Player Matchup

Ah Puch
Ah Puch
Camules87
Ah Puch
Level 20
God Stats
24W - 19L
1,497 SR
Queue Stats
129W - 126L
1,335 Elo+
Solo
Merlin
Merlin
CptKrieg
Merlin
Level 24
God Stats
9W - 8L
1,296 SR
Queue Stats
26W - 22L
1,475 Elo+
Solo
Neith
Neith
KolaIsKute
Neith
Level 12
God Stats
5W - 10L
1,384 SR
Queue Stats
18W - 29L
1,231 Elo+
Solo
Kukulkan
Kukulkan
Slimity
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,504 Elo+
Solo
Sobek
Sobek
kencat200
Sobek
Level 9
God Stats
5W - 3L
1,903 SR
Queue Stats
33W - 22L
1,433 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,396 Elo+

VS

Team Averages
Level 11
1,491 SR
1,360 Elo+
Ares
Ares
Araz6334
Ares
Level 7
God Stats
1W - 10L
1,203 SR
Queue Stats
6W - 24L
1,207 Elo+
Solo
Cupid
Cupid
BornGambler
Cupid
Level 9
God Stats
11W - 24L
1,706 SR
Queue Stats
213W - 274L
1,405 Elo+
Solo
Ah Puch
Ah Puch
CaliphOmar
Ah Puch
Level 11
God Stats
0W - 2L
1,321 SR
Queue Stats
30W - 25L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
HaynShan
Danzaburou
Level 15
God Stats
28W - 23L
1,495 SR
Queue Stats
42W - 46L
1,339 Elo+
Party 1
Fenrir
Fenrir
QxRobertxQ
Fenrir
Level 13
God Stats
2W - 2L
1,730 SR
Queue Stats
15W - 10L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Camules87
Ah Puch
20
5 / 1 / 19
13,793
985
13,282
10,891
5,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
CptKrieg
Merlin
20
12 / 2 / 14
15,081
1,077
19,067
13,547
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
1 / 4 / 22
12,926
923
8,449
10,352
3,914
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Slimity
Kukulkan
20
15 / 3 / 19
16,218
1,158
35,808
13,597
5,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
kencat200
Sobek
20
4 / 3 / 25
13,408
958
11,650
24,158
28,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 9 / 2
11,127
795
943
18,968
7,444
19
1 / 12 / 7
13,074
934
11,517
21,047
8,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
CaliphOmar
Ah Puch
20
3 / 4 / 5
13,729
981
31,005
16,512
6,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
HaynShan
Danzaburou
19
2 / 4 / 5
12,979
927
10,734
19,297
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
QxRobertxQ
Fenrir
19
7 / 8 / 3
14,336
1,024
13,920
20,608
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
37
Kills
13
13
Deaths
37
99
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
0
9
2
0.11
L
1
12
7
0.38
L
Ah Puch
CaliphOmar
Ah Puch
3
4
5
1.38
W
Ah Puch
Camules87
Ah Puch
5
1
19
14.5
W
Merlin
CptKrieg
Merlin
12
2
14
9.5
L
Danzaburou
HaynShan
Danzaburou
2
4
5
1.13
W
Neith
1
4
22
3
L
Fenrir
QxRobertxQ
Fenrir
7
8
3
1.06
W
Kukulkan
Slimity
Kukulkan
15
3
19
8.17
W
Sobek
kencat200
Sobek
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,256
Damage
68,119
72,545
Taken
96,432
49,165
Mitigated
38,918
6,462
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
943
66
0
0
18,968
7,444
0
14,558
4,410
5,265
0
L
11,517
6,632
612
1,357
21,047
8,575
0
18,517
2,530
0
54,145
L
Ah Puch
CaliphOmar
Ah Puch
31,005
1,050
0
947
16,512
6,185
0
11,798
4,714
60,461
0
W
Ah Puch
Camules87
Ah Puch
13,282
690
449
1,901
10,891
5,075
0
6,790
4,101
38,622
0
W
Merlin
CptKrieg
Merlin
19,067
1,305
0
12
13,547
5,510
0
7,041
6,506
39,811
0
L
Danzaburou
HaynShan
Danzaburou
10,734
5,305
0
1,874
19,297
7,304
0
16,894
2,295
0
45,580
W
Neith
8,449
4,185
0
1,449
10,352
3,914
0
4,686
5,666
0
21,904
L
Fenrir
QxRobertxQ
Fenrir
13,920
2,232
0
190
20,608
9,410
0
18,040
2,568
0
21,883
W
Kukulkan
Slimity
Kukulkan
35,808
2,607
0
269
13,597
5,681
0
5,467
8,130
73,866
0
W
Sobek
kencat200
Sobek
11,650
517
0
2,382
24,158
28,985
0
7,964
16,194
25,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,426
Gold Earned
65,245
288
Minions Killed
321
3
Camps Cleared
3
1,280,789
Distance Traveled
1,216,905
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,127
795
4
0
0
160,025
0
L
Cupid
13,074
934
148
11
0
253,810
1
L
Ah Puch
13,729
981
82
6
2
253,535
0
W
Ah Puch
13,793
985
52
4
1
222,816
0
W
Merlin
15,081
1,077
58
4
1
248,892
0
L
Danzaburou
12,979
927
71
5
1
258,004
0
W
Neith
12,926
923
52
4
0
219,896
0
L
Fenrir
14,336
1,024
16
1
0
291,531
4
W
Kukulkan
16,218
1,158
102
7
1
284,115
0
W
Sobek
13,408
958
24
2
0
305,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role