Player Matchup

Gilgamesh
Gilgamesh
Afriendly_D
Gilgamesh
Level 24
God Stats
24W - 11L
1,668 SR
Queue Stats
235W - 224L
1,450 Elo+
Solo
Ares
Ares
Unknown_da_da_da
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
guardbro
Rama
Level 29
God Stats
8W - 4L
1,759 SR
Queue Stats
57W - 66L
1,407 Elo+
Solo
Nemesis
Nemesis
jiiiiiiiimbo
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,117 Elo+
Solo
Neith
Neith
overloadXD21
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,585 SR
1,395 Elo+

VS

Team Averages
Level 20
1,413 SR
1,358 Elo+
Gilgamesh
Gilgamesh
BasicPancham
Gilgamesh
Level 35
God Stats
12W - 7L
1,608 SR
Queue Stats
112W - 116L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
Hail_King_Froggo
Baron Samedi
Level 18
God Stats
6W - 5L
1,281 SR
Queue Stats
29W - 21L
1,388 Elo+
Party 1
Thanatos
Thanatos
JEA05
Thanatos
Level 15
God Stats
12W - 9L
1,444 SR
Queue Stats
19W - 16L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
jayveeluna
Danzaburou
Level 16
God Stats
3W - 10L
1,280 SR
Queue Stats
28W - 27L
1,345 Elo+
Party 1
Ares
Ares
pompeii8370
Ares
Level 15
God Stats
3W - 3L
1,450 SR
Queue Stats
12W - 14L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Afriendly_D
Gilgamesh
14
2 / 3 / 0
9,232
577
4,178
10,780
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 12 / 0
5,439
340
1,938
12,598
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
6 / 3 / 0
8,739
546
8,737
12,486
4,216
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
jiiiiiiiimbo
Nemesis
4
0 / 12 / 0
4,700
294
282
8,325
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 11 / 0
5,753
360
3,701
10,146
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BasicPancham
Gilgamesh
14
8 / 0 / 2
8,912
557
7,126
5,554
4,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Hail_King_Froggo
Baron Samedi
14
20 / 0 / 10
9,893
618
17,450
9,688
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
JEA05
Thanatos
13
8 / 2 / 6
8,513
532
4,548
9,599
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
jayveeluna
Danzaburou
10
0 / 4 / 2
6,434
402
5,144
7,710
1,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 11
8,055
503
5,435
10,832
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
8
Kills
38
41
Deaths
8
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Afriendly_D
Gilgamesh
2
3
0
0.67
W
Gilgamesh
BasicPancham
Gilgamesh
8
0
2
9
W
Baron Samedi
Hail_King_Froggo
Baron Samedi
20
0
10
25
W
Thanatos
JEA05
Thanatos
8
2
6
5.5
L
0
12
0
0
L
Rama
6
3
0
2
W
Danzaburou
jayveeluna
Danzaburou
0
4
2
0.25
L
Nemesis
jiiiiiiiimbo
Nemesis
0
12
0
0
L
0
11
0
0
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
39,703
54,335
Taken
43,383
21,857
Mitigated
25,330
7,030
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Afriendly_D
Gilgamesh
4,178
1,283
0
2,094
10,780
5,859
735
0
10,780
0
48,202
W
Gilgamesh
BasicPancham
Gilgamesh
7,126
2,193
0
1,595
5,554
4,055
206
162
5,392
0
43,720
W
Baron Samedi
Hail_King_Froggo
Baron Samedi
17,450
4,064
266
3,799
9,688
7,458
745
1,011
8,677
51,110
0
W
Thanatos
JEA05
Thanatos
4,548
1,085
0
5,945
9,599
3,373
0
207
9,392
0
44,174
L
1,938
561
0
1,035
12,598
6,054
171
7,142
5,097
10,232
0
L
Rama
8,737
6,376
0
3,459
12,486
4,216
740
4,028
8,394
0
47,232
W
Danzaburou
jayveeluna
Danzaburou
5,144
2,327
0
2,619
7,710
1,903
731
68
7,642
0
23,609
L
Nemesis
jiiiiiiiimbo
Nemesis
282
282
0
0
8,325
2,410
0
4,845
3,270
0
1,337
L
3,701
1,960
0
442
10,146
3,318
560
5,823
3,909
0
24,448
W
5,435
674
0
2,895
10,832
8,541
400
490
10,342
18,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
41,807
248
Minions Killed
292
0
Camps Cleared
0
1,158,123
Distance Traveled
1,493,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,232
577
100
6
0
260,684
1
W
Gilgamesh
8,912
557
79
5
0
334,368
1
W
Baron Samedi
9,893
618
77
5
0
269,524
0
W
Thanatos
8,513
532
81
5
0
324,338
0
L
Ares
5,439
340
12
1
0
232,517
1
L
Rama
8,739
546
96
6
0
272,024
0
W
Danzaburou
6,434
402
39
2
0
244,628
0
L
Nemesis
4,700
294
1
0
0
135,491
0
L
Neith
5,753
360
39
2
0
257,407
2
W
Ares
8,055
503
16
1
0
320,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role