1 / 7
13,434
517
8,282
12,188
5,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
NRookz_
Chiron
20
4 / 3 / 2
14,660
564
11,298
16,615
6,174
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 2
14,751
567
11,461
21,391
18,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
tybaltc
Ne Zha
20
4 / 3 / 3
13,977
538
7,495
20,289
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
17
17
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FreakYogurt
Thanatos
1
6
3
0.42
W
Kuzenbo
Jayskyll
Kuzenbo
5
1
4
7
W
Kukulkan
Jim_8169
Kukulkan
1
1
7
4.5
W
Chiron
NRookz_
Chiron
4
3
2
1.67
L
2
1
2
3
L
0
1
1
0.5
W
3
2
2
2
L
Freya
WokeSon
Freya
5
5
1
1.1
L
Merlin
biggysed
Merlin
2
4
1
0.63
W
Ne Zha
tybaltc
Ne Zha
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
48,912
70,141
Taken
83,637
39,920
Mitigated
57,388
27,267
Healing
33,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FreakYogurt
Thanatos
8,233
2,746
0
8,974
16,153
5,484
0
3,223
12,846
0
47,459
W
Kuzenbo
Jayskyll
Kuzenbo
10,376
2,826
0
3,676
13,154
19,068
416
4,821
8,307
45,653
0
W
Kukulkan
Jim_8169
Kukulkan
8,282
592
0
2,006
12,188
5,316
940
5,129
7,059
98,254
0
W
Chiron
NRookz_
Chiron
11,298
6,255
652
6,924
16,615
6,174
5,029
10,051
6,487
0
135,160
L
5,622
1,227
0
4,963
17,112
17,345
0
4,626
12,342
86,778
0
L
524
280
239
1,689
4,231
1,548
0
835
3,360
0
7,517
W
11,461
1,108
0
9,210
21,391
18,227
673
6,395
14,611
0
105,848
L
Freya
WokeSon
Freya
15,707
4,989
0
8,427
20,436
10,320
0
5,797
14,597
106,212
0
L
Merlin
biggysed
Merlin
11,085
155
130
2,845
12,209
5,223
0
3,807
8,338
93,838
0
W
Ne Zha
tybaltc
Ne Zha
7,495
1,536
0
10,646
20,289
8,603
3,302
6,124
14,105
0
102,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
70,754
593
Minions Killed
772
0
Camps Cleared
0
1,877,620
Distance Traveled
2,366,582
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,091
350
79
3
0
325,268
5
W
Kuzenbo
13,932
536
69
3
0
496,774
5
W
Kukulkan
13,434
517
166
6
0
484,729
3
W
Chiron
14,660
564
200
8
0
421,021
7
L
Ymir
12,999
500
159
6
0
442,705
8
L
Horus
8,456
325
14
1
0
235,928
3
W
Chaac
14,751
567
171
7
0
453,399
3
L
Freya
13,475
518
179
7
0
407,169
3
L
Merlin
11,444
440
162
6
0
466,550
9
W
Ne Zha
13,977
538
166
6
0
510,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role