Player Matchup

Bakasura
Bakasura
DabblinLikeCam
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,495 Elo+
Party 1
Bacchus
Bacchus
MortGoldman
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,723 Elo+
Party 1
Tiamat
Tiamat
soulslayer92
Tiamat
Level 15
God Stats
1W - 2L
1,414 SR
Queue Stats
13W - 2L
1,913 Elo+
Party 1
Team Averages
Level 31
1,471 SR
1,711 Elo+

VS

Team Averages
Level 52
1,558 SR
1,410 Elo+
Ra
Ra
DaneBoy7thst
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,457 Elo+
Party 2
Hercules
Hercules
WaskiGunner
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 2
Fenrir
Fenrir
juicebox hero16
Fenrir
Level 67
God Stats
6W - 4L
1,673 SR
Queue Stats
115W - 154L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 6 / 1
8,057
537
2,199
12,502
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MortGoldman
Bacchus
13
3 / 5 / 1
9,211
614
6,684
11,382
10,605
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
13
1 / 6 / 2
9,136
609
7,965
9,337
4,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
10,050
670
5,662
8,124
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WaskiGunner
Hercules
13
1 / 1 / 14
9,315
621
5,419
7,827
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
13 / 0 / 2
11,402
760
12,406
6,162
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
17
17
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
1
0.08
W
3
3
12
3
L
Bacchus
MortGoldman
Bacchus
3
5
1
0.7
W
Hercules
WaskiGunner
Hercules
1
1
14
8
W
13
0
2
14
L
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
23,487
33,221
Taken
22,113
20,159
Mitigated
10,289
4,435
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,199
1,651
0
1,860
12,502
4,609
888
2,636
9,716
0
15,766
W
5,662
236
1,546
2,443
8,124
2,770
284
5,731
2,393
41,515
0
L
Bacchus
MortGoldman
Bacchus
6,684
605
954
891
11,382
10,605
25
2,026
9,194
21,409
0
W
Hercules
WaskiGunner
Hercules
5,419
385
0
2,188
7,827
4,591
655
5,389
2,438
3,594
11,367
W
12,406
4,386
0
1,310
6,162
2,928
1,233
3,529
2,633
0
32,793
L
Tiamat
7,965
320
0
730
9,337
4,945
136
1,740
7,467
40,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
30,767
131
Minions Killed
130
0
Camps Cleared
0
739,941
Distance Traveled
791,800
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,057
537
44
3
0
224,777
0
W
Ra
10,050
670
62
4
0
254,906
2
L
Bacchus
9,211
614
21
1
0
277,535
0
W
Hercules
9,315
621
21
1
0
265,325
0
W
Fenrir
11,402
760
47
3
0
271,569
5
L
Tiamat
9,136
609
66
4
0
237,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role