Player Matchup

Nemesis
Nemesis
BoochPickle
Nemesis
Level 20
God Stats
16W - 15L
1,494 SR
Queue Stats
24W - 23L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HisokaFlow
Morgan Le Fay
Level 20
God Stats
4W - 1L
1,649 SR
Queue Stats
146W - 152L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lerious
Kumbhakarna
Level 26
God Stats
8W - 6L
1,444 SR
Queue Stats
55W - 57L
1,284 Elo+
Party 1
Neith
Neith
MrsLerious
Neith
Level 17
God Stats
4W - 1L
1,808 SR
Queue Stats
26W - 28L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
SiNiiStERs
Gilgamesh
Level 24
God Stats
10W - 6L
1,423 SR
Queue Stats
145W - 139L
1,322 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,335 Elo+

VS

Team Averages
Level 26
1,420 SR
1,335 Elo+
Discordia
Discordia
ArTex Odin
Discordia
Level 30
God Stats
14W - 26L
1,439 SR
Queue Stats
511W - 545L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
Dr SWOLE Squad
Ao Kuang
Level 27
God Stats
2W - 4L
1,140 SR
Queue Stats
139W - 164L
1,381 Elo+
Solo
Heimdallr
Heimdallr
PurpleSleet9630
Heimdallr
Level 29
God Stats
3W - 5L
1,703 SR
Queue Stats
100W - 110L
1,286 Elo+
Party 2
Gilgamesh
Gilgamesh
TexasAJP46
Gilgamesh
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
48W - 59L
1,364 Elo+
Solo
Cthulhu
Cthulhu
xEAGLExB345Tx14
Cthulhu
Level 17
God Stats
5W - 5L
1,530 SR
Queue Stats
40W - 42L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoochPickle
Nemesis
15
1 / 1 / 2
9,192
460
2,118
11,469
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
HisokaFlow
Morgan Le Fay
17
4 / 2 / 4
10,474
524
12,411
14,987
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Lerious
Kumbhakarna
14
2 / 1 / 5
10,119
506
7,063
18,434
14,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
14
2 / 3 / 3
8,317
416
5,291
7,066
2,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
SiNiiStERs
Gilgamesh
18
7 / 1 / 4
10,841
542
10,924
7,783
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArTex Odin
Discordia
14
1 / 2 / 1
8,688
434
7,912
7,622
3,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
3 / 7 / 1
8,945
447
9,329
20,319
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
PurpleSleet9630
Heimdallr
13
3 / 5 / 3
8,558
428
10,085
11,070
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TexasAJP46
Gilgamesh
11
0 / 1 / 1
8,530
427
2,780
8,133
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 1 / 3
8,350
418
8,708
12,349
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
8
8
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArTex Odin
Discordia
1
2
1
0.75
W
Nemesis
BoochPickle
Nemesis
1
1
2
2
L
Ao Kuang
3
7
1
0.5
W
Morgan Le Fay
HisokaFlow
Morgan Le Fay
4
2
4
3
W
Kumbhakarna
Lerious
Kumbhakarna
2
1
5
4.5
W
Neith
2
3
3
1.17
L
Heimdallr
PurpleSleet9630
Heimdallr
3
5
3
0.9
W
Gilgamesh
SiNiiStERs
Gilgamesh
7
1
4
9
L
Gilgamesh
TexasAJP46
Gilgamesh
0
1
1
0.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,807
Damage
38,814
59,739
Taken
59,493
32,025
Mitigated
25,794
11,814
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArTex Odin
Discordia
7,912
626
0
1,530
7,622
3,010
16
2,877
4,745
48,237
0
W
Nemesis
BoochPickle
Nemesis
2,118
603
0
546
11,469
5,026
666
3,048
8,421
0
69,437
L
Ao Kuang
9,329
2,953
0
8,520
20,319
7,376
346
7,089
13,230
58,188
0
W
Morgan Le Fay
HisokaFlow
Morgan Le Fay
12,411
1,040
0
6,636
14,987
6,269
480
8,118
6,869
68,951
0
W
Kumbhakarna
Lerious
Kumbhakarna
7,063
786
0
2,647
18,434
14,348
0
6,931
10,723
31,961
0
W
Neith
5,291
1,237
0
1,106
7,066
2,569
0
2,289
4,597
0
29,984
L
Heimdallr
PurpleSleet9630
Heimdallr
10,085
3,492
0
1,722
11,070
4,108
707
3,813
7,257
0
32,888
W
Gilgamesh
SiNiiStERs
Gilgamesh
10,924
2,468
0
879
7,783
3,813
0
4,513
3,180
0
64,581
L
Gilgamesh
TexasAJP46
Gilgamesh
2,780
578
0
1,399
8,133
3,293
0
2,671
5,462
0
23,273
L
8,708
860
0
4,348
12,349
8,007
332
3,024
9,325
40,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
43,071
411
Minions Killed
368
0
Camps Cleared
0
1,910,080
Distance Traveled
1,539,218
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,688
434
91
5
0
297,488
6
W
Nemesis
9,192
460
95
5
0
385,818
4
L
Ao Kuang
8,945
447
106
5
0
332,343
1
W
Morgan Le Fay
10,474
524
106
5
0
355,025
0
W
Kumbhakarna
10,119
506
33
2
0
375,316
3
W
Neith
8,317
416
68
3
0
374,039
0
L
Heimdallr
8,558
428
65
3
0
297,426
3
W
Gilgamesh
10,841
542
109
5
0
419,882
6
L
Gilgamesh
8,530
427
39
2
0
214,909
2
L
Cthulhu
8,350
418
67
3
0
397,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role