Player Matchup

Mercury
Mercury
Masters
Fairertre_
Mercury
Masters
Level 148
God Stats
189W - 146L
1,720 SR
Queue Stats
469W - 447L
2,490 MMR
Solo
Cerberus
Cerberus
Masters
JAGERWAIT
Cerberus
Masters
Level 159
God Stats
7W - 2L
2,051 SR
Queue Stats
521W - 470L
2,508 MMR
Solo
Medusa
Medusa
Diamond I
POSTDRAMA
Medusa
Diamond I
Level 160
God Stats
14W - 17L
1,493 SR
Queue Stats
531W - 497L
2,552 MMR
Party 1
Sobek
Sobek
Masters
Terrory z
Sobek
Masters
Level 160
God Stats
14W - 17L
1,611 SR
Queue Stats
728W - 746L
2,632 MMR
Solo
Merlin
Merlin
Diamond II
lNooblet
Merlin
Diamond II
Level 158
God Stats
6W - 9L
1,812 SR
Queue Stats
424W - 401L
2,317 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,737 SR
2,500 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,705 SR
2,501 MMR
Khepri
Khepri
Diamond II
Kiinng_I
Khepri
Diamond II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
2,415 MMR
Solo
Fafnir
Fafnir
Masters
MRWaffles256987
Fafnir
Masters
Level 146
God Stats
4W - 3L
1,791 SR
Queue Stats
135W - 106L
2,684 MMR
Solo
Achilles
Achilles
Diamond I
Muhreeoh
Achilles
Diamond I
Level 46
God Stats
3W - 4L
1,695 SR
Queue Stats
53W - 29L
2,517 MMR
Solo
Agni
Agni
Masters
TheRealZerk
Agni
Masters
Level 160
God Stats
7W - 3L
1,859 SR
Queue Stats
388W - 358L
2,547 MMR
Solo
Chiron
Chiron
Diamond III
Warlock1818
Chiron
Diamond III
Level 160
God Stats
1W - 1L
1,680 SR
Queue Stats
136W - 145L
2,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fairertre_
Mercury
20
6 / 5 / 9
13,984
538
19,145
19,967
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JAGERWAIT
Cerberus
19
5 / 6 / 12
13,413
516
20,918
32,374
34,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
POSTDRAMA
Medusa
20
8 / 1 / 8
14,378
553
22,378
17,052
7,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Terrory z
Sobek
17
4 / 2 / 15
14,071
541
15,321
28,991
35,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
lNooblet
Merlin
20
6 / 1 / 8
13,724
528
19,675
10,899
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatSetGilgameshJanusSol

VS

Bans
AthenaNemesisGuan YuCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kiinng_I
Khepri
18
4 / 4 / 4
11,366
437
11,316
24,837
12,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 7 / 6
10,149
390
8,542
26,926
29,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Muhreeoh
Achilles
18
5 / 6 / 5
12,038
463
21,665
24,592
20,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 4 / 3
12,337
475
21,236
22,672
9,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
0 / 8 / 0
10,623
409
12,231
20,683
7,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
29
Kills
15
15
Deaths
29
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Fairertre_
Mercury
6
5
9
2.1
W
Cerberus
JAGERWAIT
Cerberus
5
6
12
1.83
L
Khepri
Kiinng_I
Khepri
4
4
4
1.5
L
0
7
6
0.43
L
Achilles
Muhreeoh
Achilles
5
6
5
1.25
W
Medusa
POSTDRAMA
Medusa
8
1
8
12
W
Sobek
Terrory z
Sobek
4
2
15
5.75
L
6
4
3
1.88
L
Chiron
0
8
0
0
W
Merlin
lNooblet
Merlin
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,437
Damage
74,990
109,283
Taken
119,710
90,281
Mitigated
79,844
35,198
Healing
35,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Fairertre_
Mercury
19,145
10,282
0
1,277
19,967
8,086
1,254
8,593
11,374
0
124,072
W
Cerberus
JAGERWAIT
Cerberus
20,918
964
0
15,018
32,374
34,395
0
10,886
21,337
82,608
0
L
Khepri
Kiinng_I
Khepri
11,316
807
0
5,140
24,837
12,558
0
10,976
12,960
78,593
0
L
8,542
1,263
0
8,247
26,926
29,222
0
12,108
14,510
18,634
0
L
Achilles
Muhreeoh
Achilles
21,665
6,410
0
6,753
24,592
20,802
0
12,698
11,201
0
70,398
W
Medusa
POSTDRAMA
Medusa
22,378
10,301
0
3,897
17,052
7,371
4,767
4,270
12,574
0
129,141
W
Sobek
Terrory z
Sobek
15,321
1,454
0
10,542
28,991
35,921
253
12,657
15,530
37,558
0
L
21,236
1,334
0
8,485
22,672
9,273
0
12,734
9,878
107,831
0
L
Chiron
12,231
3,876
1,564
4,956
20,683
7,989
0
5,688
14,854
0
83,980
W
Merlin
lNooblet
Merlin
19,675
1,123
0
4,464
10,899
4,508
1,724
6,318
4,581
95,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,570
Gold Earned
56,513
668
Minions Killed
575
0
Camps Cleared
0
2,561,360
Distance Traveled
2,460,234
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,984
538
160
6
0
579,200
1
W
Cerberus
13,413
516
148
6
0
473,800
5
L
Khepri
11,366
437
113
4
0
553,880
5
L
Fafnir
10,149
390
26
1
0
484,099
8
L
Achilles
12,038
463
105
4
0
498,946
6
W
Medusa
14,378
553
173
7
0
512,125
8
W
Sobek
14,071
541
42
2
0
502,793
8
L
Agni
12,337
475
166
6
0
484,406
0
L
Chiron
10,623
409
165
6
0
438,903
1
W
Merlin
13,724
528
145
6
0
493,442
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role