Player Matchup

Zhong Kui
Zhong Kui
FLARE Sacrifice
Zhong Kui
Level 75
God Stats
4W - 5L
1,438 SR
Queue Stats
328W - 331L
1,476 Elo+
Party 2
Thanatos
Thanatos
ItsTJGamer
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Jiroshy_19
Arachne
Level 27
God Stats
4W - 5L
1,476 SR
Queue Stats
110W - 164L
1,267 Elo+
Solo
Hades
Hades
KTGYoungCC
Hades
Level 27
God Stats
17W - 16L
1,444 SR
Queue Stats
23W - 27L
1,295 Elo+
Solo
Ganesha
Ganesha
Thatjustoccured
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,187 Elo+
Party 2
Team Averages
Level 30
1,472 SR
1,345 Elo+

VS

Team Averages
Level 41
1,448 SR
1,358 Elo+
Chiron
Chiron
BartsNightmare
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,258 Elo+
Solo
Achilles
Achilles
DoodleDC
Achilles
Level 7
God Stats
5W - 1L
1,441 SR
Queue Stats
5W - 5L
1,201 Elo+
Party 1
Bakasura
Bakasura
FriesWitDat420
Bakasura
Level 128
God Stats
1W - 0L
1,526 SR
Queue Stats
4W - 1L
1,599 Elo+
Party 1
Apollo
Apollo
Raccoonhumper69
Apollo
Level 29
God Stats
14W - 25L
1,271 SR
Queue Stats
201W - 258L
1,341 Elo+
Solo
Merlin
Merlin
TheSchmeat76
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FLARE Sacrifice
Zhong Kui
20
8 / 9 / 5
13,173
599
21,630
26,702
17,244
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ItsTJGamer
Thanatos
15
7 / 11 / 1
10,939
497
4,383
17,040
7,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Jiroshy_19
Arachne
15
2 / 12 / 6
10,126
460
4,539
17,389
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
13
3 / 7 / 2
9,370
426
7,172
12,791
5,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 4
11,111
505
2,954
14,196
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
6,477
294
345
2,708
522
Achilles
DoodleDC
Achilles
17
3 / 6 / 6
11,195
509
9,214
15,992
15,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
23 / 3 / 5
14,766
671
28,876
16,496
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 6 / 11
12,557
571
15,829
18,262
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
7 / 5 / 9
11,364
517
14,727
14,866
6,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
23
Kills
42
44
Deaths
25
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
W
Achilles
DoodleDC
Achilles
3
6
6
1
L
Zhong Kui
FLARE Sacrifice
Zhong Kui
8
9
5
1.17
W
Bakasura
23
3
5
8.5
L
Thanatos
ItsTJGamer
Thanatos
7
11
1
0.68
L
Arachne
Jiroshy_19
Arachne
2
12
6
0.42
L
Hades
3
7
2
0.57
W
9
6
11
2.42
L
3
5
4
1
W
Merlin
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
68,991
88,118
Taken
68,324
51,760
Mitigated
36,603
21,316
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
345
345
0
0
2,708
522
0
410
2,298
0
407
W
Achilles
DoodleDC
Achilles
9,214
4,005
0
585
15,992
15,271
2,857
5,929
9,949
4,065
54,016
L
Zhong Kui
FLARE Sacrifice
Zhong Kui
21,630
3,286
305
9,791
26,702
17,244
0
2,711
22,037
106,300
0
W
Bakasura
28,876
20,743
0
6,627
16,496
7,610
564
7,846
8,462
0
96,561
L
Thanatos
ItsTJGamer
Thanatos
4,383
1,102
0
6,793
17,040
7,227
1,850
1,634
14,909
0
32,844
L
Arachne
Jiroshy_19
Arachne
4,539
3,019
0
896
17,389
8,317
616
3,384
13,141
0
29,577
L
Hades
7,172
1,971
155
2,788
12,791
5,473
577
5,762
6,402
36,764
0
W
15,829
11,135
0
3,485
18,262
6,538
3,908
8,133
9,883
0
86,396
L
2,954
397
0
588
14,196
13,499
1,023
2,681
10,393
22,410
0
W
Merlin
14,727
2,575
102
2,470
14,866
6,662
743
8,714
5,976
52,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,719
Gold Earned
56,359
390
Minions Killed
488
0
Camps Cleared
0
1,745,040
Distance Traveled
1,580,626
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,477
294
0
0
0
75,565
0
W
Achilles
11,195
509
118
5
0
328,853
0
L
Zhong Kui
13,173
599
186
8
0
357,126
0
W
Bakasura
14,766
671
177
8
0
513,732
0
L
Thanatos
10,939
497
66
3
0
363,328
1
L
Arachne
10,126
460
55
3
0
384,820
0
L
Hades
9,370
426
71
3
0
235,825
1
W
Apollo
12,557
571
116
5
0
329,377
5
L
Ganesha
11,111
505
12
1
0
403,941
0
W
Merlin
11,364
517
77
4
0
333,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role