Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AceofShade
Cernunnos
Level 141
God Stats
9W - 5L
1,745 SR
Queue Stats
136W - 122L
1,656 Elo+
Party 2
Ne Zha
Ne Zha
ExtinctBagsly
Ne Zha
Level 127
God Stats
4W - 0L
1,867 SR
Queue Stats
122W - 92L
1,707 Elo+
Party 1
Amaterasu
Amaterasu
Melascula-Faith
Amaterasu
Level 87
God Stats
62W - 24L
1,513 SR
Queue Stats
437W - 268L
1,705 Elo+
Party 1
Loki
Loki
NCAIndica
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
531W - 281L
1,735 Elo+
Party 1
Team Averages
Level 132
1,625 SR
1,661 Elo+

VS

Team Averages
Level 142
1,678 SR
1,618 Elo+
Chiron
Chiron
Lightbuld
Chiron
Level 109
God Stats
43W - 34L
1,638 SR
Queue Stats
130W - 142L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rabzoid
Morgan Le Fay
Level 146
God Stats
10W - 6L
2,001 SR
Queue Stats
112W - 107L
1,663 Elo+
Party 3
Hun Batz
Hun Batz
Teasenses
Hun Batz
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 113L
1,598 Elo+
Party 3
Horus
Horus
Twitch Zealous
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 265L
1,602 Elo+
Party 4
Hercules
Hercules
VividStylez
Hercules
Level 152
God Stats
1W - 1L
1,752 SR
Queue Stats
272W - 247L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 2
8,051
537
6,618
6,349
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
AceofShade
Cernunnos
17
6 / 1 / 1
10,146
676
8,860
8,816
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
7,480
499
2,676
10,356
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Melascula-Faith
Amaterasu
16
1 / 1 / 1
8,640
576
4,062
10,917
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
13
3 / 2 / 5
7,808
521
5,971
7,409
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lightbuld
Chiron
14
1 / 3 / 0
8,072
538
3,461
9,024
2,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Rabzoid
Morgan Le Fay
12
2 / 3 / 1
7,354
490
5,491
7,327
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Teasenses
Hun Batz
12
3 / 3 / 2
7,403
494
4,302
10,495
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 3
6,769
451
2,606
9,965
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
VividStylez
Hercules
14
1 / 1 / 0
8,155
544
7,510
8,587
6,489
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
7
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
2
4
W
Cernunnos
AceofShade
Cernunnos
6
1
1
6.5
W
0
2
1
0.25
L
Chiron
Lightbuld
Chiron
1
3
0
0.33
W
Amaterasu
Melascula-Faith
Amaterasu
1
1
1
1.5
W
Loki
3
2
5
2.75
L
Morgan Le Fay
Rabzoid
Morgan Le Fay
2
3
1
0.83
L
Hun Batz
Teasenses
Hun Batz
3
3
2
1.33
L
0
3
3
0.5
L
Hercules
VividStylez
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
23,370
43,847
Taken
45,398
19,181
Mitigated
20,967
18,717
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,618
280
0
1,325
6,349
2,147
252
3,556
2,793
49,111
0
W
Cernunnos
AceofShade
Cernunnos
8,860
5,061
0
4,320
8,816
3,472
93
0
8,816
0
78,756
W
2,676
1,149
0
5,523
10,356
3,636
78
400
9,956
0
56,768
L
Chiron
Lightbuld
Chiron
3,461
2,200
95
4,475
9,024
2,714
0
0
9,024
0
52,253
W
Amaterasu
Melascula-Faith
Amaterasu
4,062
2,364
0
6,359
10,917
7,625
588
0
10,917
0
52,400
W
Loki
5,971
2,083
0
1,190
7,409
2,301
164
1,535
5,874
0
40,771
L
Morgan Le Fay
Rabzoid
Morgan Le Fay
5,491
386
0
1,661
7,327
2,621
0
2,058
5,193
45,046
0
L
Hun Batz
Teasenses
Hun Batz
4,302
426
0
3,158
10,495
3,503
0
3,183
7,182
0
32,606
L
2,606
1,343
271
1,889
9,965
5,640
0
1,095
8,794
0
21,773
L
Hercules
VividStylez
Hercules
7,510
4,240
0
3,665
8,587
6,489
454
0
8,587
0
50,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
37,753
556
Minions Killed
431
0
Camps Cleared
0
1,551,291
Distance Traveled
1,444,329
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,051
537
114
8
0
291,517
2
W
Cernunnos
10,146
676
154
10
0
278,253
7
W
Ne Zha
7,480
499
103
7
0
311,703
0
L
Chiron
8,072
538
120
8
0
254,877
5
W
Amaterasu
8,640
576
125
8
0
323,628
1
W
Loki
7,808
521
60
4
0
346,190
3
L
Morgan Le Fay
7,354
490
92
6
0
257,720
5
L
Hun Batz
7,403
494
67
4
0
314,034
3
L
Horus
6,769
451
41
3
0
316,693
3
L
Hercules
8,155
544
111
7
0
301,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role