Player Matchup

Ra
Ra
DHBKira
Ra
Level 25
God Stats
59W - 80L
1,441 SR
Queue Stats
66W - 94L
1,310 Elo+
Solo
Izanami
Izanami
Hitagi0crabs
Izanami
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,680 Elo+
Party 3
Zeus
Zeus
Kirito768
Zeus
Level 10
God Stats
2W - 2L
1,824 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 3
Hercules
Hercules
ZDRicky
Hercules
Level 21
God Stats
5W - 9L
1,393 SR
Queue Stats
82W - 68L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
sydlee
The Morrigan
Level 24
God Stats
3W - 3L
1,842 SR
Queue Stats
126W - 108L
1,581 Elo+
Party 1
Team Averages
Level 17
1,600 SR
1,556 Elo+

VS

Team Averages
Level 22
1,499 SR
1,545 Elo+
Bacchus
Bacchus
 
Bacchus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Kune814
Cupid
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
ReallyRichard
Danzaburou
Level 23
God Stats
10W - 7L
1,495 SR
Queue Stats
68W - 63L
1,497 Elo+
Party 2
Odin
Odin
Sparky_D_314
Odin
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 16L
1,505 Elo+
Party 4
Ra
Ra
YANKEE7SEVEN
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,660 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
8,651
961
4,724
16,136
6,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Hitagi0crabs
Izanami
14
2 / 11 / 1
9,056
1,006
7,371
18,875
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
15
5 / 17 / 2
10,223
1,136
16,825
24,317
8,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ZDRicky
Hercules
10
0 / 8 / 2
7,951
883
862
13,268
12,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
sydlee
The Morrigan
15
2 / 3 / 4
9,563
1,063
11,023
9,294
3,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
13 / 2 / 19
12,916
1,435
11,907
12,605
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cupid
Kune814
Cupid
19
20 / 0 / 21
13,826
1,536
40,092
7,706
3,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ReallyRichard
Danzaburou
18
8 / 3 / 20
11,194
1,244
17,856
12,826
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 1 / 24
11,095
1,233
5,338
10,022
7,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 10
9,167
1,019
2,142
4,550
1,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
143
9
Kills
49
49
Deaths
9
13
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
13
2
19
11.25
L
0
10
4
0.2
L
Izanami
Hitagi0crabs
Izanami
2
11
1
0.23
L
Zeus
5
17
2
0.35
W
Cupid
Kune814
Cupid
20
0
21
30.5
W
Danzaburou
ReallyRichard
Danzaburou
8
3
20
6
W
7
1
24
19
W
1
3
10
2
L
Hercules
ZDRicky
Hercules
0
8
2
0.13
L
The Morrigan
sydlee
The Morrigan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
77,335
81,890
Taken
47,709
39,162
Mitigated
33,105
6,322
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,907
2,626
0
1,038
12,605
14,995
0
8,617
3,988
23,956
0
L
4,724
0
109
161
16,136
6,550
0
3,530
12,606
26,532
0
L
Izanami
Hitagi0crabs
Izanami
7,371
5,312
0
1,555
18,875
7,507
0
3,127
15,748
0
20,257
L
Zeus
16,825
5,142
146
3,460
24,317
8,585
0
4,364
19,953
26,222
0
W
Cupid
Kune814
Cupid
40,092
33,838
370
306
7,706
3,489
0
4,814
2,892
0
61,162
W
Danzaburou
ReallyRichard
Danzaburou
17,856
13,545
331
4,794
12,826
5,401
0
7,974
4,852
0
42,653
W
5,338
2,139
0
0
10,022
7,249
0
7,410
2,612
0
26,018
W
2,142
1,110
0
0
4,550
1,971
0
3,027
1,523
8,079
0
L
Hercules
ZDRicky
Hercules
862
99
0
795
13,268
12,551
0
1,556
11,712
0
4,372
L
The Morrigan
sydlee
The Morrigan
11,023
3,155
0
96
9,294
3,969
0
1,472
7,822
31,362
3,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
58,198
128
Minions Killed
183
1
Camps Cleared
8
638,092
Distance Traveled
812,915
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,916
1,435
18
2
0
182,622
0
L
Ra
8,651
961
35
4
0
158,392
0
L
Izanami
9,056
1,006
30
3
0
131,157
1
L
Zeus
10,223
1,136
8
1
0
123,017
1
W
Cupid
13,826
1,536
59
7
2
187,576
0
W
Danzaburou
11,194
1,244
43
5
5
149,994
0
W
Odin
11,095
1,233
45
5
1
203,709
0
W
Ra
9,167
1,019
18
2
0
89,014
1
L
Hercules
7,951
883
3
0
0
64,715
1
L
The Morrigan
9,563
1,063
52
6
1
160,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role