Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
MR CRUSHABLE
Anhur
Silver I
Level 146
God Stats
5W - 2L
1,614 SR
Queue Stats
34W - 23L
1,631 MMR
Party 1
Scylla
Scylla
Gold I
SpiderMan_GOOP
Scylla
Gold I
Level 107
God Stats
19W - 10L
1,608 SR
Queue Stats
44W - 45L
1,637 MMR
Solo
Ymir
Ymir
Silver I
Zenqis
Ymir
Silver I
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,550 MMR
Party 1
Sylvanus
Sylvanus
Gold II
bgutzy9
Sylvanus
Gold II
Level 145
God Stats
5W - 6L
1,485 SR
Queue Stats
341W - 346L
1,580 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,542 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,464 SR
1,606 MMR
Chang'e
Chang'e
Gold III
Kittcat Cat
Chang'e
Gold III
Level 109
God Stats
9W - 12L
1,503 SR
Queue Stats
80W - 78L
1,637 MMR
Party 2
Thor
Thor
Silver I
SYNCH4044
Thor
Silver I
Level 109
God Stats
1W - 2L
1,290 SR
Queue Stats
168W - 151L
1,545 MMR
Party 2
Yemoja
Yemoja
Silver I
Starxail869
Yemoja
Silver I
Level 89
God Stats
0W - 1L
1,534 SR
Queue Stats
33W - 26L
1,633 MMR
Solo
Cupid
Cupid
Silver I
Sunzizzle
Cupid
Silver I
Level 84
God Stats
2W - 2L
1,394 SR
Queue Stats
35W - 44L
1,636 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
XxX Cromper XxX
Sun Wukong
Gold II
Level 155
God Stats
30W - 37L
1,599 SR
Queue Stats
401W - 417L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 1 / 3
7,849
604
5,527
6,909
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 6
8,262
636
9,881
7,992
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 7
7,596
584
4,851
2,908
981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
Zenqis
Ymir
11
5 / 3 / 6
7,562
582
8,439
9,104
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
bgutzy9
Sylvanus
14
2 / 0 / 2
8,108
624
2,621
3,823
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshPersephoneTiamatAthenaHeimdallr

VS

Bans
SetKhepriVamanaRavanaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kittcat Cat
Chang'e
11
3 / 5 / 0
6,657
512
5,063
9,117
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
2 / 2 / 2
7,264
559
2,399
7,383
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
8
1 / 6 / 1
5,498
423
3,584
13,487
4,623
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
Sunzizzle
Cupid
11
1 / 6 / 2
6,782
522
3,022
8,320
1,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
XxX Cromper XxX
Sun Wukong
9
0 / 1 / 1
5,650
435
1,258
5,146
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
7
7
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
3
7.5
L
Chang'e
Kittcat Cat
Chang'e
3
5
0
0.6
W
4
2
6
3.5
L
Thor
2
2
2
1.5
W
3
1
7
6.5
L
Yemoja
1
6
1
0.25
L
Cupid
Sunzizzle
Cupid
1
6
2
0.33
L
Sun Wukong
XxX Cromper XxX
Sun Wukong
0
1
1
0.5
W
Ymir
Zenqis
Ymir
5
3
6
2.67
W
Sylvanus
bgutzy9
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
15,326
30,736
Taken
43,453
13,173
Mitigated
13,031
12,606
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,527
1,731
0
6,243
6,909
2,544
0
471
6,438
0
40,908
L
Chang'e
Kittcat Cat
Chang'e
5,063
606
885
2,843
9,117
2,405
0
3,665
5,452
35,207
0
W
9,881
4,486
0
3,138
7,992
2,604
577
1,823
6,169
0
55,561
L
Thor
2,399
834
0
2,644
7,383
1,955
0
856
6,527
0
38,494
W
4,851
576
0
245
2,908
981
0
1,406
1,502
48,193
0
L
Yemoja
3,584
1,334
673
2,317
13,487
4,623
0
8,171
5,316
18,096
0
L
Cupid
Sunzizzle
Cupid
3,022
1,480
157
1,198
8,320
1,271
0
517
7,803
0
24,653
L
Sun Wukong
XxX Cromper XxX
Sun Wukong
1,258
244
0
1,526
5,146
2,777
0
2,484
2,662
0
26,259
W
Ymir
Zenqis
Ymir
8,439
2,239
0
872
9,104
3,961
0
4,837
4,237
18,254
0
W
Sylvanus
bgutzy9
Sylvanus
2,621
904
418
1,690
3,823
3,083
522
110
3,563
37,487
8,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
31,851
405
Minions Killed
310
0
Camps Cleared
0
1,240,076
Distance Traveled
1,163,967
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,849
604
86
7
0
285,891
3
L
Chang'e
6,657
512
84
6
0
237,906
2
W
Anhur
8,262
636
100
8
0
227,047
4
L
Thor
7,264
559
85
7
0
287,886
3
W
Scylla
7,596
584
104
8
0
258,753
6
L
Yemoja
5,498
423
27
2
0
214,952
7
L
Cupid
6,782
522
51
4
0
247,038
3
L
Sun Wukong
5,650
435
63
5
0
176,185
0
W
Ymir
7,562
582
14
1
0
264,541
3
W
Sylvanus
8,108
624
101
8
0
203,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role