Player Matchup

Vulcan
Vulcan
AverageJoe1889
Vulcan
Level 69
God Stats
21W - 12L
1,546 SR
Queue Stats
207W - 110L
1,570 Elo+
Party 1
Achilles
Achilles
WhoopsAllSmurfs
Achilles
Level 24
God Stats
4W - 0L
1,746 SR
Queue Stats
60W - 26L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
superDannyX
Jing Wei
Level 29
God Stats
9W - 2L
1,874 SR
Queue Stats
135W - 59L
1,671 Elo+
Party 1
Team Averages
Level 41
1,722 SR
1,629 Elo+

VS

Team Averages
Level 26
1,464 SR
1,443 Elo+
Izanami
Izanami
DarkJGM
Izanami
Level 27
God Stats
4W - 6L
1,515 SR
Queue Stats
64W - 92L
1,294 Elo+
Solo
Ymir
Ymir
cerths1994
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,812 Elo+
Solo
Artio
Artio
razzledazzl7118
Artio
Level 27
God Stats
1W - 2L
1,378 SR
Queue Stats
50W - 106L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 18
11,841
911
23,430
6,134
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
8 / 1 / 21
10,768
828
10,697
15,353
12,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
superDannyX
Jing Wei
14
10 / 4 / 14
10,658
820
13,885
11,338
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkJGM
Izanami
13
4 / 8 / 1
10,449
804
8,481
16,837
10,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 11 / 3
8,406
647
6,548
18,237
11,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 12 / 3
7,501
577
3,552
19,787
12,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
31
Kills
6
6
Deaths
31
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
18
22
L
Izanami
DarkJGM
Izanami
4
8
1
0.56
W
Achilles
8
1
21
18.5
L
2
11
3
0.32
L
0
12
3
0.13
W
Jing Wei
superDannyX
Jing Wei
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
18,581
32,825
Taken
54,861
19,286
Mitigated
34,118
8,349
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,430
9,719
391
498
6,134
2,358
878
2,261
3,873
58,341
0
L
Izanami
DarkJGM
Izanami
8,481
5,557
270
831
16,837
10,151
60
7,702
9,135
0
36,560
W
Achilles
10,697
4,403
0
4,239
15,353
12,765
355
5,084
10,269
0
32,023
L
6,548
1,245
417
1,619
18,237
11,532
0
9,685
8,552
18,937
0
L
3,552
445
0
1,542
19,787
12,435
0
6,043
13,744
14,404
0
W
Jing Wei
superDannyX
Jing Wei
13,885
11,111
0
3,221
11,338
4,163
1,102
2,755
8,583
0
39,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
26,356
157
Minions Killed
106
0
Camps Cleared
0
730,497
Distance Traveled
544,355
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,841
911
78
6
0
242,587
0
L
Izanami
10,449
804
65
5
0
194,409
0
W
Achilles
10,768
828
34
3
0
245,358
0
L
Ymir
8,406
647
21
2
0
174,139
0
L
Artio
7,501
577
20
2
0
175,807
4
W
Jing Wei
10,658
820
45
3
0
242,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role