Player Matchup

Fenrir
Fenrir
LordCheetos777
Fenrir
Level 15
God Stats
9W - 11L
1,406 SR
Queue Stats
41W - 59L
1,295 Elo+
Solo
Bacchus
Bacchus
MrGormath
Bacchus
Level 19
God Stats
8W - 11L
1,414 SR
Queue Stats
80W - 87L
1,572 Elo+
Solo
Janus
Janus
OriginDragon
Janus
Level 27
God Stats
0W - 1L
1,697 SR
Queue Stats
85W - 91L
1,557 Elo+
Party 1
Artemis
Artemis
Rweper
Artemis
Level 24
God Stats
2W - 6L
1,559 SR
Queue Stats
148W - 136L
1,558 Elo+
Party 1
Odin
Odin
UchihaMadara145
Odin
Level 25
God Stats
3W - 5L
1,621 SR
Queue Stats
179W - 178L
1,467 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,490 Elo+

VS

Team Averages
Level 16
1,439 SR
1,534 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Haanzoo
Tyr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 2
Nemesis
Nemesis
SussyImpostor
Nemesis
Level 16
God Stats
27W - 17L
1,246 SR
Queue Stats
155W - 108L
1,553 Elo+
Solo
Neith
Neith
Wedgert7u7
Neith
Level 12
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 5L
1,644 Elo+
Party 2
Anubis
Anubis
YukixYuno
Anubis
Level 18
God Stats
12W - 5L
1,664 SR
Queue Stats
84W - 67L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,371
488
1,722
7,691
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MrGormath
Bacchus
8
0 / 4 / 5
5,425
493
2,917
7,767
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 2
5,476
498
1,912
5,451
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Rweper
Artemis
10
7 / 3 / 0
6,524
593
8,534
5,466
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
5,987
544
3,790
6,119
2,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 3 / 6
5,534
503
2,269
6,146
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
11
1 / 3 / 1
5,974
543
2,507
6,147
4,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
12
12 / 1 / 1
7,695
700
7,545
5,255
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
10
1 / 3 / 1
5,869
534
2,458
6,243
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
YukixYuno
Anubis
11
3 / 1 / 4
6,457
587
4,609
5,896
2,293
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
18
19
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
3
6
1.33
W
Tyr
1
3
1
0.5
L
1
6
0
0.17
L
Bacchus
MrGormath
Bacchus
0
4
5
0.63
L
1
4
2
0.5
L
Artemis
Rweper
Artemis
7
3
0
2.33
W
Nemesis
12
1
1
12.5
L
1
2
3
1.25
W
Neith
1
3
1
0.5
W
Anubis
YukixYuno
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,875
Damage
19,388
32,494
Taken
29,687
11,103
Mitigated
12,292
6,227
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,269
292
0
1,752
6,146
2,205
92
861
4,986
10,842
0
W
Tyr
2,507
718
0
1,251
6,147
4,070
506
0
6,147
0
26,718
L
1,722
386
0
1,266
7,691
1,871
0
1,859
5,832
0
25,192
L
Bacchus
MrGormath
Bacchus
2,917
651
0
2,030
7,767
4,233
0
1,812
5,955
16,209
0
L
1,912
440
0
452
5,451
1,185
175
2,166
3,285
22,666
0
L
Artemis
Rweper
Artemis
8,534
5,476
0
1,149
5,466
1,428
1,072
1,041
4,425
0
33,819
W
Nemesis
7,545
3,606
0
514
5,255
2,091
0
695
4,538
0
35,235
L
3,790
924
0
1,330
6,119
2,386
760
0
6,119
0
22,395
W
Neith
2,458
1,139
0
1,642
6,243
1,633
322
621
5,521
0
30,511
W
Anubis
YukixYuno
Anubis
4,609
794
0
4,064
5,896
2,293
0
1,907
3,666
31,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
31,529
226
Minions Killed
279
0
Camps Cleared
0
984,896
Distance Traveled
1,023,961
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,534
503
24
2
0
214,794
0
W
Tyr
5,974
543
53
5
0
199,150
4
L
Fenrir
5,371
488
50
5
0
173,232
0
L
Bacchus
5,425
493
19
2
0
209,167
4
L
Janus
5,476
498
45
4
0
197,595
4
L
Artemis
6,524
593
59
5
0
197,741
2
W
Nemesis
7,695
700
70
6
0
244,610
3
L
Odin
5,987
544
53
5
0
207,161
0
W
Neith
5,869
534
60
5
0
186,366
3
W
Anubis
6,457
587
72
7
0
179,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role