Player Matchup

Thoth
Thoth
Aaron52371
Thoth
Level 5
God Stats
5W - 5L
1,508 SR
Queue Stats
11W - 15L
1,435 Elo+
Party 3
Medusa
Medusa
J0K3R nd THI3F
Medusa
Level 27
God Stats
12W - 14L
1,483 SR
Queue Stats
137W - 156L
1,503 Elo+
Party 4
Serqet
Serqet
JuanGarmendia_3
Serqet
Level 26
God Stats
51W - 66L
1,430 SR
Queue Stats
414W - 432L
1,416 Elo+
Party 3
Hachiman
Hachiman
atinyfetus
Hachiman
Level 20
God Stats
3W - 5L
1,809 SR
Queue Stats
99W - 116L
1,417 Elo+
Party 4
Anubis
Anubis
boogerchamp456
Anubis
Level 25
God Stats
30W - 37L
1,482 SR
Queue Stats
248W - 266L
1,419 Elo+
Party 4
Team Averages
Level 21
1,543 SR
1,438 Elo+

VS

Team Averages
Level 54
1,542 SR
1,518 Elo+
Neith
Neith
Aertistry
Neith
Level 8
God Stats
5W - 8L
1,442 SR
Queue Stats
10W - 17L
1,311 Elo+
Party 2
Tiamat
Tiamat
ShadowLynx86
Tiamat
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 239L
1,501 Elo+
Party 2
Olorun
Olorun
TONY KANE1229
Olorun
Level 9
God Stats
2W - 0L
1,754 SR
Queue Stats
28W - 13L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
Wiggmin
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,567 Elo+
Party 1
Izanami
Izanami
l W1CK l
Izanami
Level 118
God Stats
4W - 1L
1,515 SR
Queue Stats
53W - 19L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
6 / 7 / 17
13,361
1,028
15,893
15,418
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 5 / 10
14,453
1,112
22,577
21,282
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 9 / 22
14,008
1,078
15,743
25,824
9,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
atinyfetus
Hachiman
19
4 / 11 / 17
12,839
988
19,315
20,790
9,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 14
14,032
1,079
19,928
22,226
11,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aertistry
Neith
19
0 / 5 / 19
11,701
900
5,662
13,646
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
20
4 / 8 / 21
13,721
1,055
15,307
19,158
8,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 10 / 20
13,771
1,059
16,652
22,755
9,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Wiggmin
Guan Yu
20
1 / 9 / 24
12,647
973
4,248
23,121
20,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
l W1CK l
Izanami
20
31 / 4 / 9
20,718
1,594
58,377
19,734
6,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
134
36
Kills
41
41
Deaths
36
80
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Thoth
6
7
17
2.07
W
Neith
Aertistry
Neith
0
5
19
1.9
L
13
5
10
3.6
L
8
9
22
2.11
W
Tiamat
4
8
21
1.81
W
5
10
20
1.5
W
Guan Yu
Wiggmin
Guan Yu
1
9
24
1.44
L
Hachiman
atinyfetus
Hachiman
4
11
17
1.14
L
5
9
14
1.33
W
Izanami
l W1CK l
Izanami
31
4
9
8.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,456
Damage
100,246
105,540
Taken
98,414
42,291
Mitigated
48,697
10,538
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
15,893
862
681
823
15,418
4,744
0
2,709
12,709
32,333
0
W
Neith
Aertistry
Neith
5,662
2,556
0
960
13,646
3,769
0
6,051
7,034
0
18,270
L
22,577
14,191
0
1,782
21,282
7,304
0
8,093
13,189
0
42,608
L
15,743
3,308
0
198
25,824
9,411
0
10,102
15,722
0
24,892
W
Tiamat
15,307
1,773
438
3,364
19,158
8,908
0
6,629
12,051
35,135
0
W
16,652
10,264
1,488
2,357
22,755
9,214
0
5,883
15,868
29,462
0
W
Guan Yu
Wiggmin
Guan Yu
4,248
798
1,193
1,826
23,121
20,052
0
8,805
14,006
0
14,969
L
Hachiman
atinyfetus
Hachiman
19,315
11,556
0
2,143
20,790
9,495
0
5,131
15,659
0
44,816
L
19,928
213
0
4,911
22,226
11,337
0
5,924
16,302
58,021
0
W
Izanami
l W1CK l
Izanami
58,377
44,586
0
6,176
19,734
6,754
0
7,346
11,585
0
124,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,693
Gold Earned
72,558
246
Minions Killed
265
8
Camps Cleared
12
1,063,166
Distance Traveled
1,041,868
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,361
1,028
33
3
0
194,361
0
W
Neith
11,701
900
29
2
1
188,903
2
L
Medusa
14,453
1,112
28
2
2
209,963
0
L
Serqet
14,008
1,078
24
2
2
265,155
0
W
Tiamat
13,721
1,055
41
3
3
219,984
0
W
Olorun
13,771
1,059
22
2
0
200,095
3
W
Guan Yu
12,647
973
26
2
0
214,961
0
L
Hachiman
12,839
988
63
5
2
188,335
1
L
Anubis
14,032
1,079
98
8
2
205,352
0
W
Izanami
20,718
1,594
147
11
8
217,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role