Player Matchup

Olorun
Olorun
OG KUSHISM
Olorun
Level 152
God Stats
1W - 1L
1,320 SR
Queue Stats
21W - 24L
1,542 Elo+
Party 2
Khepri
Khepri
jiggle fruit
Khepri
Level 102
God Stats
2W - 1L
1,212 SR
Queue Stats
99W - 98L
1,494 Elo+
Party 2
Hercules
Hercules
mechagodzilla71
Hercules
Level 106
God Stats
2W - 2L
1,845 SR
Queue Stats
13W - 16L
1,545 Elo+
Party 2
Team Averages
Level 120
1,459 SR
1,527 Elo+

VS

Team Averages
Level 52
1,578 SR
1,396 Elo+
Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MrMurderNote
Skadi
Level 29
God Stats
9W - 9L
1,530 SR
Queue Stats
48W - 42L
1,419 Elo+
Party 1
Tiamat
Tiamat
ReluctantGhost
Tiamat
Level 29
God Stats
0W - 1L
1,706 SR
Queue Stats
7W - 8L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OG KUSHISM
Olorun
14
3 / 0 / 8
9,508
679
12,568
8,213
3,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
15
6 / 1 / 6
11,064
790
8,909
10,158
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
12
3 / 3 / 8
9,287
663
16,780
15,416
9,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 4 / 2
9,216
658
6,018
24,746
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 2 / 3
8,312
594
10,702
10,746
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 2
8,272
591
6,509
11,813
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
2
0.75
L
1
2
3
1.25
W
Olorun
OG KUSHISM
Olorun
3
0
8
7
L
1
6
2
0.33
W
Khepri
6
1
6
9
W
Hercules
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
23,229
33,787
Taken
47,305
26,178
Mitigated
30,032
11,959
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,018
3,304
2,682
12,009
24,746
18,861
17
11,823
12,923
0
16,951
L
10,702
6,066
0
2,651
10,746
4,272
267
5,383
5,363
0
36,100
W
Olorun
OG KUSHISM
Olorun
12,568
5,580
2,070
3,697
8,213
3,943
1,560
1,717
6,496
40,755
0
L
6,509
958
221
905
11,813
6,899
0
4,271
7,542
24,335
0
W
Khepri
8,909
855
1,102
2,082
10,158
12,711
887
1,978
8,180
29,198
0
W
Hercules
16,780
6,834
0
3,008
15,416
9,524
493
2,814
12,602
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
25,800
127
Minions Killed
111
0
Camps Cleared
0
756,675
Distance Traveled
684,577
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,216
658
16
1
0
246,723
5
L
Skadi
8,312
594
56
4
0
233,631
1
W
Olorun
9,508
679
75
5
0
234,155
0
L
Tiamat
8,272
591
39
3
0
204,223
2
W
Khepri
11,064
790
37
3
0
258,222
3
W
Hercules
9,287
663
15
1
0
264,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role