Player Matchup

Ah Puch
Ah Puch
MrSanchez2Y0U
Ah Puch
Level 21
God Stats
134W - 154L
1,384 SR
Queue Stats
223W - 282L
1,291 Elo+
Party 4
Chaac
Chaac
S4KR1F1CE
Chaac
Level 107
God Stats
51W - 48L
1,652 SR
Queue Stats
56W - 51L
1,563 Elo+
Party 3
Apollo
Apollo
Space91
Apollo
Level 11
God Stats
19W - 25L
1,568 SR
Queue Stats
24W - 36L
1,456 Elo+
Party 3
Tiamat
Tiamat
Zewzuii
Tiamat
Level 15
God Stats
30W - 38L
1,421 SR
Queue Stats
167W - 220L
1,266 Elo+
Party 4
Geb
Geb
kzxkdzt
Geb
Level 6
God Stats
4W - 1L
1,844 SR
Queue Stats
18W - 26L
1,447 Elo+
Solo
Team Averages
Level 32
1,574 SR
1,405 Elo+

VS

Team Averages
Level 25
1,431 SR
1,298 Elo+
Artemis
Artemis
Asassin088
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Party 2
Geb
Geb
Codeksforever
Geb
Level 14
God Stats
4W - 12L
1,058 SR
Queue Stats
39W - 53L
1,179 Elo+
Party 1
Neith
Neith
Krimzonkarma
Neith
Level 65
God Stats
18W - 15L
1,711 SR
Queue Stats
28W - 33L
1,409 Elo+
Party 2
Zeus
Zeus
LGT Master64
Zeus
Level 25
God Stats
8W - 3L
1,628 SR
Queue Stats
60W - 34L
1,432 Elo+
Solo
Heimdallr
Heimdallr
foopashoopadoop
Heimdallr
Level 15
God Stats
9W - 10L
1,259 SR
Queue Stats
37W - 47L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
2 / 9 / 3
11,383
876
17,041
24,199
8,631
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
S4KR1F1CE
Chaac
18
2 / 8 / 3
11,850
912
14,204
25,006
19,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Apollo
Space91
Apollo
17
3 / 6 / 7
12,134
933
11,461
18,618
8,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Zewzuii
Tiamat
17
2 / 7 / 3
11,517
886
11,200
16,209
10,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
17
2 / 9 / 7
12,110
932
17,395
25,090
31,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asassin088
Artemis
19
3 / 4 / 16
12,162
936
7,172
7,994
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 1 / 14
11,253
866
5,440
15,001
5,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 2 / 18
14,959
1,151
33,006
22,425
7,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 2 / 12
15,749
1,211
44,823
12,751
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
foopashoopadoop
Heimdallr
20
6 / 2 / 14
12,982
999
12,616
16,242
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
11
Kills
39
39
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
Asassin088
Artemis
3
4
16
2.75
W
0
1
14
7
W
14
2
18
11.5
W
16
2
12
11
L
Ah Puch
2
9
3
0.39
L
Chaac
S4KR1F1CE
Chaac
2
8
3
0.44
L
Apollo
Space91
Apollo
3
6
7
1.08
L
Tiamat
Zewzuii
Tiamat
2
7
3
0.5
W
Heimdallr
foopashoopadoop
Heimdallr
6
2
14
6.5
L
Geb
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,301
Damage
103,057
109,122
Taken
74,413
79,516
Mitigated
26,309
14,784
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Asassin088
Artemis
7,172
3,814
0
618
7,994
2,709
0
5,221
2,773
0
14,933
W
5,440
307
0
1,596
15,001
5,995
0
10,801
4,200
15,471
0
W
33,006
25,968
366
10,272
22,425
7,796
0
11,641
10,784
0
56,614
W
44,823
1,755
0
1,202
12,751
4,188
0
8,546
4,205
85,620
0
L
Ah Puch
17,041
1,177
0
3,036
24,199
8,631
0
12,715
11,484
39,515
0
L
Chaac
S4KR1F1CE
Chaac
14,204
2,952
588
7,705
25,006
19,731
0
7,894
17,112
0
44,731
L
Apollo
Space91
Apollo
11,461
6,774
0
278
18,618
8,670
0
10,529
8,089
0
28,387
L
Tiamat
Zewzuii
Tiamat
11,200
672
0
2,236
16,209
10,826
0
8,203
8,006
30,797
0
W
Heimdallr
foopashoopadoop
Heimdallr
12,616
6,569
0
1,207
16,242
5,621
0
9,427
6,815
0
25,423
L
Geb
17,395
634
0
941
25,090
31,658
0
10,922
14,168
25,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,994
Gold Earned
67,105
220
Minions Killed
248
12
Camps Cleared
3
1,006,995
Distance Traveled
1,075,792
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,162
936
16
1
0
137,032
0
W
Geb
11,253
866
21
2
0
237,531
0
W
Neith
14,959
1,151
52
4
2
214,683
0
W
Zeus
15,749
1,211
119
9
0
248,654
1
L
Ah Puch
11,383
876
60
5
0
182,256
2
L
Chaac
11,850
912
56
4
8
191,228
2
L
Apollo
12,134
933
30
2
3
175,936
0
L
Tiamat
11,517
886
56
4
1
201,058
0
W
Heimdallr
12,982
999
40
3
1
237,892
0
L
Geb
12,110
932
18
1
0
256,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role