Player Matchup

Arachne
Arachne
Drax wiz
Arachne
Level 29
God Stats
2W - 7L
1,443 SR
Queue Stats
6W - 17L
1,051 Elo+
Party 1
King Arthur
King Arthur
Xbald monkeyX
King Arthur
Level 68
God Stats
18W - 32L
1,399 SR
Queue Stats
26W - 50L
1,303 Elo+
Party 1
Cupid
Cupid
worldeater7458
Cupid
Level 9
God Stats
3W - 9L
1,399 SR
Queue Stats
3W - 13L
1,016 Elo+
Party 1
Team Averages
Level 35
1,414 SR
1,123 Elo+

VS

Team Averages
Level 42
1,467 SR
1,376 Elo+
Sol
Sol
 
Sol
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Placement__Games
Zeus
Level 29
God Stats
3W - 4L
1,525 SR
Queue Stats
73W - 94L
1,292 Elo+
Solo
Hercules
Hercules
Squeezytrigg22
Hercules
Level 58
God Stats
33W - 37L
1,375 SR
Queue Stats
195W - 241L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drax wiz
Arachne
13
8 / 2 / 3
8,966
815
6,726
9,182
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Xbald monkeyX
King Arthur
13
4 / 0 / 6
8,699
791
5,225
11,338
5,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 2 / 7
7,141
649
1,921
7,232
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 2
6,658
605
6,097
7,541
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 8 / 0
8,062
733
10,994
9,408
2,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
3
0 / 0 / 0
5,628
512
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
4
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
2
0.25
W
Arachne
Drax wiz
Arachne
8
2
3
4.75
L
3
8
0
0.38
L
Hercules
0
0
0
0
W
King Arthur
Xbald monkeyX
King Arthur
4
0
6
7
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
17,091
27,752
Taken
16,949
11,801
Mitigated
5,042
10,545
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,097
1,495
159
1,048
7,541
2,568
136
0
7,541
22,521
397
W
Arachne
Drax wiz
Arachne
6,726
4,928
756
3,844
9,182
3,676
1,209
5,062
4,120
0
20,607
L
10,994
2,069
0
1,412
9,408
2,474
0
0
9,408
26,944
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Xbald monkeyX
King Arthur
5,225
1,198
1,032
3,088
11,338
5,684
453
6,575
4,763
0
34,207
W
1,921
1,561
543
1,282
7,232
2,441
950
5,312
1,920
0
10,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
20,348
96
Minions Killed
93
0
Camps Cleared
0
631,140
Distance Traveled
320,398
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,658
605
34
3
0
155,639
1
W
Arachne
8,966
815
32
3
0
222,145
1
L
Zeus
8,062
733
59
5
0
164,759
2
L
Hercules
5,628
512
0
0
0
0
0
W
King Arthur
8,699
791
43
4
0
216,888
0
W
Cupid
7,141
649
21
2
0
192,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role