Player Matchup

Tiamat
Tiamat
Defender1001
Tiamat
Level 7
God Stats
7W - 2L
1,396 SR
Queue Stats
7W - 2L
1,545 Elo+
Solo
Loki
Loki
INfaMouS SKiiLZ
Loki
Level 29
God Stats
1W - 4L
1,590 SR
Queue Stats
2W - 7L
1,336 Elo+
Party 4
Pele
Pele
LtCarmichael_YT
Pele
Level 29
God Stats
37W - 29L
1,531 SR
Queue Stats
314W - 334L
1,383 Elo+
Party 1
Thanatos
Thanatos
TTG-Jett
Thanatos
Level 4
God Stats
2W - 6L
1,494 SR
Queue Stats
4W - 8L
1,432 Elo+
Party 4
Arachne
Arachne
UniformAcorn874
Arachne
Level 4
God Stats
6W - 6L
1,483 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 1
Team Averages
Level 15
1,499 SR
1,425 Elo+

VS

Team Averages
Level 24
1,444 SR
1,494 Elo+
Bellona
Bellona
CrunchyBapkins
Bellona
Level 8
God Stats
19W - 12L
1,618 SR
Queue Stats
26W - 13L
1,581 Elo+
Party 3
Kuzenbo
Kuzenbo
CrunchyYams
Kuzenbo
Level 34
God Stats
1W - 0L
1,181 SR
Queue Stats
70W - 65L
1,538 Elo+
Party 3
Apollo
Apollo
Ewberton
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,420 Elo+
Solo
Amaterasu
Amaterasu
PRECURSOR HALO
Amaterasu
Level 18
God Stats
81W - 74L
1,284 SR
Queue Stats
248W - 232L
1,445 Elo+
Party 2
Ra
Ra
mag0072003
Ra
Level 34
God Stats
3W - 2L
1,638 SR
Queue Stats
428W - 443L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 8 / 8
13,512
1,126
19,965
16,145
11,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
3 / 5 / 9
12,433
1,036
9,906
18,463
7,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 12 / 10
13,477
1,123
26,708
31,182
15,948
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TTG-Jett
Thanatos
18
5 / 8 / 8
12,252
1,021
9,375
18,040
7,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 11 / 8
10,741
895
6,559
20,370
9,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 19
13,523
1,127
16,528
15,477
14,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
CrunchyYams
Kuzenbo
20
5 / 2 / 29
12,817
1,068
17,005
17,075
26,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ewberton
Apollo
20
11 / 4 / 20
14,128
1,177
27,948
11,631
5,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
PRECURSOR HALO
Amaterasu
20
13 / 6 / 17
14,187
1,182
16,743
19,442
8,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 22
12,414
1,035
18,922
12,919
7,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
151
20
Kills
44
44
Deaths
20
43
Assists
107
Player
Kills
Deaths
Assists
KDA
W
9
5
19
3.7
W
Kuzenbo
CrunchyYams
Kuzenbo
5
2
29
9.75
L
Tiamat
5
8
8
1.13
W
Apollo
Ewberton
Apollo
11
4
20
5.25
L
3
5
9
1.5
L
7
12
10
1
W
Amaterasu
PRECURSOR HALO
Amaterasu
13
6
17
3.58
L
Thanatos
TTG-Jett
Thanatos
5
8
8
1.13
L
0
11
8
0.36
W
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,513
Damage
97,146
104,200
Taken
76,544
53,307
Mitigated
62,038
11,802
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,528
4,695
0
617
15,477
14,108
0
3,575
11,654
765
32,453
W
Kuzenbo
CrunchyYams
Kuzenbo
17,005
5,758
0
0
17,075
26,299
0
4,742
12,115
27,626
0
L
Tiamat
19,965
1,020
70
3,372
16,145
11,961
0
5,381
10,764
47,951
0
W
Apollo
Ewberton
Apollo
27,948
15,349
0
0
11,631
5,479
0
2,753
8,596
0
51,907
L
9,906
3,648
0
0
18,463
7,795
0
4,570
13,893
0
20,608
L
26,708
13,727
0
2,789
31,182
15,948
0
11,617
19,565
0
47,984
W
Amaterasu
PRECURSOR HALO
Amaterasu
16,743
9,401
0
6,060
19,442
8,739
0
4,579
14,565
160
28,797
L
Thanatos
TTG-Jett
Thanatos
9,375
1,581
0
3,956
18,040
7,733
0
6,944
11,096
0
22,910
L
6,559
5,082
0
1,615
20,370
9,870
0
8,010
12,360
0
19,794
W
18,922
2,724
3,115
3,049
12,919
7,413
0
3,062
9,649
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,415
Gold Earned
67,069
182
Minions Killed
199
7
Camps Cleared
5
1,114,399
Distance Traveled
1,148,836
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,523
1,127
38
3
0
231,568
0
W
Kuzenbo
12,817
1,068
34
3
0
242,440
0
L
Tiamat
13,512
1,126
76
6
0
193,229
0
W
Apollo
14,128
1,177
63
5
0
185,284
0
L
Loki
12,433
1,036
19
2
2
272,175
0
L
Pele
13,477
1,123
36
3
2
218,688
2
W
Amaterasu
14,187
1,182
20
2
5
247,422
0
L
Thanatos
12,252
1,021
27
2
1
246,437
0
L
Arachne
10,741
895
24
2
2
183,870
1
W
Ra
12,414
1,035
44
4
0
242,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role