Player Matchup

Tyr
Tyr
ChadChadingtonSr
Tyr
Level 10
God Stats
3W - 5L
1,312 SR
Queue Stats
118W - 133L
1,463 Elo+
Party 1
Khepri
Khepri
CoolGuy45
Khepri
Level 29
God Stats
54W - 39L
1,574 SR
Queue Stats
161W - 175L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GetSpamLaughed
Morgan Le Fay
Level 57
God Stats
52W - 39L
1,672 SR
Queue Stats
493W - 397L
1,570 Elo+
Party 1
Chiron
Chiron
Kevrailsu
Chiron
Level 15
God Stats
1W - 1L
1,266 SR
Queue Stats
8W - 14L
1,588 Elo+
Solo
Thor
Thor
VTT-Ryan
Thor
Level 28
God Stats
7W - 6L
1,345 SR
Queue Stats
48W - 48L
1,538 Elo+
Solo
Team Averages
Level 28
1,434 SR
1,526 Elo+

VS

Team Averages
Level 16
1,440 SR
1,569 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BiBgOd
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Thor
Thor
SERRANONCIO
Thor
Level 7
God Stats
2W - 8L
1,294 SR
Queue Stats
13W - 21L
1,539 Elo+
Solo
Xbalanque
Xbalanque
WARZARKII
Xbalanque
Level 10
God Stats
0W - 2L
1,542 SR
Queue Stats
1W - 3L
1,638 Elo+
Solo
Ymir
Ymir
Xero Die
Ymir
Level 28
God Stats
6W - 7L
1,367 SR
Queue Stats
51W - 54L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,104
555
4,158
6,880
3,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
CoolGuy45
Khepri
10
1 / 1 / 7
6,562
597
3,609
5,517
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
GetSpamLaughed
Morgan Le Fay
13
4 / 0 / 1
7,929
721
3,623
3,708
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kevrailsu
Chiron
10
5 / 1 / 2
6,283
571
5,495
4,474
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
12
4 / 0 / 0
6,725
611
2,195
6,713
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,706
519
2,790
4,427
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
BiBgOd
Ares
7
1 / 2 / 3
4,928
448
3,552
7,316
5,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 0
5,879
534
1,713
6,367
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
WARZARKII
Xbalanque
8
0 / 5 / 0
4,735
430
2,072
5,698
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
2 / 4 / 0
5,043
458
1,564
8,938
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
5
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Ares
BiBgOd
Ares
1
2
3
1.25
W
1
3
2
0.67
W
Khepri
CoolGuy45
Khepri
1
1
7
4.5
W
Morgan Le Fay
GetSpamLaughed
Morgan Le Fay
4
0
1
4.5
W
Chiron
Kevrailsu
Chiron
5
1
2
6
L
2
3
0
0.67
W
Thor
4
0
0
4
L
Xbalanque
WARZARKII
Xbalanque
0
5
0
0
L
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
11,691
27,292
Taken
32,746
12,116
Mitigated
14,869
7,488
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,790
71
0
607
4,427
1,433
0
2,250
2,177
34,982
0
L
Ares
BiBgOd
Ares
3,552
861
0
157
7,316
5,147
56
244
7,072
11,589
0
W
4,158
2,296
0
2,039
6,880
3,646
492
2,657
4,223
0
23,472
W
Khepri
CoolGuy45
Khepri
3,609
915
0
651
5,517
3,806
499
1,771
3,561
17,102
0
W
Morgan Le Fay
GetSpamLaughed
Morgan Le Fay
3,623
424
0
1,086
3,708
1,219
45
996
2,712
52,671
0
W
Chiron
Kevrailsu
Chiron
5,495
3,536
558
1,974
4,474
1,408
2,062
1,709
2,765
0
25,694
L
1,713
855
0
2,056
6,367
2,072
288
430
5,937
0
21,623
W
Thor
2,195
974
0
1,180
6,713
2,037
0
588
6,125
0
41,603
L
Xbalanque
WARZARKII
Xbalanque
2,072
1,384
0
325
5,698
2,047
386
2,328
3,370
0
18,472
L
Ymir
1,564
656
0
667
8,938
4,170
0
1,980
6,958
15,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
26,291
314
Minions Killed
194
0
Camps Cleared
0
1,038,440
Distance Traveled
985,416
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,706
519
74
7
0
205,062
0
L
Ares
4,928
448
11
1
0
207,079
0
W
Tyr
6,104
555
40
4
0
206,081
0
W
Khepri
6,562
597
27
2
0
188,106
3
W
Morgan Le Fay
7,929
721
111
10
0
223,501
7
W
Chiron
6,283
571
49
4
0
199,050
6
L
Thor
5,879
534
62
6
0
221,617
0
W
Thor
6,725
611
87
8
0
221,702
0
L
Xbalanque
4,735
430
28
3
0
199,392
1
L
Ymir
5,043
458
19
2
0
152,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role