Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
BobaFett831
Bellona
Gold V
Level 117
God Stats
3W - 5L
1,463 SR
Queue Stats
394W - 404L
1,275 MMR
Solo
Danzaburou
Danzaburou
Gold IV
MrTacø
Danzaburou
Gold IV
Level 129
God Stats
3W - 0L
1,938 SR
Queue Stats
128W - 117L
1,342 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Okamiviking
Tsukuyomi
Gold V
Level 160
God Stats
4W - 3L
1,596 SR
Queue Stats
162W - 154L
1,341 MMR
Solo
Yemoja
Yemoja
Silver I
RollingAnkles
Yemoja
Silver I
Level 129
God Stats
1W - 3L
1,551 SR
Queue Stats
27W - 31L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,610 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,453 SR
1,333 MMR
Nemesis
Nemesis
Gold IV
FeddyHussle
Nemesis
Gold IV
Level 64
God Stats
8W - 10L
1,568 SR
Queue Stats
574W - 585L
1,273 MMR
Solo
Khepri
Khepri
Silver III
ImNotVirgin
Khepri
Silver III
Level 140
God Stats
0W - 2L
1,351 SR
Queue Stats
6W - 12L
1,269 MMR
Solo
Thoth
Thoth
Gold V
LordFlammer
Thoth
Gold V
Level 86
God Stats
15W - 24L
1,423 SR
Queue Stats
325W - 317L
1,386 MMR
Solo
Pele
Pele
Bronze III
TELARIUS
Pele
Bronze III
Level 33
God Stats
0W - 3L
1,242 SR
Queue Stats
4W - 12L
1,380 MMR
Solo
Chronos
Chronos
Gold V
WardNextTime
Chronos
Gold V
Level 68
God Stats
1W - 2L
1,682 SR
Queue Stats
478W - 487L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 0
6,312
631
1,925
2,867
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
BobaFett831
Bellona
12
3 / 0 / 0
7,564
756
4,357
6,165
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MrTacø
Danzaburou
12
2 / 0 / 0
7,169
717
2,339
4,697
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Okamiviking
Tsukuyomi
12
2 / 0 / 2
6,914
691
982
4,617
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 2
6,498
650
878
4,004
1,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AthenaSetPersephoneApollo

VS

Bans
GilgameshTiamatAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FeddyHussle
Nemesis
3
0 / 1 / 0
3,631
363
728
1,152
201
Mace

Mace

+10
Physical Power

Khepri
7
0 / 1 / 0
4,486
449
1,724
5,505
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,130
413
960
2,974
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
6
0 / 2 / 0
4,217
422
380
3,963
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
WardNextTime
Chronos
4
0 / 1 / 0
3,817
382
745
2,032
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
0
1
W
Bellona
BobaFett831
Bellona
3
0
0
3
L
Nemesis
FeddyHussle
Nemesis
0
1
0
0
L
Khepri
0
1
0
0
L
0
3
0
0
W
Danzaburou
MrTacø
Danzaburou
2
0
0
2
W
Tsukuyomi
Okamiviking
Tsukuyomi
2
0
2
3
W
0
0
2
1
L
Pele
0
2
0
0
L
Chronos
WardNextTime
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,481
Damage
4,537
22,350
Taken
15,626
9,805
Mitigated
4,427
8,595
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,925
565
0
732
2,867
734
972
545
2,198
31,964
0
W
Bellona
BobaFett831
Bellona
4,357
1,869
0
2,688
6,165
4,597
2,496
420
5,745
0
40,552
L
Nemesis
FeddyHussle
Nemesis
728
355
0
250
1,152
201
0
0
1,152
0
3,799
L
Khepri
1,724
96
0
1,928
5,505
2,083
0
808
4,669
14,834
0
L
960
37
0
770
2,974
713
87
1,535
1,325
13,202
0
W
Danzaburou
MrTacø
Danzaburou
2,339
1,272
0
755
4,697
1,560
3,890
1,397
3,300
0
41,311
W
Tsukuyomi
Okamiviking
Tsukuyomi
982
186
0
3,305
4,617
1,372
375
219
4,370
0
37,086
W
878
287
521
594
4,004
1,542
737
592
3,390
20,012
0
L
Pele
380
93
0
1,053
3,963
931
0
0
3,963
0
10,254
L
Chronos
WardNextTime
Chronos
745
294
0
593
2,032
499
0
318
1,714
7,888
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
20,281
399
Minions Killed
118
0
Camps Cleared
0
961,931
Distance Traveled
570,742
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,312
631
79
8
0
183,826
3
W
Bellona
7,564
756
104
10
0
213,427
1
L
Nemesis
3,631
363
12
1
0
53,722
1
L
Khepri
4,486
449
21
2
0
221,029
3
L
Thoth
4,130
413
26
3
0
88,251
2
W
Danzaburou
7,169
717
85
9
0
171,859
2
W
Tsukuyomi
6,914
691
93
9
0
204,674
3
W
Yemoja
6,498
650
38
4
0
188,145
4
L
Pele
4,217
422
35
4
0
123,930
3
L
Chronos
3,817
382
24
2
0
83,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role