Player Matchup

Neith
Neith
AlmightyStab
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
CancerMage
Guan Yu
Level 68
God Stats
4W - 7L
1,560 SR
Queue Stats
74W - 83L
1,438 Elo+
Party 1
Khepri
Khepri
GalaxyGumshoe
Khepri
Level 18
God Stats
18W - 14L
1,782 SR
Queue Stats
29W - 34L
1,348 Elo+
Party 4
Set
Set
Garfuncle99
Set
Level 11
God Stats
5W - 8L
1,659 SR
Queue Stats
19W - 22L
1,543 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Viscer
Morgan Le Fay
Level 29
God Stats
15W - 8L
1,615 SR
Queue Stats
27W - 25L
1,401 Elo+
Party 1
Team Averages
Level 28
1,623 SR
1,436 Elo+

VS

Team Averages
Level 25
1,510 SR
1,392 Elo+
Gilgamesh
Gilgamesh
Hardcorepear
Gilgamesh
Level 18
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Set
Set
King_FlameBoy01
Set
Level 16
God Stats
3W - 3L
1,552 SR
Queue Stats
69W - 72L
1,278 Elo+
Party 3
Janus
Janus
ProfMcShizzle
Janus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
XanMan99Delta
Zeus
Level 24
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Zaykage
Sun Wukong
Level 5
God Stats
5W - 5L
1,171 SR
Queue Stats
50W - 46L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,040
504
3,657
6,169
1,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
CancerMage
Guan Yu
11
2 / 0 / 0
5,931
593
6,314
7,474
6,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 1
5,331
533
2,260
7,788
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 2
5,082
508
1,601
6,821
2,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Viscer
Morgan Le Fay
10
2 / 1 / 0
5,683
568
2,428
4,590
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hardcorepear
Gilgamesh
8
4 / 1 / 2
5,341
534
4,484
5,986
1,652
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 0
5,289
529
1,998
5,485
1,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,632
563
2,781
2,226
583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
5 / 2 / 4
5,882
588
8,688
5,404
1,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Zaykage
Sun Wukong
10
0 / 0 / 0
5,365
537
3,154
5,815
1,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
11
11
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Guan Yu
CancerMage
Guan Yu
2
0
0
2
L
1
4
1
0.38
L
0
3
2
0.33
W
Gilgamesh
Hardcorepear
Gilgamesh
4
1
2
5
W
1
3
0
0.33
W
1
1
0
1
L
Morgan Le Fay
Viscer
Morgan Le Fay
2
1
0
2
W
5
2
4
3.5
W
Sun Wukong
Zaykage
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
21,105
32,842
Taken
24,916
16,455
Mitigated
6,591
8,815
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,657
2,473
0
1,753
6,169
1,884
84
3,494
2,675
0
24,059
L
Guan Yu
CancerMage
Guan Yu
6,314
989
0
3,230
7,474
6,551
0
0
7,474
0
29,684
L
2,260
192
0
826
7,788
4,164
0
5,104
2,684
9,095
0
L
1,601
812
0
1,301
6,821
2,199
0
623
6,198
0
25,380
W
Gilgamesh
Hardcorepear
Gilgamesh
4,484
1,598
0
1,945
5,986
1,652
312
1,274
4,678
0
12,474
W
1,998
1,118
111
871
5,485
1,351
172
546
4,857
0
21,263
W
2,781
306
0
500
2,226
583
460
877
1,203
26,689
0
L
Morgan Le Fay
Viscer
Morgan Le Fay
2,428
62
0
1,705
4,590
1,657
476
2,248
2,342
20,483
0
W
8,688
2,398
0
832
5,404
1,291
44
1,729
3,675
22,723
0
W
Sun Wukong
Zaykage
Sun Wukong
3,154
782
144
2,615
5,815
1,714
0
0
5,815
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
27,509
227
Minions Killed
195
0
Camps Cleared
0
924,195
Distance Traveled
1,017,184
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,040
504
53
5
0
158,764
0
L
Guan Yu
5,931
593
73
7
0
200,618
3
L
Khepri
5,331
533
6
1
0
200,132
3
L
Set
5,082
508
42
4
0
187,686
0
W
Gilgamesh
5,341
534
17
2
0
231,660
2
W
Set
5,289
529
47
5
0
195,669
0
W
Janus
5,632
563
45
5
0
197,126
2
L
Morgan Le Fay
5,683
568
53
5
0
176,995
2
W
Zeus
5,882
588
32
3
0
193,276
0
W
Sun Wukong
5,365
537
54
5
0
199,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role