Player Matchup

Hercules
Hercules
Monsuum
Hercules
Level 6
God Stats
1W - 3L
1,254 SR
Queue Stats
1W - 5L
1,206 Elo+
Solo
Hera
Hera
NoMic9217
Hera
Level 15
God Stats
4W - 1L
1,786 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 1
Ares
Ares
RRMSkyz
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,314 Elo+
Party 1
Medusa
Medusa
Slashsmite
Medusa
Level 8
God Stats
7W - 11L
1,079 SR
Queue Stats
12W - 15L
1,490 Elo+
Solo
Scylla
Scylla
Y Play Games
Scylla
Level 26
God Stats
36W - 26L
1,614 SR
Queue Stats
70W - 81L
1,395 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,383 Elo+

VS

Team Averages
Level 26
1,484 SR
1,417 Elo+
Cupid
Cupid
Awhh Geez Rick
Cupid
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 107L
1,481 Elo+
Party 2
Ganesha
Ganesha
Fat Derk
Ganesha
Level 23
God Stats
17W - 7L
1,257 SR
Queue Stats
90W - 86L
1,384 Elo+
Party 2
Nemesis
Nemesis
Its Blink FN
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 126L
1,435 Elo+
Solo
Bellona
Bellona
Tupapilol2656
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,407 Elo+
Solo
Scylla
Scylla
nelokura22
Scylla
Level 17
God Stats
1W - 0L
1,665 SR
Queue Stats
21W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Monsuum
Hercules
12
1 / 16 / 5
8,794
352
7,648
24,180
11,448
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
16
1 / 8 / 2
10,423
417
14,276
16,055
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
RRMSkyz
Ares
14
0 / 15 / 7
9,234
369
2,450
26,009
21,942
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Slashsmite
Medusa
17
7 / 7 / 3
11,731
469
19,333
15,314
6,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
11 / 7 / 0
11,478
459
13,773
15,255
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
33 / 1 / 5
15,366
615
38,307
19,842
11,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Fat Derk
Ganesha
18
0 / 2 / 36
13,246
530
9,173
24,883
35,301
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Its Blink FN
Nemesis
18
12 / 3 / 8
13,082
523
12,031
20,999
10,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
17
6 / 8 / 12
12,106
484
9,414
20,496
14,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
nelokura22
Scylla
16
2 / 8 / 11
10,914
437
9,420
14,593
6,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
20
Kills
53
53
Deaths
22
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
33
1
5
35.5
W
Ganesha
Fat Derk
Ganesha
0
2
36
9
W
Nemesis
Its Blink FN
Nemesis
12
3
8
5.33
L
Hercules
Monsuum
Hercules
1
16
5
0.22
L
Hera
1
8
2
0.25
L
Ares
RRMSkyz
Ares
0
15
7
0.23
L
Medusa
Slashsmite
Medusa
7
7
3
1.21
W
Bellona
6
8
12
1.5
L
Scylla
11
7
0
1.57
W
Scylla
nelokura22
Scylla
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,480
Damage
78,345
96,813
Taken
100,813
50,179
Mitigated
77,679
9,337
Healing
32,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,307
26,615
2,225
11,680
19,842
11,770
4,945
7,388
12,356
0
120,212
W
Ganesha
Fat Derk
Ganesha
9,173
578
1,203
6,231
24,883
35,301
1,121
7,288
17,468
40,599
0
W
Nemesis
Its Blink FN
Nemesis
12,031
6,958
319
4,065
20,999
10,398
198
6,425
14,348
0
78,982
L
Hercules
Monsuum
Hercules
7,648
1,725
465
2,719
24,180
11,448
0
2,991
21,189
0
33,173
L
Hera
14,276
3,603
0
1,302
16,055
5,951
603
3,590
12,465
65,300
5,130
L
Ares
RRMSkyz
Ares
2,450
611
0
0
26,009
21,942
773
5,968
20,041
18,761
0
L
Medusa
Slashsmite
Medusa
19,333
7,183
330
3,027
15,314
6,015
1,646
883
14,431
0
69,245
W
Bellona
9,414
2,605
0
4,895
20,496
14,125
1,868
2,134
18,291
0
55,929
L
Scylla
13,773
1,142
166
1,328
15,255
4,823
402
5,161
10,094
52,001
0
W
Scylla
nelokura22
Scylla
9,420
1,507
0
1,662
14,593
6,085
2,498
6,241
8,033
53,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
64,714
362
Minions Killed
455
0
Camps Cleared
0
1,774,581
Distance Traveled
2,178,985
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,366
615
171
7
0
435,206
0
W
Ganesha
13,246
530
5
0
0
474,138
0
W
Nemesis
13,082
523
100
4
0
491,791
4
L
Hercules
8,794
352
43
2
0
291,928
6
L
Hera
10,423
417
98
4
0
396,496
2
L
Ares
9,234
369
15
1
0
350,252
0
L
Medusa
11,731
469
100
4
0
381,452
0
W
Bellona
12,106
484
96
4
0
385,025
1
L
Scylla
11,478
459
106
4
0
354,453
0
W
Scylla
10,914
437
83
3
0
392,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role